DescriptionAdd optimization to TextureLayer
Since there's no way to query UV coords, we shouldn't be committing if we have to
push UV every frame.
BUG=
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=195248
Patch Set 1 #Patch Set 2 : Added unitt est #
Total comments: 2
Patch Set 3 : Moved define to layer_test_common.h #
Messages
Total messages: 9 (0 generated)
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