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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/window_manager/view_target.h" | 5 #include "services/window_manager/view_target.h" |
| 6 | 6 |
| 7 #include "mojo/converters/geometry/geometry_type_converters.h" | 7 #include "mojo/converters/geometry/geometry_type_converters.h" |
| 8 #include "mojo/services/view_manager/public/cpp/view.h" | 8 #include "mojo/services/view_manager/cpp/view.h" |
| 9 #include "mojo/services/view_manager/public/cpp/view_property.h" | 9 #include "mojo/services/view_manager/cpp/view_property.h" |
| 10 #include "services/window_manager/view_targeter.h" | 10 #include "services/window_manager/view_targeter.h" |
| 11 #include "services/window_manager/window_manager_app.h" | 11 #include "services/window_manager/window_manager_app.h" |
| 12 #include "ui/events/event.h" | 12 #include "ui/events/event.h" |
| 13 #include "ui/events/event_target_iterator.h" | 13 #include "ui/events/event_target_iterator.h" |
| 14 #include "ui/events/event_targeter.h" | 14 #include "ui/events/event_targeter.h" |
| 15 #include "ui/gfx/geometry/rect.h" | 15 #include "ui/gfx/geometry/rect.h" |
| 16 #include "ui/gfx/point3_f.h" | 16 #include "ui/gfx/point3_f.h" |
| 17 #include "ui/gfx/transform.h" | 17 #include "ui/gfx/transform.h" |
| 18 | 18 |
| 19 namespace window_manager { | 19 namespace window_manager { |
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| 158 gfx::Vector2d* offset) const { | 158 gfx::Vector2d* offset) const { |
| 159 const ViewTarget* v = this; | 159 const ViewTarget* v = this; |
| 160 for (; v && v != ancestor; v = v->GetParent()) { | 160 for (; v && v != ancestor; v = v->GetParent()) { |
| 161 gfx::Rect bounds = v->GetBounds(); | 161 gfx::Rect bounds = v->GetBounds(); |
| 162 *offset += gfx::Vector2d(bounds.x(), bounds.y()); | 162 *offset += gfx::Vector2d(bounds.x(), bounds.y()); |
| 163 } | 163 } |
| 164 return v == ancestor; | 164 return v == ancestor; |
| 165 } | 165 } |
| 166 | 166 |
| 167 } // namespace window_manager | 167 } // namespace window_manager |
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