| Index: ui/snapshot/snapshot_win.cc
|
| diff --git a/ui/snapshot/snapshot_win.cc b/ui/snapshot/snapshot_win.cc
|
| index 3a8d1e715765722381f8fa8e25592c039427bdb1..8c2ff3bd5bf93e8f003aa356c8f310967bd3cc1e 100644
|
| --- a/ui/snapshot/snapshot_win.cc
|
| +++ b/ui/snapshot/snapshot_win.cc
|
| @@ -2,7 +2,7 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "ui/snapshot/snapshot.h"
|
| +#include "ui/snapshot/snapshot_win.h"
|
|
|
| #include "base/win/scoped_gdi_object.h"
|
| #include "base/win/scoped_hdc.h"
|
| @@ -11,10 +11,11 @@
|
| #include "ui/gfx/gdi_util.h"
|
| #include "ui/gfx/rect.h"
|
| #include "ui/gfx/size.h"
|
| +#include "ui/snapshot/snapshot.h"
|
|
|
| namespace {
|
|
|
| -gfx::Rect GetWindowBounds(gfx::NativeWindow window_handle) {
|
| +gfx::Rect GetWindowBounds(HWND window_handle) {
|
| RECT content_rect = {0, 0, 0, 0};
|
| if (window_handle) {
|
| ::GetWindowRect(window_handle, &content_rect);
|
| @@ -36,15 +37,11 @@ gfx::Rect GetWindowBounds(gfx::NativeWindow window_handle) {
|
|
|
| namespace ui {
|
|
|
| -bool GrabViewSnapshot(gfx::NativeView view_handle,
|
| - std::vector<unsigned char>* png_representation,
|
| - const gfx::Rect& snapshot_bounds) {
|
| - return GrabWindowSnapshot(view_handle, png_representation, snapshot_bounds);
|
| -}
|
| +namespace internal {
|
|
|
| -bool GrabWindowSnapshot(gfx::NativeWindow window_handle,
|
| - std::vector<unsigned char>* png_representation,
|
| - const gfx::Rect& snapshot_bounds) {
|
| +bool GrabHwndSnapshot(HWND window_handle,
|
| + const gfx::Rect& snapshot_bounds,
|
| + std::vector<unsigned char>* png_representation) {
|
| DCHECK(snapshot_bounds.right() <= GetWindowBounds(window_handle).right());
|
| DCHECK(snapshot_bounds.bottom() <= GetWindowBounds(window_handle).bottom());
|
|
|
| @@ -103,4 +100,22 @@ bool GrabWindowSnapshot(gfx::NativeWindow window_handle,
|
| return true;
|
| }
|
|
|
| +} // namespace internal
|
| +
|
| +#if !defined(USE_AURA)
|
| +bool GrabViewSnapshot(gfx::NativeView view_handle,
|
| + std::vector<unsigned char>* png_representation,
|
| + const gfx::Rect& snapshot_bounds) {
|
| + return GrabWindowSnapshot(view_handle, png_representation, snapshot_bounds);
|
| +}
|
| +
|
| +bool GrabWindowSnapshot(gfx::NativeWindow window_handle,
|
| + std::vector<unsigned char>* png_representation,
|
| + const gfx::Rect& snapshot_bounds) {
|
| + DCHECK(window_handle);
|
| + return internal::GrabHwndSnapshot(window_handle, snapshot_bounds,
|
| + png_representation);
|
| +}
|
| +#endif // !defined(USE_AURA)
|
| +
|
| } // namespace ui
|
|
|