| Index: content/renderer/media/renderer_gpu_video_decoder_factories.cc
|
| diff --git a/content/renderer/media/renderer_gpu_video_decoder_factories.cc b/content/renderer/media/renderer_gpu_video_decoder_factories.cc
|
| index 2a59e673e6df567325d02b2f86cc78dc7586e052..79d791f08d0c866d583b0027d7e6e0c1057e396e 100644
|
| --- a/content/renderer/media/renderer_gpu_video_decoder_factories.cc
|
| +++ b/content/renderer/media/renderer_gpu_video_decoder_factories.cc
|
| @@ -29,6 +29,7 @@ RendererGpuVideoDecoderFactories::RendererGpuVideoDecoderFactories(
|
| render_thread_async_waiter_(false, false) {
|
| if (message_loop_->BelongsToCurrentThread()) {
|
| AsyncGetContext(context);
|
| + compositor_loop_async_waiter_.Reset();
|
| return;
|
| }
|
| // Threaded compositor requires us to wait for the context to be acquired.
|
| @@ -63,7 +64,11 @@ media::VideoDecodeAccelerator*
|
| RendererGpuVideoDecoderFactories::CreateVideoDecodeAccelerator(
|
| media::VideoCodecProfile profile,
|
| media::VideoDecodeAccelerator::Client* client) {
|
| - DCHECK(!message_loop_->BelongsToCurrentThread());
|
| + if (message_loop_->BelongsToCurrentThread()) {
|
| + AsyncCreateVideoDecodeAccelerator(profile, client);
|
| + compositor_loop_async_waiter_.Reset();
|
| + return vda_.release();
|
| + }
|
| // The VDA is returned in the vda_ member variable by the
|
| // AsyncCreateVideoDecodeAccelerator() function.
|
| message_loop_->PostTask(FROM_HERE, base::Bind(
|
| @@ -100,7 +105,12 @@ bool RendererGpuVideoDecoderFactories::CreateTextures(
|
| int32 count, const gfx::Size& size,
|
| std::vector<uint32>* texture_ids,
|
| uint32 texture_target) {
|
| - DCHECK(!message_loop_->BelongsToCurrentThread());
|
| + if (message_loop_->BelongsToCurrentThread()) {
|
| + AsyncCreateTextures(count, size, texture_target);
|
| + texture_ids->swap(created_textures_);
|
| + compositor_loop_async_waiter_.Reset();
|
| + return true;
|
| + }
|
| message_loop_->PostTask(FROM_HERE, base::Bind(
|
| &RendererGpuVideoDecoderFactories::AsyncCreateTextures, this,
|
| count, size, texture_target));
|
| @@ -147,7 +157,10 @@ void RendererGpuVideoDecoderFactories::AsyncCreateTextures(
|
| }
|
|
|
| void RendererGpuVideoDecoderFactories::DeleteTexture(uint32 texture_id) {
|
| - DCHECK(!message_loop_->BelongsToCurrentThread());
|
| + if (message_loop_->BelongsToCurrentThread()) {
|
| + AsyncDeleteTexture(texture_id);
|
| + return;
|
| + }
|
| message_loop_->PostTask(FROM_HERE, base::Bind(
|
| &RendererGpuVideoDecoderFactories::AsyncDeleteTexture, this, texture_id));
|
| }
|
| @@ -221,8 +234,9 @@ void RendererGpuVideoDecoderFactories::AsyncReadPixels(
|
|
|
| base::SharedMemory* RendererGpuVideoDecoderFactories::CreateSharedMemory(
|
| size_t size) {
|
| - DCHECK_NE(base::MessageLoop::current(),
|
| - ChildThread::current()->message_loop());
|
| + if (base::MessageLoop::current() == ChildThread::current()->message_loop()) {
|
| + return ChildThread::current()->AllocateSharedMemory(size);
|
| + }
|
| ChildThread::current()->message_loop()->PostTask(FROM_HERE, base::Bind(
|
| &RendererGpuVideoDecoderFactories::AsyncCreateSharedMemory, this,
|
| size));
|
|
|