Chromium Code Reviews| Index: src/compiler/register-allocator.cc |
| diff --git a/src/compiler/register-allocator.cc b/src/compiler/register-allocator.cc |
| index da67221621a0d3c36bbf0d2fd1802b9a2562b92c..1dea881fe2b0b19dd00a0ef52a983cf7e145eaa7 100644 |
| --- a/src/compiler/register-allocator.cc |
| +++ b/src/compiler/register-allocator.cc |
| @@ -698,7 +698,8 @@ TopLevelLiveRange::TopLevelLiveRange(int vreg, MachineType machine_type) |
| spilled_in_deferred_blocks_(false), |
| spill_start_index_(kMaxInt), |
| last_child_(this), |
| - last_insertion_point_(this) { |
| + last_pos_(nullptr), |
| + splinter_(nullptr) { |
| bits_ |= SpillTypeField::encode(SpillType::kNoSpillType); |
| } |
| @@ -845,12 +846,12 @@ AllocatedOperand TopLevelLiveRange::GetSpillRangeOperand() const { |
| void TopLevelLiveRange::Splinter(LifetimePosition start, LifetimePosition end, |
| - TopLevelLiveRange* result, Zone* zone) { |
| + Zone* zone) { |
| DCHECK(start != Start() || end != End()); |
| DCHECK(start < end); |
| - result->set_spill_type(spill_type()); |
| - |
| + TopLevelLiveRange splinter_temp(-1, machine_type()); |
| + UsePosition* last_in_splinter = nullptr; |
| if (start <= Start()) { |
| // TODO(mtrofin): here, the TopLevel part is in the deferred range, so we |
| // may want to continue processing the splinter. However, if the value is |
| @@ -859,21 +860,21 @@ void TopLevelLiveRange::Splinter(LifetimePosition start, LifetimePosition end, |
| // should check this, however, this may not be the place, because we don't |
| // have access to the instruction sequence. |
| DCHECK(end < End()); |
| - DetachAt(end, result, zone); |
| + DetachAt(end, &splinter_temp, zone); |
| next_ = nullptr; |
| } else if (end >= End()) { |
| DCHECK(start > Start()); |
| - DetachAt(start, result, zone); |
| + DetachAt(start, &splinter_temp, zone); |
| next_ = nullptr; |
| } else { |
| DCHECK(start < End() && Start() < end); |
| const int kInvalidId = std::numeric_limits<int>::max(); |
| - UsePosition* last = DetachAt(start, result, zone); |
| + UsePosition* last = DetachAt(start, &splinter_temp, zone); |
| LiveRange end_part(kInvalidId, this->machine_type(), nullptr); |
| - result->DetachAt(end, &end_part, zone); |
| + last_in_splinter = splinter_temp.DetachAt(end, &end_part, zone); |
| next_ = end_part.next_; |
| last_interval_->set_next(end_part.first_interval_); |
| @@ -890,20 +891,39 @@ void TopLevelLiveRange::Splinter(LifetimePosition start, LifetimePosition end, |
| if (last != nullptr) last->set_next(end_part.first_pos_); |
| } |
| } |
| - result->next_ = nullptr; |
| - result->top_level_ = result; |
| - result->SetSplinteredFrom(this); |
| - // Ensure the result's relative ID is unique within the IDs used for this |
| - // virtual register's children and splinters. |
| - result->relative_id_ = GetNextChildId(); |
| + if (splinter()->IsEmpty()) { |
| + splinter()->first_interval_ = splinter_temp.first_interval_; |
| + splinter()->last_interval_ = splinter_temp.last_interval_; |
| + } else { |
| + splinter()->last_interval_->set_next(splinter_temp.first_interval_); |
| + splinter()->last_interval_ = splinter_temp.last_interval_; |
| + } |
| + if (splinter()->first_pos() == nullptr) { |
| + splinter()->first_pos_ = splinter_temp.first_pos_; |
| + } else { |
| + splinter()->last_pos_->set_next(splinter_temp.first_pos_); |
| + } |
| + if (last_in_splinter != nullptr) { |
| + splinter()->last_pos_ = last_in_splinter; |
| + } else { |
| + if (splinter()->first_pos() != nullptr && |
| + splinter()->last_pos_ == nullptr) { |
| + splinter()->last_pos_ = splinter()->first_pos(); |
| + for (UsePosition* pos = splinter()->first_pos(); pos != nullptr; |
| + pos = pos->next()) { |
| + splinter()->last_pos_ = pos; |
| + } |
| + } |
| + } |
| +#if DEBUG |
| + Verify(); |
| + splinter()->Verify(); |
| +#endif |
| } |
| void TopLevelLiveRange::SetSplinteredFrom(TopLevelLiveRange* splinter_parent) { |
| - // The splinter parent is always the original "Top". |
| - DCHECK(splinter_parent->Start() < Start()); |
| - |
| splintered_from_ = splinter_parent; |
| if (!HasSpillOperand() && splinter_parent->spill_range_ != nullptr) { |
| SetSpillRange(splinter_parent->spill_range_); |
| @@ -928,43 +948,55 @@ void TopLevelLiveRange::Merge(TopLevelLiveRange* other, Zone* zone) { |
| DCHECK(Start() < other->Start()); |
| DCHECK(other->splintered_from() == this); |
| - LiveRange* last_other = other->last_child(); |
| - LiveRange* last_me = last_child(); |
| - |
| - // Simple case: we just append at the end. |
| - if (last_me->End() <= other->Start()) return last_me->AppendAsChild(other); |
| + LiveRange* first = this; |
| + LiveRange* second = other; |
| + DCHECK(first->Start() < second->Start()); |
| + while (first != nullptr && second != nullptr) { |
| + DCHECK(first != second); |
| + // Make sure the ranges are in order each time we iterate. |
| + if (second->Start() < first->Start()) { |
| + LiveRange* tmp = second; |
| + second = first; |
| + first = tmp; |
| + continue; |
| + } |
| - DCHECK(last_me->End() > last_other->End()); |
| + if (first->End() <= second->Start()) { |
| + if (first->next() == nullptr || |
| + first->next()->Start() > second->Start()) { |
| + // First is in order before second. |
| + LiveRange* temp = first->next(); |
| + first->next_ = second; |
| + first = temp; |
| + } else { |
| + // First is in order before its successor (or second), so advance first. |
| + first = first->next(); |
| + } |
| + continue; |
| + } |
| - // In the more general case, we need to find the ranges between which to |
| - // insert. |
| - if (other->Start() < last_insertion_point_->Start()) { |
| - last_insertion_point_ = this; |
| - } |
| + DCHECK(first->Start() < second->Start()); |
| + // If first and second intersect, split first. |
| + if (first->Start() < second->End() && second->Start() < first->End()) { |
| + LiveRange* temp = first->SplitAt(second->Start(), zone); |
|
Benedikt Meurer
2015/10/15 13:26:54
I ran into an endless loop here with stress varian
|
| - for (; last_insertion_point_->next() != nullptr && |
| - last_insertion_point_->next()->Start() <= other->Start(); |
| - last_insertion_point_ = last_insertion_point_->next()) { |
| - } |
| + temp->set_spilled(first->spilled()); |
| + if (!temp->spilled()) |
| + temp->set_assigned_register(first->assigned_register()); |
| - // When we splintered the original range, we reconstituted the original range |
| - // into one range without children, but with discontinuities. To merge the |
| - // splinter back in, we need to split the range - or a child obtained after |
| - // register allocation splitting. |
| - LiveRange* after = last_insertion_point_->next(); |
| - if (last_insertion_point_->End() > other->Start()) { |
| - LiveRange* new_after = last_insertion_point_->SplitAt(other->Start(), zone); |
| - new_after->set_spilled(last_insertion_point_->spilled()); |
| - if (!new_after->spilled()) |
| - new_after->set_assigned_register( |
| - last_insertion_point_->assigned_register()); |
| - after = new_after; |
| + first->next_ = second; |
| + first = temp; |
| + continue; |
| + } |
| + DCHECK(first->End() <= second->Start()); |
| } |
| - last_other->next_ = after; |
| - last_insertion_point_->next_ = other; |
| - other->UpdateParentForAllChildren(TopLevel()); |
| + TopLevel()->UpdateParentForAllChildren(TopLevel()); |
| TopLevel()->UpdateSpillRangePostMerge(other); |
| + |
| +#if DEBUG |
| + Verify(); |
| +#endif |
| } |