| Index: ui/gl/test/gl_image_test_template.h
|
| diff --git a/ui/gl/test/gl_image_test_template.h b/ui/gl/test/gl_image_test_template.h
|
| deleted file mode 100644
|
| index 8533ce20c44d7c824e4e1fdf3e52d5935ae57406..0000000000000000000000000000000000000000
|
| --- a/ui/gl/test/gl_image_test_template.h
|
| +++ /dev/null
|
| @@ -1,182 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// This file defines tests that implementations of GLImage should pass in order
|
| -// to be conformant.
|
| -
|
| -#ifndef UI_GL_TEST_GL_IMAGE_TEST_TEMPLATE_H_
|
| -#define UI_GL_TEST_GL_IMAGE_TEST_TEMPLATE_H_
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/strings/stringize_macros.h"
|
| -#include "base/strings/stringprintf.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "ui/gfx/buffer_format_util.h"
|
| -#include "ui/gfx/buffer_types.h"
|
| -#include "ui/gl/gl_bindings.h"
|
| -#include "ui/gl/gl_context.h"
|
| -#include "ui/gl/gl_image.h"
|
| -#include "ui/gl/gl_implementation.h"
|
| -#include "ui/gl/gl_surface.h"
|
| -#include "ui/gl/test/gl_image_test_support.h"
|
| -#include "ui/gl/test/gl_test_helper.h"
|
| -
|
| -namespace gfx {
|
| -
|
| -template <typename GLImageTestDelegate>
|
| -class GLImageTest : public testing::Test {
|
| - protected:
|
| - // Overridden from testing::Test:
|
| - void SetUp() override {
|
| - GLImageTestSupport::InitializeGL();
|
| - surface_ = GLSurface::CreateOffscreenGLSurface(Size());
|
| - context_ = GLContext::CreateGLContext(nullptr, surface_.get(),
|
| - PreferIntegratedGpu);
|
| - context_->MakeCurrent(surface_.get());
|
| - }
|
| - void TearDown() override {
|
| - context_->ReleaseCurrent(surface_.get());
|
| - context_ = nullptr;
|
| - surface_ = nullptr;
|
| - GLImageTestSupport::CleanupGL();
|
| - }
|
| -
|
| - protected:
|
| - scoped_refptr<GLSurface> surface_;
|
| - scoped_refptr<GLContext> context_;
|
| - GLImageTestDelegate delegate_;
|
| -};
|
| -
|
| -TYPED_TEST_CASE_P(GLImageTest);
|
| -
|
| -// Copy image to texture. Support is optional. Texels should be updated if
|
| -// supported, and left unchanged if not.
|
| -TYPED_TEST_P(GLImageTest, CopyTexSubImage) {
|
| - const Size image_size(256, 256);
|
| - const uint8_t image_color[] = {0, 0xff, 0, 0xff};
|
| - const uint8_t texture_color[] = {0, 0, 0xff, 0xff};
|
| -
|
| - GLuint framebuffer =
|
| - GLTestHelper::SetupFramebuffer(image_size.width(), image_size.height());
|
| - ASSERT_TRUE(framebuffer);
|
| - glBindFramebufferEXT(GL_FRAMEBUFFER, framebuffer);
|
| - glViewport(0, 0, image_size.width(), image_size.height());
|
| -
|
| - // Create a solid color green image of preferred format. This must succeed
|
| - // in order for a GLImage to be conformant.
|
| - scoped_refptr<GLImage> image = this->delegate_.CreateSolidColorImage(
|
| - image_size, GLImageTestSupport::GetPreferredInternalFormat(),
|
| - GLImageTestSupport::GetPreferredBufferFormat(), image_color);
|
| - ASSERT_TRUE(image);
|
| -
|
| - // Create a solid color blue texture of the same size as |image|.
|
| - GLuint texture = GLTestHelper::CreateTexture(GL_TEXTURE_2D);
|
| - scoped_ptr<uint8_t[]> pixels(new uint8_t[BufferSizeForBufferFormat(
|
| - image_size, GLImageTestSupport::GetPreferredBufferFormat())]);
|
| - GLImageTestSupport::SetBufferDataToColor(
|
| - image_size.width(), image_size.height(),
|
| - static_cast<int>(RowSizeForBufferFormat(
|
| - image_size.width(), GLImageTestSupport::GetPreferredBufferFormat(),
|
| - 0)),
|
| - GLImageTestSupport::GetPreferredBufferFormat(), texture_color,
|
| - pixels.get());
|
| - // Note: This test assume that |image| can be used with GL_TEXTURE_2D but
|
| - // that might not be the case for some GLImage implementations.
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| - glBindTexture(GL_TEXTURE_2D, texture);
|
| - glTexImage2D(GL_TEXTURE_2D, 0,
|
| - GLImageTestSupport::GetPreferredInternalFormat(),
|
| - image_size.width(), image_size.height(), 0,
|
| - GLImageTestSupport::GetPreferredInternalFormat(),
|
| - GL_UNSIGNED_BYTE, pixels.get());
|
| -
|
| - // Attempt to copy |image| to |texture|.
|
| - // Returns true on success, false on failure.
|
| - bool rv = image->CopyTexSubImage(GL_TEXTURE_2D, Point(), Rect(image_size));
|
| -
|
| - // clang-format off
|
| - const char kVertexShader[] = STRINGIZE(
|
| - attribute vec2 a_position;
|
| - attribute vec2 a_texCoord;
|
| - varying vec2 v_texCoord;
|
| - void main() {
|
| - gl_Position = vec4(a_position.x, a_position.y, 0.0, 1.0);
|
| - v_texCoord = a_texCoord;
|
| - }
|
| - );
|
| - const char kFragmentShader[] = STRINGIZE(
|
| - uniform sampler2D a_texture;
|
| - varying vec2 v_texCoord;
|
| - void main() {
|
| - gl_FragColor = texture2D(a_texture, v_texCoord);
|
| - }
|
| - );
|
| - const char kShaderFloatPrecision[] = STRINGIZE(
|
| - precision mediump float;
|
| - );
|
| - // clang-format on
|
| -
|
| - GLuint vertex_shader =
|
| - GLTestHelper::LoadShader(GL_VERTEX_SHADER, kVertexShader);
|
| - bool is_gles = GetGLImplementation() == kGLImplementationEGLGLES2;
|
| - GLuint fragment_shader = GLTestHelper::LoadShader(
|
| - GL_FRAGMENT_SHADER,
|
| - base::StringPrintf("%s%s", is_gles ? kShaderFloatPrecision : "",
|
| - kFragmentShader)
|
| - .c_str());
|
| - GLuint program = GLTestHelper::SetupProgram(vertex_shader, fragment_shader);
|
| - EXPECT_NE(program, 0u);
|
| - glUseProgram(program);
|
| -
|
| - GLint sampler_location = glGetUniformLocation(program, "a_texture");
|
| - ASSERT_NE(sampler_location, -1);
|
| - glUniform1i(sampler_location, 0);
|
| -
|
| - // clang-format off
|
| - static GLfloat vertices[] = {
|
| - -1.f, -1.f, 0.f, 0.f,
|
| - 1.f, -1.f, 1.f, 0.f,
|
| - -1.f, 1.f, 0.f, 1.f,
|
| - 1.f, 1.f, 1.f, 1.f
|
| - };
|
| - // clang-format on
|
| -
|
| - GLuint vertex_buffer;
|
| - glGenBuffersARB(1, &vertex_buffer);
|
| - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
| - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
| - GLint position_location = glGetAttribLocation(program, "a_position");
|
| - ASSERT_NE(position_location, -1);
|
| - glEnableVertexAttribArray(position_location);
|
| - glVertexAttribPointer(position_location, 2, GL_FLOAT, GL_FALSE,
|
| - sizeof(GLfloat) * 4, 0);
|
| - GLint tex_coord_location = glGetAttribLocation(program, "a_texCoord");
|
| - EXPECT_NE(tex_coord_location, -1);
|
| - glEnableVertexAttribArray(tex_coord_location);
|
| - glVertexAttribPointer(tex_coord_location, 2, GL_FLOAT, GL_FALSE,
|
| - sizeof(GLfloat) * 4,
|
| - reinterpret_cast<void*>(sizeof(GLfloat) * 2));
|
| -
|
| - // Draw |texture| to viewport and read back pixels to check expectations.
|
| - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
| - GLTestHelper::CheckPixels(0, 0, image_size.width(), image_size.height(),
|
| - rv ? image_color : texture_color);
|
| -
|
| - // Clean up.
|
| - glDeleteProgram(program);
|
| - glDeleteShader(vertex_shader);
|
| - glDeleteShader(fragment_shader);
|
| - glDeleteBuffersARB(1, &vertex_buffer);
|
| - glDeleteTextures(1, &texture);
|
| - glDeleteFramebuffersEXT(1, &framebuffer);
|
| - image->Destroy(true);
|
| -}
|
| -
|
| -// The GLImageTest test case verifies behaviour that is expected from a
|
| -// GLImage in order to be conformant.
|
| -REGISTER_TYPED_TEST_CASE_P(GLImageTest, CopyTexSubImage);
|
| -
|
| -} // namespace gfx
|
| -
|
| -#endif // UI_GL_TEST_GL_IMAGE_TEST_TEMPLATE_H_
|
|
|