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| 1 /* | 1 /* |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. | 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. |
| 4 * Copyright (C) 2010 Google Inc. All rights reserved. | 4 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
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| 160 | 160 |
| 161 computeAvailableWidthFromLeftAndRight(); | 161 computeAvailableWidthFromLeftAndRight(); |
| 162 } | 162 } |
| 163 | 163 |
| 164 inline void LineWidth::shrinkAvailableWidthForNewFloatIfNeeded(RenderBlock::Floa
tingObject* newFloat) | 164 inline void LineWidth::shrinkAvailableWidthForNewFloatIfNeeded(RenderBlock::Floa
tingObject* newFloat) |
| 165 { | 165 { |
| 166 LayoutUnit height = m_block->logicalHeight(); | 166 LayoutUnit height = m_block->logicalHeight(); |
| 167 if (height < m_block->logicalTopForFloat(newFloat) || height >= m_block->log
icalBottomForFloat(newFloat)) | 167 if (height < m_block->logicalTopForFloat(newFloat) || height >= m_block->log
icalBottomForFloat(newFloat)) |
| 168 return; | 168 return; |
| 169 | 169 |
| 170 // When floats with shape outside are stacked, the floats are positioned bas
ed on the bounding box of the shape, |
| 171 // not the shape's contour. Since we computed the width based on the shape c
ontour when we added the float, |
| 172 // when we add a subsequent float on the same line, we need to undo the shap
e delta in order to position |
| 173 // based on the bounding box. In order to do this, we need to walk back thro
ugh the floating object list to find |
| 174 // the first previous float that is on the same side as our newFloat. |
| 175 ExclusionShapeOutsideInfo* previousShapeOutsideInfo = 0; |
| 176 const RenderBlock::FloatingObjectSet& floatingObjectSet = m_block->m_floatin
gObjects->set(); |
| 177 RenderBlock::FloatingObjectSetIterator it = floatingObjectSet.end(); |
| 178 RenderBlock::FloatingObjectSetIterator begin = floatingObjectSet.begin(); |
| 179 while (it != begin) { |
| 180 --it; |
| 181 RenderBlock::FloatingObject* previousFloat = *it; |
| 182 if (previousFloat != newFloat && previousFloat->type() == newFloat->type
()) { |
| 183 previousShapeOutsideInfo = previousFloat->renderer()->exclusionShape
OutsideInfo(); |
| 184 if (previousShapeOutsideInfo) { |
| 185 LayoutUnit lineTopInShapeCoordinates = m_block->logicalHeight()
- m_block->logicalTopForFloat(previousFloat) + previousShapeOutsideInfo->shapeLo
gicalTop(); |
| 186 previousShapeOutsideInfo->computeSegmentsForLine(lineTopInShapeC
oordinates, logicalHeightForLine(m_block, m_isFirstLine)); |
| 187 } |
| 188 break; |
| 189 } |
| 190 } |
| 191 |
| 170 ExclusionShapeOutsideInfo* shapeOutsideInfo = newFloat->renderer()->exclusio
nShapeOutsideInfo(); | 192 ExclusionShapeOutsideInfo* shapeOutsideInfo = newFloat->renderer()->exclusio
nShapeOutsideInfo(); |
| 171 if (shapeOutsideInfo) | 193 if (shapeOutsideInfo) |
| 172 shapeOutsideInfo->computeSegmentsForLine(m_block->logicalHeight() - m_bl
ock->logicalTopForFloat(newFloat) + shapeOutsideInfo->shapeLogicalTop(), logical
HeightForLine(m_block, m_isFirstLine)); | 194 shapeOutsideInfo->computeSegmentsForLine(m_block->logicalHeight() - m_bl
ock->logicalTopForFloat(newFloat) + shapeOutsideInfo->shapeLogicalTop(), logical
HeightForLine(m_block, m_isFirstLine)); |
| 173 | 195 |
| 174 if (newFloat->type() == RenderBlock::FloatingObject::FloatLeft) { | 196 if (newFloat->type() == RenderBlock::FloatingObject::FloatLeft) { |
| 175 float newLeft = m_block->logicalRightForFloat(newFloat); | 197 float newLeft = m_block->logicalRightForFloat(newFloat); |
| 198 if (previousShapeOutsideInfo) |
| 199 newLeft -= previousShapeOutsideInfo->rightSegmentShapeBoundingBoxDel
ta(); |
| 176 if (shapeOutsideInfo) | 200 if (shapeOutsideInfo) |
| 177 newLeft += shapeOutsideInfo->rightSegmentShapeBoundingBoxDelta(); | 201 newLeft += shapeOutsideInfo->rightSegmentShapeBoundingBoxDelta(); |
| 178 | 202 |
| 179 if (shouldIndentText() && m_block->style()->isLeftToRightDirection()) | 203 if (shouldIndentText() && m_block->style()->isLeftToRightDirection()) |
| 180 newLeft += floorToInt(m_block->textIndentOffset()); | 204 newLeft += floorToInt(m_block->textIndentOffset()); |
| 181 m_left = max<float>(m_left, newLeft); | 205 m_left = max<float>(m_left, newLeft); |
| 182 } else { | 206 } else { |
| 183 float newRight = m_block->logicalLeftForFloat(newFloat); | 207 float newRight = m_block->logicalLeftForFloat(newFloat); |
| 208 if (previousShapeOutsideInfo) |
| 209 newRight -= previousShapeOutsideInfo->leftSegmentShapeBoundingBoxDel
ta(); |
| 184 if (shapeOutsideInfo) | 210 if (shapeOutsideInfo) |
| 185 newRight += shapeOutsideInfo->leftSegmentShapeBoundingBoxDelta(); | 211 newRight += shapeOutsideInfo->leftSegmentShapeBoundingBoxDelta(); |
| 186 | 212 |
| 187 if (shouldIndentText() && !m_block->style()->isLeftToRightDirection()) | 213 if (shouldIndentText() && !m_block->style()->isLeftToRightDirection()) |
| 188 newRight -= floorToInt(m_block->textIndentOffset()); | 214 newRight -= floorToInt(m_block->textIndentOffset()); |
| 189 m_right = min<float>(m_right, newRight); | 215 m_right = min<float>(m_right, newRight); |
| 190 } | 216 } |
| 191 | 217 |
| 192 computeAvailableWidthFromLeftAndRight(); | 218 computeAvailableWidthFromLeftAndRight(); |
| 193 } | 219 } |
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| 3371 lineGridBox->alignBoxesInBlockDirection(logicalHeight(), textBoxDataMap, ver
ticalPositionCache); | 3397 lineGridBox->alignBoxesInBlockDirection(logicalHeight(), textBoxDataMap, ver
ticalPositionCache); |
| 3372 | 3398 |
| 3373 setLineGridBox(lineGridBox); | 3399 setLineGridBox(lineGridBox); |
| 3374 | 3400 |
| 3375 // FIXME: If any of the characteristics of the box change compared to the ol
d one, then we need to do a deep dirtying | 3401 // FIXME: If any of the characteristics of the box change compared to the ol
d one, then we need to do a deep dirtying |
| 3376 // (similar to what happens when the page height changes). Ideally, though,
we only do this if someone is actually snapping | 3402 // (similar to what happens when the page height changes). Ideally, though,
we only do this if someone is actually snapping |
| 3377 // to this grid. | 3403 // to this grid. |
| 3378 } | 3404 } |
| 3379 | 3405 |
| 3380 } | 3406 } |
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