| Index: include/gpu/gl/GrGLInterface.h
|
| diff --git a/include/gpu/gl/GrGLInterface.h b/include/gpu/gl/GrGLInterface.h
|
| index c4748c776a899a4fac8e8e7cfcad133252b5e4af..8a7abbfc7e3d1b66b76a8a067e5fcaf4b5ebfd8a 100644
|
| --- a/include/gpu/gl/GrGLInterface.h
|
| +++ b/include/gpu/gl/GrGLInterface.h
|
| @@ -181,7 +181,6 @@ public:
|
| GLPtr<GrGLCompressedTexImage2DProc> fCompressedTexImage2D;
|
| GLPtr<GrGLCompressedTexSubImage2DProc> fCompressedTexSubImage2D;
|
| GLPtr<GrGLCopyTexSubImage2DProc> fCopyTexSubImage2D;
|
| - GLPtr<GrGLCopyTextureCHROMIUMProc> fCopyTextureCHROMIUM;
|
| GLPtr<GrGLCreateProgramProc> fCreateProgram;
|
| GLPtr<GrGLCreateShaderProc> fCreateShader;
|
| GLPtr<GrGLCullFaceProc> fCullFace;
|
| @@ -283,7 +282,7 @@ public:
|
| GLPtr<GrGLRenderbufferStorageMultisampleProc> fRenderbufferStorageMultisample;
|
|
|
| // Pointer to BindUniformLocationCHROMIUM from the GL_CHROMIUM_bind_uniform_location extension.
|
| - GLPtr<GrGLBindUniformLocation> fBindUniformLocation;
|
| + GLPtr<GrGLBindUniformLocationProc> fBindUniformLocation;
|
|
|
| GLPtr<GrGLResolveMultisampleFramebufferProc> fResolveMultisampleFramebuffer;
|
| GLPtr<GrGLScissorProc> fScissor;
|
|
|