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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h

Issue 139013008: Implement support for rendering to 32-bit float textures on ES3 (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Make TexSubImage validation agree with TexImage validation Created 6 years, 10 months ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
index 733724ff1ab0399d808ba8546a70c21541941404..62ca07cf0db342ae5bf540675b2efd48f93ba5fe 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
@@ -244,6 +244,12 @@ class GLES2DecoderTestBase : public testing::Test {
GLsizei width, GLsizei height, GLint border,
GLenum format, GLenum type,
uint32 shared_memory_id, uint32 shared_memory_offset);
+ void DoTexImage2DConvertInternalFormat(
+ GLenum target, GLint level, GLenum requested_internal_format,
+ GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type,
+ uint32 shared_memory_id, uint32 shared_memory_offset,
+ GLenum expected_internal_format);
void DoRenderbufferStorage(
GLenum target, GLenum internal_format, GLenum actual_format,
GLsizei width, GLsizei height, GLenum error);

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