Index: src/gpu/gl/GrGLProgram.h |
=================================================================== |
--- src/gpu/gl/GrGLProgram.h (revision 8735) |
+++ src/gpu/gl/GrGLProgram.h (working copy) |
@@ -125,14 +125,14 @@ |
*/ |
bool genProgram(const GrEffectStage* stages[]); |
- void genInputColor(GrGLShaderBuilder* builder, SkString* inColor); |
+ GrSLConstantVec genInputColor(GrGLShaderBuilder* builder, SkString* inColor); |
+ GrSLConstantVec genInputCoverage(GrGLShaderBuilder* builder, SkString* inCoverage); |
+ |
void genGeometryShader(GrGLShaderBuilder* segments) const; |
typedef GrGLUniformManager::UniformHandle UniformHandle; |
- void genUniformCoverage(GrGLShaderBuilder* segments, SkString* inOutCoverage); |
- |
// Creates a GL program ID, binds shader attributes to GL vertex attrs, and links the program |
bool bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder, |
bool bindColorOut, |