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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_LAYERS_TEXTURE_LAYER_IMPL_H_ | 5 #ifndef CC_LAYERS_TEXTURE_LAYER_IMPL_H_ |
| 6 #define CC_LAYERS_TEXTURE_LAYER_IMPL_H_ | 6 #define CC_LAYERS_TEXTURE_LAYER_IMPL_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
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| 38 | 38 |
| 39 unsigned texture_id() const { return texture_id_; } | 39 unsigned texture_id() const { return texture_id_; } |
| 40 void set_texture_id(unsigned id) { texture_id_ = id; } | 40 void set_texture_id(unsigned id) { texture_id_ = id; } |
| 41 void set_premultiplied_alpha(bool premultiplied_alpha) { | 41 void set_premultiplied_alpha(bool premultiplied_alpha) { |
| 42 premultiplied_alpha_ = premultiplied_alpha; | 42 premultiplied_alpha_ = premultiplied_alpha; |
| 43 } | 43 } |
| 44 void set_blend_background_color(bool blend) { | 44 void set_blend_background_color(bool blend) { |
| 45 blend_background_color_ = blend; | 45 blend_background_color_ = blend; |
| 46 } | 46 } |
| 47 void set_flipped(bool flipped) { flipped_ = flipped; } | 47 void set_flipped(bool flipped) { flipped_ = flipped; } |
| 48 void set_uv_top_left(gfx::PointF top_left) { uv_top_left_ = top_left; } | 48 void set_uv_top_left(const gfx::PointF& top_left) { uv_top_left_ = top_left; } |
| 49 void set_uv_bottom_right(gfx::PointF bottom_right) { | 49 void set_uv_bottom_right(const gfx::PointF& bottom_right) { |
| 50 uv_bottom_right_ = bottom_right; | 50 uv_bottom_right_ = bottom_right; |
| 51 } | 51 } |
| 52 | 52 |
| 53 // 1--2 | 53 // 1--2 |
| 54 // | | | 54 // | | |
| 55 // 0--3 | 55 // 0--3 |
| 56 void set_vertex_opacity(const float vertex_opacity[4]) { | 56 void set_vertex_opacity(const float vertex_opacity[4]) { |
| 57 vertex_opacity_[0] = vertex_opacity[0]; | 57 vertex_opacity_[0] = vertex_opacity[0]; |
| 58 vertex_opacity_[1] = vertex_opacity[1]; | 58 vertex_opacity_[1] = vertex_opacity[1]; |
| 59 vertex_opacity_[2] = vertex_opacity[2]; | 59 vertex_opacity_[2] = vertex_opacity[2]; |
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| 85 bool uses_mailbox_; | 85 bool uses_mailbox_; |
| 86 bool own_mailbox_; | 86 bool own_mailbox_; |
| 87 bool valid_texture_copy_; | 87 bool valid_texture_copy_; |
| 88 | 88 |
| 89 DISALLOW_COPY_AND_ASSIGN(TextureLayerImpl); | 89 DISALLOW_COPY_AND_ASSIGN(TextureLayerImpl); |
| 90 }; | 90 }; |
| 91 | 91 |
| 92 } // namespace cc | 92 } // namespace cc |
| 93 | 93 |
| 94 #endif // CC_LAYERS_TEXTURE_LAYER_IMPL_H_ | 94 #endif // CC_LAYERS_TEXTURE_LAYER_IMPL_H_ |
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