| Index: content/renderer/render_thread_impl.cc
|
| diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc
|
| index 7727b885834c82fd426325adec4d8c779f266f56..110e9e1df55321602883d5a88ee86c3ebc8c6bf4 100644
|
| --- a/content/renderer/render_thread_impl.cc
|
| +++ b/content/renderer/render_thread_impl.cc
|
| @@ -65,6 +65,7 @@
|
| #include "content/renderer/media/media_stream_center.h"
|
| #include "content/renderer/media/media_stream_dependency_factory.h"
|
| #include "content/renderer/media/peer_connection_tracker.h"
|
| +#include "content/renderer/media/renderer_gpu_video_decoder_factories.h"
|
| #include "content/renderer/media/video_capture_impl_manager.h"
|
| #include "content/renderer/media/video_capture_message_filter.h"
|
| #include "content/renderer/memory_benchmarking_extension.h"
|
| @@ -848,6 +849,27 @@ void RenderThreadImpl::PostponeIdleNotification() {
|
| idle_notifications_to_skip_ = 2;
|
| }
|
|
|
| +scoped_refptr<media::GpuVideoDecoder::Factories>
|
| +RenderThreadImpl::GetGpuFactories() {
|
| + const CommandLine* cmd_line = CommandLine::ForCurrentProcess();
|
| + scoped_refptr<media::GpuVideoDecoder::Factories> gpu_factories;
|
| + WebGraphicsContext3DCommandBufferImpl* context3d = NULL;
|
| + if (!cmd_line->HasSwitch(switches::kDisableAcceleratedVideoDecode))
|
| + context3d = RenderThreadImpl::current()->GetGpuVDAContext3D();
|
| + if (context3d) {
|
| + scoped_refptr<base::MessageLoopProxy> factories_loop =
|
| + RenderThreadImpl::current()->compositor_message_loop_proxy();
|
| + if (!factories_loop.get())
|
| + factories_loop = base::MessageLoopProxy::current();
|
| + GpuChannelHost* gpu_channel_host =
|
| + RenderThreadImpl::current()->EstablishGpuChannelSync(
|
| + CAUSE_FOR_GPU_LAUNCH_VIDEODECODEACCELERATOR_INITIALIZE);
|
| + gpu_factories = new RendererGpuVideoDecoderFactories(
|
| + gpu_channel_host, factories_loop, context3d);
|
| + }
|
| + return gpu_factories;
|
| +}
|
| +
|
| /* static */
|
| void RenderThreadImpl::OnGpuVDAContextLoss() {
|
| RenderThreadImpl* self = RenderThreadImpl::current();
|
|
|