| Index: src/gpu/gl/GrGLProgram.h
|
| ===================================================================
|
| --- src/gpu/gl/GrGLProgram.h (revision 8735)
|
| +++ src/gpu/gl/GrGLProgram.h (working copy)
|
| @@ -125,14 +125,14 @@
|
| */
|
| bool genProgram(const GrEffectStage* stages[]);
|
|
|
| - void genInputColor(GrGLShaderBuilder* builder, SkString* inColor);
|
| + GrSLConstantVec genInputColor(GrGLShaderBuilder* builder, SkString* inColor);
|
|
|
| + GrSLConstantVec genInputCoverage(GrGLShaderBuilder* builder, SkString* inCoverage);
|
| +
|
| void genGeometryShader(GrGLShaderBuilder* segments) const;
|
|
|
| typedef GrGLUniformManager::UniformHandle UniformHandle;
|
|
|
| - void genUniformCoverage(GrGLShaderBuilder* segments, SkString* inOutCoverage);
|
| -
|
| // Creates a GL program ID, binds shader attributes to GL vertex attrs, and links the program
|
| bool bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder,
|
| bool bindColorOut,
|
|
|