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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/picture_layer_tiling.h" | 5 #include "cc/resources/picture_layer_tiling.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 | 9 |
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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| 335 } | 335 } |
| 336 | 336 |
| 337 gfx::Size PictureLayerTiling::CoverageIterator::texture_size() const { | 337 gfx::Size PictureLayerTiling::CoverageIterator::texture_size() const { |
| 338 return tiling_->tiling_data_.max_texture_size(); | 338 return tiling_->tiling_data_.max_texture_size(); |
| 339 } | 339 } |
| 340 | 340 |
| 341 void PictureLayerTiling::UpdateTilePriorities( | 341 void PictureLayerTiling::UpdateTilePriorities( |
| 342 WhichTree tree, | 342 WhichTree tree, |
| 343 gfx::Size device_viewport, | 343 gfx::Size device_viewport, |
| 344 const gfx::RectF& viewport_in_layer_space, | 344 const gfx::RectF& viewport_in_layer_space, |
| 345 const gfx::RectF& visible_layer_rect, |
| 345 gfx::Size last_layer_bounds, | 346 gfx::Size last_layer_bounds, |
| 346 gfx::Size current_layer_bounds, | 347 gfx::Size current_layer_bounds, |
| 347 float last_layer_contents_scale, | 348 float last_layer_contents_scale, |
| 348 float current_layer_contents_scale, | 349 float current_layer_contents_scale, |
| 349 const gfx::Transform& last_screen_transform, | 350 const gfx::Transform& last_screen_transform, |
| 350 const gfx::Transform& current_screen_transform, | 351 const gfx::Transform& current_screen_transform, |
| 351 int current_source_frame_number, | 352 int current_source_frame_number, |
| 352 double current_frame_time, | 353 double current_frame_time, |
| 353 bool store_screen_space_quads_on_tiles, | 354 bool store_screen_space_quads_on_tiles, |
| 354 size_t max_tiles_for_interest_area) { | 355 size_t max_tiles_for_interest_area) { |
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| 371 if (!first_update_in_new_impl_frame && !first_update_in_new_source_frame) | 372 if (!first_update_in_new_impl_frame && !first_update_in_new_source_frame) |
| 372 return; | 373 return; |
| 373 | 374 |
| 374 double time_delta = 0; | 375 double time_delta = 0; |
| 375 if (last_impl_frame_time_ != 0 && last_layer_bounds == current_layer_bounds) | 376 if (last_impl_frame_time_ != 0 && last_layer_bounds == current_layer_bounds) |
| 376 time_delta = current_frame_time - last_impl_frame_time_; | 377 time_delta = current_frame_time - last_impl_frame_time_; |
| 377 | 378 |
| 378 gfx::Rect viewport_in_content_space = | 379 gfx::Rect viewport_in_content_space = |
| 379 gfx::ToEnclosingRect(gfx::ScaleRect(viewport_in_layer_space, | 380 gfx::ToEnclosingRect(gfx::ScaleRect(viewport_in_layer_space, |
| 380 contents_scale_)); | 381 contents_scale_)); |
| 382 gfx::Rect visible_content_rect = |
| 383 gfx::ToEnclosingRect(gfx::ScaleRect(visible_layer_rect, |
| 384 contents_scale_)); |
| 381 | 385 |
| 382 gfx::Size tile_size = tiling_data_.max_texture_size(); | 386 gfx::Size tile_size = tiling_data_.max_texture_size(); |
| 383 int64 prioritized_rect_area = | 387 int64 prioritized_rect_area = |
| 384 max_tiles_for_interest_area * | 388 max_tiles_for_interest_area * |
| 385 tile_size.width() * tile_size.height(); | 389 tile_size.width() * tile_size.height(); |
| 386 | 390 |
| 391 gfx::Rect starting_rect = visible_content_rect.IsEmpty() |
| 392 ? viewport_in_content_space |
| 393 : visible_content_rect; |
| 387 gfx::Rect prioritized_rect = ExpandRectEquallyToAreaBoundedBy( | 394 gfx::Rect prioritized_rect = ExpandRectEquallyToAreaBoundedBy( |
| 388 viewport_in_content_space, | 395 starting_rect, |
| 389 prioritized_rect_area, | 396 prioritized_rect_area, |
| 390 ContentRect()); | 397 ContentRect()); |
| 391 DCHECK(ContentRect().Contains(prioritized_rect)); | 398 DCHECK(ContentRect().Contains(prioritized_rect)); |
| 392 | 399 |
| 393 // Iterate through all of the tiles that were live last frame but will | 400 // Iterate through all of the tiles that were live last frame but will |
| 394 // not be live this frame, and mark them as being dead. | 401 // not be live this frame, and mark them as being dead. |
| 395 for (TilingData::DifferenceIterator iter(&tiling_data_, | 402 for (TilingData::DifferenceIterator iter(&tiling_data_, |
| 396 last_prioritized_rect_, | 403 last_prioritized_rect_, |
| 397 prioritized_rect); | 404 prioritized_rect); |
| 398 iter; | 405 iter; |
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| 558 gfx::Rect PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( | 565 gfx::Rect PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
| 559 gfx::Rect starting_rect, | 566 gfx::Rect starting_rect, |
| 560 int64 target_area, | 567 int64 target_area, |
| 561 gfx::Rect bounding_rect) { | 568 gfx::Rect bounding_rect) { |
| 562 if (starting_rect.IsEmpty()) | 569 if (starting_rect.IsEmpty()) |
| 563 return starting_rect; | 570 return starting_rect; |
| 564 | 571 |
| 565 DCHECK(!bounding_rect.IsEmpty()); | 572 DCHECK(!bounding_rect.IsEmpty()); |
| 566 DCHECK_GT(target_area, 0); | 573 DCHECK_GT(target_area, 0); |
| 567 | 574 |
| 568 // Expand the starting rect to cover target_area. | 575 // Expand the starting rect to cover target_area, if it is smaller than it. |
| 569 int delta = ComputeExpansionDelta( | 576 int delta = ComputeExpansionDelta( |
| 570 2, 2, starting_rect.width(), starting_rect.height(), target_area); | 577 2, 2, starting_rect.width(), starting_rect.height(), target_area); |
| 571 gfx::Rect expanded_starting_rect = starting_rect; | 578 gfx::Rect expanded_starting_rect = starting_rect; |
| 572 expanded_starting_rect.Inset(-delta, -delta); | 579 if (delta > 0) |
| 580 expanded_starting_rect.Inset(-delta, -delta); |
| 573 | 581 |
| 574 gfx::Rect rect = IntersectRects(expanded_starting_rect, bounding_rect); | 582 gfx::Rect rect = IntersectRects(expanded_starting_rect, bounding_rect); |
| 575 if (rect.IsEmpty()) { | 583 if (rect.IsEmpty()) { |
| 576 // The starting_rect and bounding_rect are far away. | 584 // The starting_rect and bounding_rect are far away. |
| 577 return rect; | 585 return rect; |
| 578 } | 586 } |
| 579 if (rect == expanded_starting_rect) { | 587 if (delta >= 0 && rect == expanded_starting_rect) { |
| 580 // The expanded starting rect already covers target_area on bounding_rect. | 588 // The starting rect already covers the entire bounding_rect and isn't too |
| 589 // large for the target_area. |
| 581 return rect; | 590 return rect; |
| 582 } | 591 } |
| 583 | 592 |
| 584 // Continue to expand rect to let it cover target_area. | 593 // Continue to expand/shrink rect to let it cover target_area. |
| 585 | 594 |
| 586 // These values will be updated by the loop and uses as the output. | 595 // These values will be updated by the loop and uses as the output. |
| 587 int origin_x = rect.x(); | 596 int origin_x = rect.x(); |
| 588 int origin_y = rect.y(); | 597 int origin_y = rect.y(); |
| 589 int width = rect.width(); | 598 int width = rect.width(); |
| 590 int height = rect.height(); | 599 int height = rect.height(); |
| 591 | 600 |
| 592 // In the beginning we will consider 2 edges in each dimension. | 601 // In the beginning we will consider 2 edges in each dimension. |
| 593 int num_y_edges = 2; | 602 int num_y_edges = 2; |
| 594 int num_x_edges = 2; | 603 int num_x_edges = 2; |
| 595 | 604 |
| 596 // Create an event list. | 605 // Create an event list. |
| 597 EdgeEvent events[] = { | 606 EdgeEvent events[] = { |
| 598 { EdgeEvent::BOTTOM, &num_y_edges, rect.y() - bounding_rect.y() }, | 607 { EdgeEvent::BOTTOM, &num_y_edges, rect.y() - bounding_rect.y() }, |
| 599 { EdgeEvent::TOP, &num_y_edges, bounding_rect.bottom() - rect.bottom() }, | 608 { EdgeEvent::TOP, &num_y_edges, bounding_rect.bottom() - rect.bottom() }, |
| 600 { EdgeEvent::LEFT, &num_x_edges, rect.x() - bounding_rect.x() }, | 609 { EdgeEvent::LEFT, &num_x_edges, rect.x() - bounding_rect.x() }, |
| 601 { EdgeEvent::RIGHT, &num_x_edges, bounding_rect.right() - rect.right() } | 610 { EdgeEvent::RIGHT, &num_x_edges, bounding_rect.right() - rect.right() } |
| 602 }; | 611 }; |
| 603 | 612 |
| 604 // Sort the events by distance (closest first). | 613 // Sort the events by distance (closest first). |
| 605 if (events[0].distance > events[1].distance) std::swap(events[0], events[1]); | 614 if (events[0].distance > events[1].distance) std::swap(events[0], events[1]); |
| 606 if (events[2].distance > events[3].distance) std::swap(events[2], events[3]); | 615 if (events[2].distance > events[3].distance) std::swap(events[2], events[3]); |
| 607 if (events[0].distance > events[2].distance) std::swap(events[0], events[2]); | 616 if (events[0].distance > events[2].distance) std::swap(events[0], events[2]); |
| 608 if (events[1].distance > events[3].distance) std::swap(events[1], events[3]); | 617 if (events[1].distance > events[3].distance) std::swap(events[1], events[3]); |
| 609 if (events[1].distance > events[2].distance) std::swap(events[1], events[2]); | 618 if (events[1].distance > events[2].distance) std::swap(events[1], events[2]); |
| 610 | 619 |
| 611 for (int event_index = 0; event_index < 4; event_index++) { | 620 for (int event_index = 0; event_index < 4; event_index++) { |
| 612 const EdgeEvent& event = events[event_index]; | 621 const EdgeEvent& event = events[event_index]; |
| 613 | 622 |
| 614 // Early out if our distance to event is 0. | |
| 615 // This optimization is not required for correctness. | |
| 616 if (event.distance == 0) { | |
| 617 --*event.num_edges; | |
| 618 continue; | |
| 619 } | |
| 620 | |
| 621 int delta = ComputeExpansionDelta( | 623 int delta = ComputeExpansionDelta( |
| 622 num_x_edges, num_y_edges, width, height, target_area); | 624 num_x_edges, num_y_edges, width, height, target_area); |
| 623 | 625 |
| 624 // Clamp delta to our event distance. | 626 // Clamp delta to our event distance. |
| 625 if (delta > event.distance) | 627 if (delta > event.distance) |
| 626 delta = event.distance; | 628 delta = event.distance; |
| 627 | 629 |
| 628 // Adjust the edge count for this kind of edge. | 630 // Adjust the edge count for this kind of edge. |
| 629 --*event.num_edges; | 631 --*event.num_edges; |
| 630 | 632 |
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| 651 | 653 |
| 652 // If our delta is less then our event distance, we're done. | 654 // If our delta is less then our event distance, we're done. |
| 653 if (delta < event.distance) | 655 if (delta < event.distance) |
| 654 break; | 656 break; |
| 655 } | 657 } |
| 656 | 658 |
| 657 return gfx::Rect(origin_x, origin_y, width, height); | 659 return gfx::Rect(origin_x, origin_y, width, height); |
| 658 } | 660 } |
| 659 | 661 |
| 660 } // namespace cc | 662 } // namespace cc |
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