| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrAAHairLinePathRenderer.h" | 9 #include "GrAAHairLinePathRenderer.h" |
| 10 | 10 |
| (...skipping 542 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 553 builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); | 553 builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); |
| 554 builder->fsCodeAppendf("\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.
y,\n" | 554 builder->fsCodeAppendf("\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.
y,\n" |
| 555 "\t\t 2.0*%s.x*duvdy.x - duvdy.
y);\n", | 555 "\t\t 2.0*%s.x*duvdy.x - duvdy.
y);\n", |
| 556 fsName, fsName); | 556 fsName, fsName); |
| 557 builder->fsCodeAppendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsNa
me, fsName, | 557 builder->fsCodeAppendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsNa
me, fsName, |
| 558 fsName); | 558 fsName); |
| 559 builder->fsCodeAppend("\t\tedgeAlpha = sqrt(edgeAlpha*edgeAlpha / do
t(gF, gF));\n"); | 559 builder->fsCodeAppend("\t\tedgeAlpha = sqrt(edgeAlpha*edgeAlpha / do
t(gF, gF));\n"); |
| 560 builder->fsCodeAppend("\t\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n"
); | 560 builder->fsCodeAppend("\t\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n"
); |
| 561 | 561 |
| 562 SkString modulate; | 562 SkString modulate; |
| 563 GrGLSLModulate4f(&modulate, inputColor, "edgeAlpha"); | 563 GrGLSLModulatef<4>(&modulate, inputColor, "edgeAlpha"); |
| 564 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str()
); | 564 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str()
); |
| 565 | 565 |
| 566 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); | 566 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); |
| 567 } | 567 } |
| 568 | 568 |
| 569 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG
LCaps&) { | 569 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG
LCaps&) { |
| 570 return 0x0; | 570 return 0x0; |
| 571 } | 571 } |
| 572 | 572 |
| 573 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_
OVERRIDE {} | 573 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_
OVERRIDE {} |
| (...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 646 builder->getEffectAttributeName(drawEffect.getVertexAttribIndice
s()[0]); | 646 builder->getEffectAttributeName(drawEffect.getVertexAttribIndice
s()[0]); |
| 647 builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n"); | 647 builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n"); |
| 648 | 648 |
| 649 builder->addVarying(kVec4f_GrSLType, "HairLineEdge", &vsName, &fsNam
e); | 649 builder->addVarying(kVec4f_GrSLType, "HairLineEdge", &vsName, &fsNam
e); |
| 650 | 650 |
| 651 builder->fsCodeAppendf("\t\tedgeAlpha = abs(dot(vec3(%s.xy,1), %s.xy
z));\n", | 651 builder->fsCodeAppendf("\t\tedgeAlpha = abs(dot(vec3(%s.xy,1), %s.xy
z));\n", |
| 652 builder->fragmentPosition(), fsName); | 652 builder->fragmentPosition(), fsName); |
| 653 builder->fsCodeAppendf("\t\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n
"); | 653 builder->fsCodeAppendf("\t\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n
"); |
| 654 | 654 |
| 655 SkString modulate; | 655 SkString modulate; |
| 656 GrGLSLModulate4f(&modulate, inputColor, "edgeAlpha"); | 656 GrGLSLModulatef<4>(&modulate, inputColor, "edgeAlpha"); |
| 657 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str()
); | 657 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str()
); |
| 658 | 658 |
| 659 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); | 659 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); |
| 660 } | 660 } |
| 661 | 661 |
| 662 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG
LCaps&) { | 662 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG
LCaps&) { |
| 663 return 0x0; | 663 return 0x0; |
| 664 } | 664 } |
| 665 | 665 |
| 666 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_
OVERRIDE {} | 666 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_
OVERRIDE {} |
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| 839 4 * lineCnt + kVertsPerQuad*quads, // startV | 839 4 * lineCnt + kVertsPerQuad*quads, // startV |
| 840 0, // startI | 840 0, // startI |
| 841 kVertsPerQuad*n, // vCount | 841 kVertsPerQuad*n, // vCount |
| 842 kIdxsPerQuad*n); // iCount | 842 kIdxsPerQuad*n); // iCount |
| 843 quads += n; | 843 quads += n; |
| 844 } | 844 } |
| 845 target->resetIndexSource(); | 845 target->resetIndexSource(); |
| 846 | 846 |
| 847 return true; | 847 return true; |
| 848 } | 848 } |
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