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Side by Side Diff: src/compiler/linkage.h

Issue 1391333003: Adding support for multiple returns in compiled functions. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: formatting Created 5 years, 2 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_LINKAGE_H_ 5 #ifndef V8_COMPILER_LINKAGE_H_
6 #define V8_COMPILER_LINKAGE_H_ 6 #define V8_COMPILER_LINKAGE_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/compiler/frame.h" 9 #include "src/compiler/frame.h"
10 #include "src/compiler/machine-type.h" 10 #include "src/compiler/machine-type.h"
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297 LinkageLocation GetParameterLocation(int index) const { 297 LinkageLocation GetParameterLocation(int index) const {
298 return incoming_->GetInputLocation(index + 1); // + 1 to skip target. 298 return incoming_->GetInputLocation(index + 1); // + 1 to skip target.
299 } 299 }
300 300
301 // Get the machine type of an (incoming) parameter to this function. 301 // Get the machine type of an (incoming) parameter to this function.
302 MachineType GetParameterType(int index) const { 302 MachineType GetParameterType(int index) const {
303 return incoming_->GetInputType(index + 1); // + 1 to skip target. 303 return incoming_->GetInputType(index + 1); // + 1 to skip target.
304 } 304 }
305 305
306 // Get the location where this function should place its return value. 306 // Get the location where this function should place its return value.
307 LinkageLocation GetReturnLocation() const { 307 LinkageLocation GetReturnLocation(size_t index = 0) const {
308 return incoming_->GetReturnLocation(0); 308 return incoming_->GetReturnLocation(index);
309 } 309 }
310 310
311 // Get the machine type of this function's return value. 311 // Get the machine type of this function's return value.
312 MachineType GetReturnType() const { return incoming_->GetReturnType(0); } 312 MachineType GetReturnType(size_t index = 0) const {
313 return incoming_->GetReturnType(index);
314 }
313 315
314 // Get the frame offset for a given spill slot. The location depends on the 316 // Get the frame offset for a given spill slot. The location depends on the
315 // calling convention and the specific frame layout, and may thus be 317 // calling convention and the specific frame layout, and may thus be
316 // architecture-specific. Negative spill slots indicate arguments on the 318 // architecture-specific. Negative spill slots indicate arguments on the
317 // caller's frame. 319 // caller's frame.
318 FrameOffset GetFrameOffset(int spill_slot, Frame* frame) const; 320 FrameOffset GetFrameOffset(int spill_slot, Frame* frame) const;
319 321
320 static int FrameStateInputCount(Runtime::FunctionId function); 322 static int FrameStateInputCount(Runtime::FunctionId function);
321 323
322 // Get the location where an incoming OSR value is stored. 324 // Get the location where an incoming OSR value is stored.
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341 CallDescriptor* const incoming_; 343 CallDescriptor* const incoming_;
342 344
343 DISALLOW_COPY_AND_ASSIGN(Linkage); 345 DISALLOW_COPY_AND_ASSIGN(Linkage);
344 }; 346 };
345 347
346 } // namespace compiler 348 } // namespace compiler
347 } // namespace internal 349 } // namespace internal
348 } // namespace v8 350 } // namespace v8
349 351
350 #endif // V8_COMPILER_LINKAGE_H_ 352 #endif // V8_COMPILER_LINKAGE_H_
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