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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/wm/dock/dock_layout_manager.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 #include <map> | |
| 9 | |
| 10 #include "ash/launcher/launcher.h" | |
| 11 #include "ash/root_window_controller.h" | |
| 12 #include "ash/screen_ash.h" | |
| 13 #include "ash/shelf/shelf_layout_manager.h" | |
| 14 #include "ash/shelf/shelf_types.h" | |
| 15 #include "ash/shelf/shelf_widget.h" | |
| 16 #include "ash/shell.h" | |
| 17 #include "ash/wm/dock/dock_edge_types.h" | |
| 18 #include "ash/wm/frame_painter.h" | |
| 19 #include "ash/wm/property_util.h" | |
| 20 #include "ash/wm/window_animations.h" | |
| 21 #include "ash/wm/window_properties.h" | |
| 22 #include "ash/wm/window_util.h" | |
| 23 #include "ash/wm/workspace_controller.h" | |
| 24 #include "base/auto_reset.h" | |
| 25 #include "base/bind.h" | |
| 26 #include "base/bind_helpers.h" | |
| 27 #include "third_party/skia/include/core/SkColor.h" | |
| 28 #include "third_party/skia/include/core/SkPaint.h" | |
| 29 #include "third_party/skia/include/core/SkPath.h" | |
| 30 #include "ui/aura/client/activation_client.h" | |
| 31 #include "ui/aura/client/aura_constants.h" | |
| 32 #include "ui/aura/focus_manager.h" | |
| 33 #include "ui/aura/root_window.h" | |
| 34 #include "ui/aura/window.h" | |
| 35 #include "ui/compositor/scoped_layer_animation_settings.h" | |
| 36 #include "ui/gfx/canvas.h" | |
| 37 #include "ui/gfx/rect.h" | |
| 38 #include "ui/gfx/vector2d.h" | |
| 39 #include "ui/views/background.h" | |
| 40 #include "ui/views/widget/widget.h" | |
| 41 | |
| 42 namespace ash { | |
| 43 namespace internal { | |
| 44 | |
| 45 namespace { | |
| 46 const int kWindowMarginEdge = 4; | |
| 47 const int kWindowMarginMiddle = 8; | |
| 48 const int kWindowIdealSpacing = 4; | |
| 49 | |
| 50 const float kMaxHeightFactor = .80f; | |
| 51 const float kMaxWidthFactor = .50f; | |
| 52 | |
| 53 // Duration for window animations. | |
| 54 const int kWindowSlideDurationMilliseconds = 50; | |
| 55 | |
| 56 // Width of the dock area | |
| 57 const int kMinDockWidth = 220; | |
| 58 const int kMaxDockWidth = 600; | |
| 59 const int kMinDockGap = 2; | |
| 60 | |
| 61 struct VisibleWindowPositionInfo { | |
| 62 VisibleWindowPositionInfo() | |
| 63 : min_major(0), | |
| 64 max_major(0), | |
| 65 major_pos(0), | |
| 66 major_length(0), | |
| 67 window(NULL), | |
| 68 slide_in(false) {} | |
| 69 | |
| 70 int min_major; | |
| 71 int max_major; | |
| 72 int major_pos; | |
| 73 int major_length; | |
| 74 aura::Window* window; | |
| 75 bool slide_in; | |
| 76 }; | |
| 77 | |
| 78 bool CompareWindowMajor(const VisibleWindowPositionInfo& win1, | |
| 79 const VisibleWindowPositionInfo& win2) { | |
| 80 return win1.major_pos < win2.major_pos; | |
| 81 } | |
| 82 | |
| 83 void FanOutWindows(std::vector<VisibleWindowPositionInfo>::iterator first, | |
|
flackr
2013/05/31 14:23:45
The code here (from panel_layout_manager.cc I assu
varkha
2013/05/31 23:33:42
I will address this in a separate CL. Removed for
| |
| 84 std::vector<VisibleWindowPositionInfo>::iterator last) { | |
| 85 int num_windows = last - first; | |
| 86 if (num_windows == 1) { | |
| 87 (*first).major_pos = std::max((*first).min_major, std::min( | |
| 88 (*first).max_major, (*first).major_pos)); | |
| 89 } | |
| 90 if (num_windows <= 1) | |
| 91 return; | |
| 92 | |
| 93 if (num_windows == 2) { | |
| 94 // If there are two adjacent overlapping windows, separate them by the | |
| 95 // minimum major_length necessary. | |
| 96 std::vector<VisibleWindowPositionInfo>::iterator second = first + 1; | |
| 97 int separation = (*first).major_length / 2 + (*second).major_length / 2 + | |
| 98 kWindowIdealSpacing; | |
| 99 int overlap = (*first).major_pos + separation - (*second).major_pos; | |
| 100 (*first).major_pos = std::max((*first).min_major, | |
| 101 (*first).major_pos - overlap / 2); | |
| 102 (*second).major_pos = std::min((*second).max_major, | |
| 103 (*first).major_pos + separation); | |
| 104 // Recalculate the first window position in case the second one was | |
| 105 // constrained on the right. | |
| 106 (*first).major_pos = std::max((*first).min_major, | |
| 107 (*second).major_pos - separation); | |
| 108 return; | |
| 109 } | |
| 110 | |
| 111 // If there are more than two overlapping windows, fan them out from minimum | |
| 112 // position to maximum position equally spaced. | |
| 113 int delta = | |
| 114 ((*(last - 1)).max_major - (*first).min_major) / (num_windows - 1); | |
| 115 int major_pos = (*first).min_major; | |
| 116 for (std::vector<VisibleWindowPositionInfo>::iterator iter = first; | |
| 117 iter != last; ++iter) { | |
| 118 (*iter).major_pos = std::max((*iter).min_major, | |
| 119 std::min((*iter).max_major, major_pos)); | |
| 120 major_pos += delta; | |
| 121 } | |
| 122 } | |
| 123 | |
| 124 bool BoundsAdjacent(const gfx::Rect& bounds1, const gfx::Rect& bounds2) { | |
| 125 return bounds1.x() == bounds2.right() || | |
| 126 bounds1.y() == bounds2.bottom() || | |
| 127 bounds1.right() == bounds2.x() || | |
| 128 bounds1.bottom() == bounds2.y(); | |
| 129 } | |
| 130 | |
| 131 } // namespace | |
| 132 | |
| 133 //////////////////////////////////////////////////////////////////////////////// | |
| 134 // DockLayoutManager public implementation: | |
| 135 DockLayoutManager::DockLayoutManager(aura::Window* dock_container) | |
| 136 : dock_container_(dock_container), | |
| 137 in_layout_(false), | |
| 138 dragged_window_(NULL), | |
| 139 launcher_(NULL), | |
| 140 shelf_layout_manager_(NULL), | |
| 141 shelf_hidden_(false), | |
| 142 last_active_window_(NULL), | |
| 143 dock_width_(0), | |
| 144 alignment_(DOCK_ALIGNMENT_NONE) { | |
| 145 LOG(INFO) << "DockLayoutManager"; | |
| 146 DCHECK(dock_container); | |
| 147 aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())-> | |
| 148 AddObserver(this); | |
| 149 Shell::GetInstance()->AddShellObserver(this); | |
| 150 } | |
| 151 | |
| 152 DockLayoutManager::~DockLayoutManager() { | |
| 153 if (launcher_) | |
| 154 launcher_->RemoveIconObserver(this); | |
| 155 if (shelf_layout_manager_) | |
| 156 shelf_layout_manager_->RemoveObserver(this); | |
| 157 Shutdown(); | |
| 158 aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())-> | |
| 159 RemoveObserver(this); | |
| 160 Shell::GetInstance()->RemoveShellObserver(this); | |
| 161 } | |
| 162 | |
| 163 void DockLayoutManager::Shutdown() { | |
| 164 dock_windows_.clear(); | |
| 165 if (launcher_) | |
| 166 launcher_->RemoveIconObserver(this); | |
| 167 launcher_ = NULL; | |
| 168 } | |
| 169 | |
| 170 void DockLayoutManager::AddObserver(DockObserver* observer) { | |
| 171 observer_list_.AddObserver(observer); | |
| 172 } | |
| 173 | |
| 174 void DockLayoutManager::RemoveObserver(DockObserver* observer) { | |
| 175 observer_list_.RemoveObserver(observer); | |
| 176 } | |
| 177 | |
| 178 void DockLayoutManager::StartDragging(aura::Window* window) { | |
| 179 LOG(INFO) << "StartDragging " << window; | |
| 180 DCHECK(!dragged_window_); | |
| 181 dragged_window_ = window; | |
| 182 Relayout(); | |
| 183 } | |
| 184 | |
| 185 void DockLayoutManager::FinishDragging() { | |
| 186 LOG(INFO) << "FinishDragging " << dragged_window_; | |
| 187 | |
| 188 if (dragged_window_) { | |
| 189 int stuck_edges_mask = CalculateDockEdges(dragged_window_->bounds()); | |
| 190 if (stuck_edges_mask == DOCK_EDGE_NONE) | |
| 191 // this will reparent the window back to workspace | |
| 192 SetDockEdges(dragged_window_, stuck_edges_mask); | |
| 193 else { | |
| 194 // suck the window back in the dock | |
| 195 DockList::iterator found = std::find(dock_windows_.begin(), | |
| 196 dock_windows_.end(), | |
| 197 dragged_window_); | |
| 198 if (found != dock_windows_.end()) { | |
| 199 found->slide_in = true; | |
| 200 } | |
| 201 } | |
| 202 } | |
| 203 dragged_window_ = NULL; | |
| 204 Relayout(); | |
| 205 } | |
| 206 | |
| 207 int DockLayoutManager::CalculateDockEdges(const gfx::Rect& bounds) const { | |
| 208 int stuck_edges_mask = DOCK_EDGE_NONE; | |
| 209 gfx::Rect dock_bounds = dock_container_->bounds(); | |
| 210 if (alignment_ == DOCK_ALIGNMENT_LEFT) | |
| 211 dock_bounds.set_width(dock_width_); | |
| 212 else if (alignment_ == DOCK_ALIGNMENT_RIGHT) { | |
| 213 dock_bounds.set_x(dock_bounds.right() - dock_width_); | |
| 214 dock_bounds.set_width(dock_width_); | |
| 215 } | |
| 216 if (dock_width_ == 0) { | |
| 217 if (bounds.x() == dock_bounds.x()) | |
| 218 stuck_edges_mask |= DOCK_EDGE_LEFT; | |
| 219 if (bounds.right() == dock_bounds.right()) | |
| 220 stuck_edges_mask |= DOCK_EDGE_RIGHT; | |
| 221 } else { | |
| 222 if (bounds.Intersects(dock_bounds)) | |
| 223 stuck_edges_mask |= (alignment_ == DOCK_ALIGNMENT_LEFT ? | |
| 224 DOCK_EDGE_LEFT : DOCK_EDGE_RIGHT); | |
| 225 } | |
| 226 | |
| 227 // do not allow dock on the same side as launcher shelf | |
| 228 switch (launcher_->shelf_widget()->GetAlignment()) { | |
| 229 case SHELF_ALIGNMENT_LEFT: | |
| 230 stuck_edges_mask &= ~DOCK_EDGE_LEFT; | |
| 231 break; | |
| 232 case SHELF_ALIGNMENT_RIGHT: | |
| 233 stuck_edges_mask &= ~DOCK_EDGE_RIGHT; | |
| 234 break; | |
| 235 default: | |
| 236 break; | |
| 237 } | |
| 238 return stuck_edges_mask; | |
| 239 } | |
| 240 | |
| 241 void DockLayoutManager::SetLauncher(ash::Launcher* launcher) { | |
| 242 DCHECK(!launcher_); | |
| 243 DCHECK(!shelf_layout_manager_); | |
| 244 launcher_ = launcher; | |
| 245 launcher_->AddIconObserver(this); | |
| 246 if (launcher_->shelf_widget()) { | |
| 247 shelf_layout_manager_ = ash::internal::ShelfLayoutManager::ForLauncher( | |
| 248 launcher_->shelf_widget()->GetNativeWindow()); | |
| 249 WillChangeVisibilityState(shelf_layout_manager_->visibility_state()); | |
| 250 shelf_layout_manager_->AddObserver(this); | |
| 251 } | |
| 252 } | |
| 253 | |
| 254 void DockLayoutManager::ToggleMinimize(aura::Window* window) { | |
| 255 DCHECK(window->parent() == dock_container_); | |
| 256 if (window->GetProperty(aura::client::kShowStateKey) == | |
| 257 ui::SHOW_STATE_MINIMIZED) { | |
| 258 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); | |
| 259 } else { | |
| 260 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); | |
| 261 } | |
| 262 } | |
| 263 | |
| 264 //////////////////////////////////////////////////////////////////////////////// | |
| 265 // DockLayoutManager, aura::LayoutManager implementation: | |
| 266 void DockLayoutManager::OnWindowResized() { | |
| 267 LOG(INFO) << "OnWindowResized "; | |
| 268 Relayout(); | |
| 269 | |
| 270 gfx::Rect bounds = dock_container_->bounds(); | |
| 271 switch (alignment_) { | |
| 272 case DOCK_ALIGNMENT_LEFT: | |
| 273 bounds.Inset(dock_container_->bounds().width() - dock_width_,0,0,0); | |
| 274 break; | |
| 275 case DOCK_ALIGNMENT_RIGHT: | |
| 276 bounds.Inset(0,0,dock_container_->bounds().width() - dock_width_,0); | |
| 277 break; | |
| 278 case DOCK_ALIGNMENT_NONE: | |
| 279 bounds.set_width(0); | |
| 280 break; | |
| 281 } | |
| 282 FOR_EACH_OBSERVER( | |
| 283 DockObserver, | |
| 284 observer_list_, | |
| 285 OnDockBoundsChanging(bounds)); | |
| 286 } | |
| 287 | |
| 288 void DockLayoutManager::OnWindowAddedToLayout(aura::Window* child) { | |
| 289 LOG(INFO) << this << " OnWindowAddedToLayout dock " << child; | |
| 290 if (GetDockEdges(child) == DOCK_EDGE_NONE) | |
| 291 return; | |
| 292 DockInfo dock_info; | |
| 293 dock_info.window = child; | |
| 294 if (child != dragged_window_) { | |
| 295 // Set the window to 0 opacity until it has been positioned to prevent it | |
| 296 // from flashing briefly at position (0, 0). | |
| 297 child->layer()->SetOpacity(0); | |
| 298 dock_info.slide_in = true; | |
| 299 } | |
| 300 dock_windows_.push_back(dock_info); | |
| 301 child->AddObserver(this); | |
| 302 Relayout(); | |
| 303 } | |
| 304 | |
| 305 void DockLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) { | |
| 306 } | |
| 307 | |
| 308 void DockLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) { | |
| 309 LOG(INFO) << this << " OnWindowRemovedFromLayout dock " << child; | |
| 310 DockList::iterator found = | |
| 311 std::find(dock_windows_.begin(), dock_windows_.end(), child); | |
| 312 if (found != dock_windows_.end()) { | |
| 313 dock_windows_.erase(found); | |
| 314 SetDockEdges(child, DOCK_EDGE_NONE); | |
| 315 } | |
| 316 child->RemoveObserver(this); | |
| 317 | |
| 318 if (dragged_window_ == child) | |
| 319 dragged_window_ = NULL; | |
| 320 | |
| 321 if (last_active_window_ == child) | |
| 322 last_active_window_ = NULL; | |
| 323 | |
| 324 Relayout(); | |
| 325 } | |
| 326 | |
| 327 void DockLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child, | |
| 328 bool visible) { | |
| 329 LOG(INFO) << "OnChildWindowVisibilityChanged " << child; | |
| 330 Relayout(); | |
| 331 } | |
| 332 | |
| 333 void DockLayoutManager::SetChildBounds(aura::Window* child, | |
| 334 const gfx::Rect& requested_bounds) { | |
| 335 LOG(INFO) << "SetChildBounds"; | |
| 336 gfx::Rect bounds(requested_bounds); | |
| 337 const gfx::Rect& max_bounds = dock_container_->GetRootWindow()->bounds(); | |
| 338 const int max_width = max_bounds.width() * kMaxWidthFactor; | |
| 339 const int max_height = max_bounds.height() * kMaxHeightFactor; | |
| 340 if (bounds.width() > max_width) | |
| 341 bounds.set_width(max_width); | |
| 342 if (bounds.height() > max_height) | |
| 343 bounds.set_height(max_height); | |
| 344 | |
| 345 // Reposition dragged window in the window order. | |
| 346 if (dragged_window_ == child) { | |
| 347 DockList::iterator dragged_window_iter = | |
| 348 std::find(dock_windows_.begin(), dock_windows_.end(), dragged_window_); | |
| 349 DCHECK(dragged_window_iter != dock_windows_.end()); | |
| 350 DockList::iterator new_position; | |
| 351 for (new_position = dock_windows_.begin(); | |
| 352 new_position != dock_windows_.end(); | |
| 353 ++new_position) { | |
| 354 const gfx::Rect& bounds = (*new_position).window->bounds(); | |
| 355 if (bounds.x() + bounds.width()/2 <= requested_bounds.x()) break; | |
| 356 } | |
| 357 if (new_position != dragged_window_iter) { | |
| 358 DockInfo dragged_window_info = *dragged_window_iter; | |
| 359 dock_windows_.erase(dragged_window_iter); | |
| 360 dock_windows_.insert(new_position, dragged_window_info); | |
| 361 } | |
| 362 } | |
| 363 | |
| 364 SetChildBoundsDirect(child, bounds); | |
| 365 Relayout(); | |
| 366 } | |
| 367 | |
| 368 //////////////////////////////////////////////////////////////////////////////// | |
| 369 // DockLayoutManager, ash::LauncherIconObserver implementation: | |
| 370 | |
| 371 void DockLayoutManager::OnLauncherIconPositionsChanged() { | |
| 372 // TODO: As this is called for every animation step now. Relayout needs to be | |
| 373 // updated to use current icon position instead of use the ideal bounds so | |
| 374 // that the windows slide with their icons instead of jumping. | |
| 375 Relayout(); | |
| 376 } | |
| 377 | |
| 378 //////////////////////////////////////////////////////////////////////////////// | |
| 379 // DockLayoutManager, ash::ShellObserver implementation: | |
| 380 | |
| 381 void DockLayoutManager::OnShelfAlignmentChanged( | |
| 382 aura::RootWindow* root_window) { | |
| 383 if (dock_container_->GetRootWindow() == root_window) { | |
| 384 if (launcher_ && launcher_->shelf_widget()) { | |
| 385 // We do not allow launcher and dock on the same side. Switch side that | |
| 386 // the dock is attached to and move all dock windows to that new side | |
| 387 ShelfAlignment shelf_alignment = | |
| 388 launcher_->shelf_widget()->GetAlignment(); | |
| 389 if (alignment_ == DOCK_ALIGNMENT_LEFT && | |
| 390 shelf_alignment == SHELF_ALIGNMENT_LEFT) { | |
| 391 for (DockList::iterator iter = dock_windows_.begin(); | |
| 392 iter != dock_windows_.end(); ++iter) { | |
| 393 SetDockEdges(iter->window, DOCK_EDGE_RIGHT); | |
| 394 iter->slide_in = true; | |
| 395 } | |
| 396 } else if (alignment_ == DOCK_ALIGNMENT_RIGHT && | |
| 397 shelf_alignment == SHELF_ALIGNMENT_RIGHT) { | |
| 398 for (DockList::iterator iter = dock_windows_.begin(); | |
| 399 iter != dock_windows_.end(); ++iter) { | |
| 400 SetDockEdges(iter->window, DOCK_EDGE_LEFT); | |
| 401 iter->slide_in = true; | |
| 402 } | |
| 403 } | |
| 404 } | |
| 405 Relayout(); | |
| 406 } | |
| 407 } | |
| 408 | |
| 409 ///////////////////////////////////////////////////////////////////////////// | |
| 410 // DockLayoutManager, WindowObserver implementation: | |
| 411 | |
| 412 void DockLayoutManager::OnWindowPropertyChanged(aura::Window* window, | |
| 413 const void* key, | |
| 414 intptr_t old) { | |
| 415 if (key == ash::internal::kDockEdges && | |
| 416 GetDockEdges(window) != static_cast<int>(old)) { | |
| 417 int edges = GetDockEdges(window); | |
| 418 LOG(INFO) << "Stuck property changed to " << GetDockEdges(window); | |
| 419 if (edges == DOCK_EDGE_NONE && window->GetRootWindow()) { | |
| 420 // Reparenting will cause Relayout and possible dock resize. | |
| 421 window->SetDefaultParentByRootWindow(window->GetRootWindow(), | |
| 422 window->GetBoundsInScreen()); | |
| 423 // A maximized workspace may be active so we may need to switch | |
| 424 // to a parent workspace of the window being dragged out. | |
| 425 internal::WorkspaceController* workspace_controller = | |
| 426 GetRootWindowController( | |
| 427 window->GetRootWindow())->workspace_controller(); | |
| 428 workspace_controller->SetActiveWorkspaceByWindow(window); | |
| 429 } | |
| 430 } | |
| 431 | |
| 432 if (key == aura::client::kShowStateKey) { | |
| 433 // The window property will still be set, but no actual change will occur | |
| 434 // until WillChangeVisibilityState is called when the shelf is visible again | |
| 435 if (shelf_hidden_) | |
| 436 return; | |
| 437 ui::WindowShowState new_state = | |
| 438 window->GetProperty(aura::client::kShowStateKey); | |
| 439 if (new_state == ui::SHOW_STATE_MINIMIZED) | |
| 440 MinimizeWindow(window); | |
| 441 else | |
| 442 RestoreWindow(window); | |
| 443 } | |
| 444 } | |
| 445 | |
| 446 void DockLayoutManager::OnWindowVisibilityChanged( | |
| 447 aura::Window* window, bool visible) { | |
| 448 if (visible) | |
| 449 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); | |
| 450 } | |
| 451 | |
| 452 //////////////////////////////////////////////////////////////////////////////// | |
| 453 // DockLayoutManager, aura::client::ActivationChangeObserver implementation: | |
| 454 | |
| 455 void DockLayoutManager::OnWindowActivated(aura::Window* gained_active, | |
| 456 aura::Window* lost_active) { | |
| 457 // Ignore if the window that is not managed by this was activated. | |
| 458 if (gained_active && | |
| 459 gained_active->parent() == dock_container_) { | |
| 460 UpdateStacking(gained_active); | |
| 461 } | |
| 462 } | |
| 463 | |
| 464 //////////////////////////////////////////////////////////////////////////////// | |
| 465 // DockLayoutManager, ShelfLayoutManagerObserver implementation: | |
| 466 | |
| 467 void DockLayoutManager::WillChangeVisibilityState( | |
| 468 ShelfVisibilityState new_state) { | |
| 469 // On entering / leaving full screen mode the shelf visibility state is | |
| 470 // changed to / from SHELF_HIDDEN. In this state, docked windows should hide | |
| 471 // to allow the full-screen application to use the full screen. | |
| 472 shelf_hidden_ = new_state == ash::SHELF_HIDDEN; | |
| 473 for (DockList::iterator iter = dock_windows_.begin(); | |
| 474 iter != dock_windows_.end(); ++iter) { | |
| 475 if (shelf_hidden_) { | |
| 476 if (iter->window->IsVisible()) | |
| 477 MinimizeWindow(iter->window); | |
| 478 } else { | |
| 479 if (iter->window->GetProperty(aura::client::kShowStateKey) != | |
| 480 ui::SHOW_STATE_MINIMIZED) { | |
| 481 RestoreWindow(iter->window); | |
| 482 } | |
| 483 } | |
| 484 } | |
| 485 } | |
| 486 | |
| 487 //////////////////////////////////////////////////////////////////////////////// | |
| 488 // DockLayoutManager private implementation: | |
| 489 | |
| 490 void DockLayoutManager::MinimizeWindow(aura::Window* window) { | |
| 491 views::corewm::SetWindowVisibilityAnimationType( | |
| 492 window, WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE); | |
| 493 ui::Layer* layer = window->layer(); | |
| 494 ui::ScopedLayerAnimationSettings window_slide_settings(layer->GetAnimator()); | |
| 495 window_slide_settings.SetPreemptionStrategy( | |
| 496 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 497 window_slide_settings.SetTransitionDuration( | |
| 498 base::TimeDelta::FromMilliseconds(kWindowSlideDurationMilliseconds)); | |
| 499 window->Hide(); | |
| 500 DockList::iterator found = | |
| 501 std::find(dock_windows_.begin(), dock_windows_.end(), window); | |
| 502 if (found != dock_windows_.end()) { | |
| 503 layer->SetOpacity(0); | |
| 504 // The next time the window is visible it should slide into place. | |
| 505 found->slide_in = true; | |
| 506 } | |
| 507 if (wm::IsActiveWindow(window)) | |
| 508 wm::DeactivateWindow(window); | |
| 509 Relayout(); | |
| 510 } | |
| 511 | |
| 512 void DockLayoutManager::RestoreWindow(aura::Window* window) { | |
| 513 window->Show(); | |
| 514 Relayout(); | |
| 515 } | |
| 516 | |
| 517 void DockLayoutManager::Relayout() { | |
|
flackr
2013/05/31 14:23:45
I think you'll want to rewrite this function to la
varkha
2013/05/31 23:33:42
That is the plan. For now I kept just the code tha
| |
| 518 if (in_layout_) | |
| 519 return; | |
| 520 | |
| 521 if (!launcher_ || !launcher_->shelf_widget()) | |
| 522 return; | |
| 523 | |
| 524 LOG(INFO) << "Relayout (" << dock_windows_.size() << " windows in dock)"; | |
| 525 base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true); | |
| 526 | |
| 527 int dock_width = kMinDockWidth; | |
| 528 DockAlignment alignment = alignment_; | |
| 529 if (dock_windows_.empty()) { | |
| 530 alignment_ = DOCK_ALIGNMENT_NONE; | |
| 531 if (dock_width_ != 0) { | |
| 532 dock_width_ = 0; | |
| 533 OnWindowResized(); | |
| 534 } | |
| 535 return; | |
| 536 } | |
| 537 | |
| 538 bool horizontal = false; | |
| 539 gfx::Rect launcher_bounds = dock_container_->bounds(); | |
| 540 // launcher_bounds.set_width(dock_width); | |
| 541 // if (alignment == SHELF_ALIGNMENT_RIGHT) | |
| 542 // launcher_bounds.set_x(dock_container_->bounds().width() - | |
| 543 // launcher_bounds.width()); | |
| 544 int window_start_bounds = kWindowIdealSpacing; | |
| 545 int window_end_bounds = horizontal ? | |
| 546 dock_container_->bounds().width() - kWindowIdealSpacing : | |
| 547 dock_container_->bounds().height() - kWindowIdealSpacing; | |
| 548 aura::Window* active_window = NULL; | |
| 549 std::vector<VisibleWindowPositionInfo> visible_windows; | |
| 550 alignment = | |
| 551 GetDockEdges(dock_windows_.begin()->window) == DOCK_EDGE_LEFT ? | |
| 552 DOCK_ALIGNMENT_LEFT : DOCK_ALIGNMENT_RIGHT; | |
| 553 LOG(INFO) << "alignment=" << alignment; | |
| 554 for (DockList::iterator iter = dock_windows_.begin(); | |
| 555 iter != dock_windows_.end(); ++iter) { | |
| 556 aura::Window* window = iter->window; | |
| 557 | |
| 558 // Consider the dragged window as part of the layout as long as it is | |
| 559 // touching the launcher. | |
| 560 if (!window->IsVisible() || | |
| 561 (window == dragged_window_ && | |
| 562 !BoundsAdjacent(window->bounds(), launcher_bounds))) { | |
| 563 // continue; | |
| 564 } | |
| 565 | |
| 566 // If the shelf is currently hidden (full-screen mode), hide window until | |
| 567 // full-screen mode is exited. | |
| 568 if (shelf_hidden_) { | |
| 569 // The call to Hide does not set the minimize property, so the window will | |
| 570 // be restored when the shelf becomes visible again. | |
| 571 window->Hide(); | |
| 572 continue; | |
| 573 } | |
| 574 | |
| 575 gfx::Rect icon_bounds = | |
| 576 launcher_->GetScreenBoundsOfItemIconForWindow(window); | |
| 577 | |
| 578 // If both the icon width and height are 0 then there is no icon in the | |
| 579 // launcher. If the launcher is hidden, one of the height or width will be | |
| 580 // 0 but the position in the launcher and major dimension is still reported | |
| 581 // correctly and the window can be aligned above where the hidden icon is. | |
| 582 if (icon_bounds.width() == 0 && icon_bounds.height() == 0) | |
| 583 continue; | |
| 584 | |
| 585 if (window->HasFocus() || | |
| 586 window->Contains( | |
| 587 aura::client::GetFocusClient(window)->GetFocusedWindow())) { | |
| 588 DCHECK(!active_window); | |
| 589 active_window = window; | |
| 590 } | |
| 591 icon_bounds = ScreenAsh::ConvertRectFromScreen(dock_container_, | |
| 592 icon_bounds); | |
| 593 gfx::Point icon_origin = icon_bounds.origin(); | |
| 594 VisibleWindowPositionInfo position_info; | |
| 595 int icon_start = horizontal ? icon_origin.x() : icon_origin.y(); | |
| 596 int icon_end = icon_start + (horizontal ? icon_bounds.width() : | |
| 597 icon_bounds.height()); | |
| 598 position_info.major_length = horizontal ? | |
| 599 window->bounds().width() : window->bounds().height(); | |
| 600 position_info.min_major = std::max( | |
| 601 window_start_bounds + position_info.major_length / 2, | |
| 602 icon_end - position_info.major_length / 2); | |
| 603 position_info.max_major = std::min( | |
| 604 icon_start + position_info.major_length / 2, | |
| 605 window_end_bounds - position_info.major_length / 2); | |
| 606 position_info.major_pos = (icon_start + icon_end) / 2; | |
| 607 position_info.window = window; | |
| 608 position_info.slide_in = iter->slide_in; | |
| 609 iter->slide_in = false; | |
| 610 visible_windows.push_back(position_info); | |
| 611 } | |
| 612 | |
| 613 bool visible_non_minimized_windows = false; | |
| 614 for (size_t i = 0; i < visible_windows.size(); ++i) { | |
| 615 gfx::Rect bounds = visible_windows[i].window->GetTargetBounds(); | |
| 616 bool slide_in = visible_windows[i].slide_in; | |
| 617 switch (alignment) { | |
| 618 case DOCK_ALIGNMENT_LEFT: | |
| 619 if (bounds.width() > kMaxDockWidth) { | |
| 620 bounds.set_width(kMaxDockWidth); | |
| 621 } | |
| 622 if (slide_in || bounds.x() - launcher_bounds.x() < 32) | |
| 623 bounds.set_x(0); | |
| 624 break; | |
| 625 case DOCK_ALIGNMENT_RIGHT: | |
| 626 if (bounds.width() > kMaxDockWidth) { | |
| 627 bounds.set_x(bounds.x() + bounds.width() - kMaxDockWidth); | |
| 628 bounds.set_width(kMaxDockWidth); | |
| 629 } | |
| 630 if (slide_in || launcher_bounds.right() - bounds.right() < 32) | |
| 631 bounds.set_x(launcher_bounds.right() - bounds.width()); | |
| 632 break; | |
| 633 case DOCK_ALIGNMENT_NONE: | |
| 634 break; | |
| 635 } | |
| 636 if (visible_windows[i].window->GetProperty(aura::client::kShowStateKey) != | |
| 637 ui::SHOW_STATE_MINIMIZED) { | |
| 638 visible_non_minimized_windows = true; | |
| 639 if (dock_width < bounds.width() + kMinDockGap) | |
| 640 dock_width = bounds.width() + kMinDockGap; | |
| 641 } | |
| 642 if (visible_windows[i].window == dragged_window_) { | |
| 643 SetChildBoundsDirect(visible_windows[i].window, bounds); | |
| 644 continue; | |
| 645 } | |
| 646 bool on_launcher = visible_windows[i].window->GetTargetBounds() == bounds; | |
| 647 | |
| 648 ui::Layer* layer = visible_windows[i].window->layer(); | |
| 649 if (slide_in) { | |
| 650 // New windows shift up from the launcher into position. | |
| 651 SetChildBoundsDirect(visible_windows[i].window, bounds); | |
| 652 // Set on launcher so that the window animates into its target position. | |
| 653 on_launcher = true; | |
| 654 } | |
| 655 | |
| 656 if (on_launcher) { | |
| 657 ui::ScopedLayerAnimationSettings window_slide_settings( | |
| 658 layer->GetAnimator()); | |
| 659 window_slide_settings.SetPreemptionStrategy( | |
| 660 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 661 window_slide_settings.SetTransitionDuration( | |
| 662 base::TimeDelta::FromMilliseconds(kWindowSlideDurationMilliseconds)); | |
| 663 SetChildBoundsDirect(visible_windows[i].window, bounds); | |
| 664 if (slide_in) | |
| 665 layer->SetOpacity(1); | |
| 666 } else { | |
| 667 // If the launcher moved don't animate, move immediately to the new | |
| 668 // target location. | |
| 669 SetChildBoundsDirect(visible_windows[i].window, bounds); | |
| 670 } | |
| 671 } | |
| 672 if (!visible_non_minimized_windows) | |
| 673 dock_width = 0; | |
| 674 | |
| 675 UpdateStacking(active_window); | |
| 676 if (dock_width != dock_width_ || alignment != alignment_) { | |
| 677 alignment_ = alignment; | |
| 678 dock_width_ = dock_width; | |
| 679 OnWindowResized(); | |
| 680 } | |
| 681 } | |
| 682 | |
| 683 void DockLayoutManager::UpdateStacking(aura::Window* active_window) { | |
| 684 if (!active_window) { | |
| 685 if (!last_active_window_) | |
| 686 return; | |
| 687 active_window = last_active_window_; | |
| 688 } | |
| 689 | |
| 690 // TODO: Implement restacking if ever necessary | |
|
flackr
2013/05/31 14:23:45
This will most likely be necessary. Given that we'
varkha
2013/05/31 23:33:42
This is for a separate CL. I have updated TODO com
| |
| 691 } | |
| 692 | |
| 693 //////////////////////////////////////////////////////////////////////////////// | |
| 694 // keyboard::KeyboardControllerObserver implementation: | |
| 695 | |
| 696 void DockLayoutManager::OnKeyboardBoundsChanging( | |
| 697 const gfx::Rect& keyboard_bounds) { | |
| 698 // This bounds change will have caused a change to the Shelf which does not | |
| 699 // propagate automatically to this class, so manually recalculate bounds. | |
| 700 OnWindowResized(); | |
| 701 } | |
| 702 | |
| 703 } // namespace internal | |
| 704 } // namespace ash | |
| OLD | NEW |