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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h

Issue 139013008: Implement support for rendering to 32-bit float textures on ES3 (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Check that framebuffers really are supported and add tests Created 6 years, 10 months ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
index ea19be862fe836a034397130213b680f95d3018a..020e494f7ba1cf785a18ba181a98d91a62a3eb81 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
@@ -250,6 +250,12 @@ class GLES2DecoderTestBase : public testing::Test {
GLsizei width, GLsizei height, GLint border,
GLenum format, GLenum type,
uint32 shared_memory_id, uint32 shared_memory_offset);
+ void DoTexImage2DConvertInternalFormat(
+ GLenum target, GLint level, GLenum call_internal_format,
+ GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type,
+ uint32 shared_memory_id, uint32 shared_memory_offset,
+ GLenum expected_internal_format);
void DoRenderbufferStorage(
GLenum target, GLenum internal_format, GLenum actual_format,
GLsizei width, GLsizei height, GLenum error);

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