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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/trace_event/trace_event.h" | 8 #include "base/trace_event/trace_event.h" |
| 9 #include "content/common/android/surface_texture_manager.h" | 9 #include "content/common/android/surface_texture_manager.h" |
| 10 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" |
| 10 #include "ui/gfx/buffer_format_util.h" | 11 #include "ui/gfx/buffer_format_util.h" |
| 11 #include "ui/gl/gl_bindings.h" | 12 #include "ui/gl/gl_bindings.h" |
| 12 | 13 |
| 13 namespace content { | 14 namespace content { |
| 14 namespace { | 15 namespace { |
| 15 | 16 |
| 16 int WindowFormat(gfx::BufferFormat format) { | 17 int WindowFormat(gfx::BufferFormat format) { |
| 17 switch (format) { | 18 switch (format) { |
| 18 case gfx::BufferFormat::RGBA_8888: | 19 case gfx::BufferFormat::RGBA_8888: |
| 19 return WINDOW_FORMAT_RGBA_8888; | 20 return WINDOW_FORMAT_RGBA_8888; |
| (...skipping 10 matching lines...) Expand all Loading... |
| 30 case gfx::BufferFormat::YUV_420_BIPLANAR: | 31 case gfx::BufferFormat::YUV_420_BIPLANAR: |
| 31 case gfx::BufferFormat::UYVY_422: | 32 case gfx::BufferFormat::UYVY_422: |
| 32 NOTREACHED(); | 33 NOTREACHED(); |
| 33 return 0; | 34 return 0; |
| 34 } | 35 } |
| 35 | 36 |
| 36 NOTREACHED(); | 37 NOTREACHED(); |
| 37 return 0; | 38 return 0; |
| 38 } | 39 } |
| 39 | 40 |
| 41 void FreeSurfaceTextureForTesting(gfx::GpuMemoryBufferId id) { |
| 42 SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(id.id, 0); |
| 43 } |
| 44 |
| 40 } // namespace | 45 } // namespace |
| 41 | 46 |
| 42 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( | 47 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( |
| 43 gfx::GpuMemoryBufferId id, | 48 gfx::GpuMemoryBufferId id, |
| 44 const gfx::Size& size, | 49 const gfx::Size& size, |
| 45 gfx::BufferFormat format, | 50 gfx::BufferFormat format, |
| 46 const DestructionCallback& callback, | 51 const DestructionCallback& callback, |
| 47 ANativeWindow* native_window) | 52 ANativeWindow* native_window) |
| 48 : GpuMemoryBufferImpl(id, size, format, callback), | 53 : GpuMemoryBufferImpl(id, size, format, callback), |
| 49 native_window_(native_window), | 54 native_window_(native_window), |
| 50 stride_(0) {} | 55 stride_(0) {} |
| 51 | 56 |
| 52 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { | 57 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { |
| 53 ANativeWindow_release(native_window_); | 58 ANativeWindow_release(native_window_); |
| 54 } | 59 } |
| 55 | 60 |
| 56 // static | 61 // static |
| 57 scoped_ptr<GpuMemoryBufferImpl> | 62 scoped_ptr<GpuMemoryBufferImplSurfaceTexture> |
| 58 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | 63 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( |
| 59 const gfx::GpuMemoryBufferHandle& handle, | 64 const gfx::GpuMemoryBufferHandle& handle, |
| 60 const gfx::Size& size, | 65 const gfx::Size& size, |
| 61 gfx::BufferFormat format, | 66 gfx::BufferFormat format, |
| 62 const DestructionCallback& callback) { | 67 const DestructionCallback& callback) { |
| 63 ANativeWindow* native_window = | 68 ANativeWindow* native_window = |
| 64 SurfaceTextureManager::GetInstance() | 69 SurfaceTextureManager::GetInstance() |
| 65 ->AcquireNativeWidgetForSurfaceTexture(handle.id.id); | 70 ->AcquireNativeWidgetForSurfaceTexture(handle.id.id); |
| 66 if (!native_window) | 71 if (!native_window) |
| 67 return scoped_ptr<GpuMemoryBufferImpl>(); | 72 return nullptr; |
| 68 | 73 |
| 69 ANativeWindow_setBuffersGeometry( | 74 ANativeWindow_setBuffersGeometry( |
| 70 native_window, size.width(), size.height(), WindowFormat(format)); | 75 native_window, size.width(), size.height(), WindowFormat(format)); |
| 71 | 76 |
| 72 return make_scoped_ptr<GpuMemoryBufferImpl>( | 77 return make_scoped_ptr(new GpuMemoryBufferImplSurfaceTexture( |
| 73 new GpuMemoryBufferImplSurfaceTexture( | 78 handle.id, size, format, callback, native_window)); |
| 74 handle.id, size, format, callback, native_window)); | 79 } |
| 80 |
| 81 // static |
| 82 bool GpuMemoryBufferImplSurfaceTexture::IsConfigurationSupported( |
| 83 gfx::BufferFormat format, |
| 84 gfx::BufferUsage usage) { |
| 85 return GpuMemoryBufferFactorySurfaceTexture:: |
| 86 IsGpuMemoryBufferConfigurationSupported(format, usage); |
| 87 } |
| 88 |
| 89 // static |
| 90 base::Closure GpuMemoryBufferImplSurfaceTexture::AllocateForTesting( |
| 91 const gfx::Size& size, |
| 92 gfx::BufferFormat format, |
| 93 gfx::BufferUsage usage, |
| 94 gfx::GpuMemoryBufferHandle* handle) { |
| 95 scoped_refptr<gfx::SurfaceTexture> surface_texture = |
| 96 gfx::SurfaceTexture::Create(0); |
| 97 DCHECK(surface_texture); |
| 98 gfx::GpuMemoryBufferId kBufferId(1); |
| 99 SurfaceTextureManager::GetInstance()->RegisterSurfaceTexture( |
| 100 kBufferId.id, 0, surface_texture.get()); |
| 101 handle->type = gfx::SURFACE_TEXTURE_BUFFER; |
| 102 handle->id = kBufferId; |
| 103 return base::Bind(&FreeSurfaceTextureForTesting, kBufferId); |
| 75 } | 104 } |
| 76 | 105 |
| 77 bool GpuMemoryBufferImplSurfaceTexture::Map(void** data) { | 106 bool GpuMemoryBufferImplSurfaceTexture::Map(void** data) { |
| 78 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Map"); | 107 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Map"); |
| 79 | 108 |
| 80 DCHECK(!mapped_); | 109 DCHECK(!mapped_); |
| 81 DCHECK(native_window_); | 110 DCHECK(native_window_); |
| 82 ANativeWindow_Buffer buffer; | 111 ANativeWindow_Buffer buffer; |
| 83 int status = ANativeWindow_lock(native_window_, &buffer, NULL); | 112 int status = ANativeWindow_lock(native_window_, &buffer, NULL); |
| 84 if (status) { | 113 if (status) { |
| (...skipping 22 matching lines...) Expand all Loading... |
| 107 | 136 |
| 108 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 137 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
| 109 const { | 138 const { |
| 110 gfx::GpuMemoryBufferHandle handle; | 139 gfx::GpuMemoryBufferHandle handle; |
| 111 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 140 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
| 112 handle.id = id_; | 141 handle.id = id_; |
| 113 return handle; | 142 return handle; |
| 114 } | 143 } |
| 115 | 144 |
| 116 } // namespace content | 145 } // namespace content |
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