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Side by Side Diff: ui/gl/gl_context_stub.cc

Issue 139013008: Implement support for rendering to 32-bit float textures on ES3 (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Make TexSubImage validation agree with TexImage validation Created 6 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_context_stub.h" 5 #include "ui/gl/gl_context_stub.h"
6 6
7 namespace gfx { 7 namespace gfx {
8 8
9 GLContextStub::GLContextStub() : GLContextReal(NULL) {} 9 GLContextStub::GLContextStub() : GLContextReal(NULL) {}
10 10
(...skipping 21 matching lines...) Expand all
32 return NULL; 32 return NULL;
33 } 33 }
34 34
35 void GLContextStub::SetSwapInterval(int interval) { 35 void GLContextStub::SetSwapInterval(int interval) {
36 } 36 }
37 37
38 std::string GLContextStub::GetExtensions() { 38 std::string GLContextStub::GetExtensions() {
39 return std::string(); 39 return std::string();
40 } 40 }
41 41
42 std::string GLContextStub::GetGLRenderer() {
43 return std::string("CHROMIUM");
44 }
45
42 GLContextStub::~GLContextStub() {} 46 GLContextStub::~GLContextStub() {}
43 47
44 } // namespace gfx 48 } // namespace gfx
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