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Unified Diff: third_party/WebKit/Source/platform/graphics/paint/PaintArtifact.h

Issue 1390933003: Implement the framework for the paint property hierarchy (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 2 months ago
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Index: third_party/WebKit/Source/platform/graphics/paint/PaintArtifact.h
diff --git a/third_party/WebKit/Source/platform/graphics/paint/PaintArtifact.h b/third_party/WebKit/Source/platform/graphics/paint/PaintArtifact.h
new file mode 100644
index 0000000000000000000000000000000000000000..a9d2c01bb93e57137c56f59546b8f3395c121e82
--- /dev/null
+++ b/third_party/WebKit/Source/platform/graphics/paint/PaintArtifact.h
@@ -0,0 +1,46 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef PaintArtifact_h
+#define PaintArtifact_h
+
+#include "platform/PlatformExport.h"
+#include "platform/graphics/paint/DisplayItemList.h"
+#include "platform/graphics/paint/PaintChunk.h"
+#include "wtf/PassOwnPtr.h"
+#include "wtf/Vector.h"
+
+namespace blink {
+
+// The output of painting, consisting of a list of display items and the paint
+// chunks that demarcate potential compositing layers.
+//
+// In slimming paint v1, only the display item list is used.
+class PLATFORM_EXPORT PaintArtifact {
+ WTF_MAKE_NONCOPYABLE(PaintArtifact);
+ WTF_MAKE_FAST_ALLOCATED(PaintArtifact);
+public:
+ static PassOwnPtr<PaintArtifact> create()
+ {
+ return adoptPtr(new PaintArtifact());
+ }
+
+ DisplayItemList& displayItemList() { return m_displayItemList; }
+
+ // Returns the approximate memory usage, excluding memory likely to be
+ // shared with the embedder after copying to WebDisplayItemList.
+ size_t approximateUnsharedMemoryUsage() const;
+
+private:
+ PaintArtifact() { }
+
+ // TODO(pdr): Extract out the display item list merge step into this class
+ // and let the display item list truly be a list of display items.
+ DisplayItemList m_displayItemList;
jbroman 2015/10/07 15:22:22 Hmm. We already have a true "list of display items
+ Vector<PaintChunk> m_paintChunks;
+};
+
+} // namespace blink
+
+#endif // PaintArtifact_h

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