Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(92)

Side by Side Diff: src/gpu/gl/GrGLShaderBuilder.cpp

Issue 13895006: Expand modulate, add, subtract, extract component glsl helpers. (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « src/gpu/gl/GrGLSL_impl.h ('k') | src/gpu/gl/GrGLShaderVar.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gl/GrGLShaderBuilder.h" 8 #include "gl/GrGLShaderBuilder.h"
9 #include "gl/GrGLProgram.h" 9 #include "gl/GrGLProgram.h"
10 #include "gl/GrGLUniformHandle.h" 10 #include "gl/GrGLUniformHandle.h"
(...skipping 255 matching lines...) Expand 10 before | Expand all | Expand 10 after
266 266
267 void GrGLShaderBuilder::appendTextureLookupAndModulate( 267 void GrGLShaderBuilder::appendTextureLookupAndModulate(
268 ShaderType type, 268 ShaderType type,
269 const char* modulation, 269 const char* modulation,
270 const GrGLShaderBuilder::TextureSamp ler& sampler, 270 const GrGLShaderBuilder::TextureSamp ler& sampler,
271 const char* coordName, 271 const char* coordName,
272 GrSLType varyingType) { 272 GrSLType varyingType) {
273 GrAssert(kFragment_ShaderType == type); 273 GrAssert(kFragment_ShaderType == type);
274 SkString lookup; 274 SkString lookup;
275 this->appendTextureLookup(&lookup, sampler, coordName, varyingType); 275 this->appendTextureLookup(&lookup, sampler, coordName, varyingType);
276 GrGLSLModulate4f(&fFSCode, modulation, lookup.c_str()); 276 GrGLSLModulatef<4>(&fFSCode, modulation, lookup.c_str());
277 } 277 }
278 278
279 GrBackendEffectFactory::EffectKey GrGLShaderBuilder::KeyForTextureAccess( 279 GrBackendEffectFactory::EffectKey GrGLShaderBuilder::KeyForTextureAccess(
280 const GrTextureAcces s& access, 280 const GrTextureAcces s& access,
281 const GrGLCaps& caps ) { 281 const GrGLCaps& caps ) {
282 uint32_t configComponentMask = GrPixelConfigComponentMask(access.getTexture( )->config()); 282 uint32_t configComponentMask = GrPixelConfigComponentMask(access.getTexture( )->config());
283 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.swizz leMask())) { 283 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.swizz leMask())) {
284 return 1; 284 return 1;
285 } else { 285 } else {
286 return 0; 286 return 0;
(...skipping 191 matching lines...) Expand 10 before | Expand all | Expand 10 after
478 478
479 479
480 void GrGLShaderBuilder::emitFunction(ShaderType shader, 480 void GrGLShaderBuilder::emitFunction(ShaderType shader,
481 GrSLType returnType, 481 GrSLType returnType,
482 const char* name, 482 const char* name,
483 int argCnt, 483 int argCnt,
484 const GrGLShaderVar* args, 484 const GrGLShaderVar* args,
485 const char* body, 485 const char* body,
486 SkString* outName) { 486 SkString* outName) {
487 GrAssert(kFragment_ShaderType == shader); 487 GrAssert(kFragment_ShaderType == shader);
488 fFSFunctions.append(GrGLShaderVar::TypeString(returnType)); 488 fFSFunctions.append(GrGLSLTypeString(returnType));
489 if (kNonStageIdx != fCurrentStageIdx) { 489 if (kNonStageIdx != fCurrentStageIdx) {
490 outName->printf(" %s_%d", name, fCurrentStageIdx); 490 outName->printf(" %s_%d", name, fCurrentStageIdx);
491 } else { 491 } else {
492 *outName = name; 492 *outName = name;
493 } 493 }
494 fFSFunctions.append(*outName); 494 fFSFunctions.append(*outName);
495 fFSFunctions.append("("); 495 fFSFunctions.append("(");
496 for (int i = 0; i < argCnt; ++i) { 496 for (int i = 0; i < argCnt; ++i) {
497 args[i].appendDecl(fCtxInfo, &fFSFunctions); 497 args[i].appendDecl(fCtxInfo, &fFSFunctions);
498 if (i < argCnt - 1) { 498 if (i < argCnt - 1) {
(...skipping 149 matching lines...) Expand 10 before | Expand all | Expand 10 after
648 for (const AttributePair* attrib = this->getEffectAttributes().begin(); 648 for (const AttributePair* attrib = this->getEffectAttributes().begin();
649 attrib != attribEnd; 649 attrib != attribEnd;
650 ++attrib) { 650 ++attrib) {
651 if (attrib->fIndex == attributeIndex) { 651 if (attrib->fIndex == attributeIndex) {
652 return &attrib->fName; 652 return &attrib->fName;
653 } 653 }
654 } 654 }
655 655
656 return NULL; 656 return NULL;
657 } 657 }
OLDNEW
« no previous file with comments | « src/gpu/gl/GrGLSL_impl.h ('k') | src/gpu/gl/GrGLShaderVar.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698