Index: Source/core/rendering/RenderScrollbarPart.h |
diff --git a/Source/core/rendering/RenderScrollbarPart.h b/Source/core/rendering/RenderScrollbarPart.h |
index fa6695ab9afc8b76846ce824653e0956989561d8..73f1b6bd7f1100468be7a2071d7cc817c7a141a8 100644 |
--- a/Source/core/rendering/RenderScrollbarPart.h |
+++ b/Source/core/rendering/RenderScrollbarPart.h |
@@ -68,6 +68,15 @@ private: |
virtual bool supportsPartialLayout() const OVERRIDE { return false; } |
+ virtual LayoutUnit paddingTop() const OVERRIDE { return LayoutUnit(); } |
+ virtual LayoutUnit paddingBottom() const OVERRIDE { return LayoutUnit(); } |
+ virtual LayoutUnit paddingLeft() const OVERRIDE { return LayoutUnit(); } |
+ virtual LayoutUnit paddingRight() const OVERRIDE { return LayoutUnit(); } |
+ virtual LayoutUnit paddingBefore() const OVERRIDE { return LayoutUnit(); } |
+ virtual LayoutUnit paddingAfter() const OVERRIDE { return LayoutUnit(); } |
+ virtual LayoutUnit paddingStart() const OVERRIDE { return LayoutUnit(); } |
+ virtual LayoutUnit paddingEnd() const OVERRIDE { return LayoutUnit(); } |
Julien - ping for review
2014/02/19 16:25:14
Having a comment as to why we do that would be nic
mstensho (USE GERRIT)
2014/02/22 20:54:50
Done.
Simply returning 0 is fine, since scroll ba
|
+ |
void layoutHorizontalPart(); |
void layoutVerticalPart(); |