Index: content/renderer/media/renderer_gpu_video_decoder_factories.cc |
diff --git a/content/renderer/media/renderer_gpu_video_decoder_factories.cc b/content/renderer/media/renderer_gpu_video_decoder_factories.cc |
index 2a59e673e6df567325d02b2f86cc78dc7586e052..79d791f08d0c866d583b0027d7e6e0c1057e396e 100644 |
--- a/content/renderer/media/renderer_gpu_video_decoder_factories.cc |
+++ b/content/renderer/media/renderer_gpu_video_decoder_factories.cc |
@@ -29,6 +29,7 @@ RendererGpuVideoDecoderFactories::RendererGpuVideoDecoderFactories( |
render_thread_async_waiter_(false, false) { |
if (message_loop_->BelongsToCurrentThread()) { |
AsyncGetContext(context); |
+ compositor_loop_async_waiter_.Reset(); |
return; |
} |
// Threaded compositor requires us to wait for the context to be acquired. |
@@ -63,7 +64,11 @@ media::VideoDecodeAccelerator* |
RendererGpuVideoDecoderFactories::CreateVideoDecodeAccelerator( |
media::VideoCodecProfile profile, |
media::VideoDecodeAccelerator::Client* client) { |
- DCHECK(!message_loop_->BelongsToCurrentThread()); |
+ if (message_loop_->BelongsToCurrentThread()) { |
+ AsyncCreateVideoDecodeAccelerator(profile, client); |
+ compositor_loop_async_waiter_.Reset(); |
+ return vda_.release(); |
+ } |
// The VDA is returned in the vda_ member variable by the |
// AsyncCreateVideoDecodeAccelerator() function. |
message_loop_->PostTask(FROM_HERE, base::Bind( |
@@ -100,7 +105,12 @@ bool RendererGpuVideoDecoderFactories::CreateTextures( |
int32 count, const gfx::Size& size, |
std::vector<uint32>* texture_ids, |
uint32 texture_target) { |
- DCHECK(!message_loop_->BelongsToCurrentThread()); |
+ if (message_loop_->BelongsToCurrentThread()) { |
+ AsyncCreateTextures(count, size, texture_target); |
+ texture_ids->swap(created_textures_); |
+ compositor_loop_async_waiter_.Reset(); |
+ return true; |
+ } |
message_loop_->PostTask(FROM_HERE, base::Bind( |
&RendererGpuVideoDecoderFactories::AsyncCreateTextures, this, |
count, size, texture_target)); |
@@ -147,7 +157,10 @@ void RendererGpuVideoDecoderFactories::AsyncCreateTextures( |
} |
void RendererGpuVideoDecoderFactories::DeleteTexture(uint32 texture_id) { |
- DCHECK(!message_loop_->BelongsToCurrentThread()); |
+ if (message_loop_->BelongsToCurrentThread()) { |
+ AsyncDeleteTexture(texture_id); |
+ return; |
+ } |
message_loop_->PostTask(FROM_HERE, base::Bind( |
&RendererGpuVideoDecoderFactories::AsyncDeleteTexture, this, texture_id)); |
} |
@@ -221,8 +234,9 @@ void RendererGpuVideoDecoderFactories::AsyncReadPixels( |
base::SharedMemory* RendererGpuVideoDecoderFactories::CreateSharedMemory( |
size_t size) { |
- DCHECK_NE(base::MessageLoop::current(), |
- ChildThread::current()->message_loop()); |
+ if (base::MessageLoop::current() == ChildThread::current()->message_loop()) { |
+ return ChildThread::current()->AllocateSharedMemory(size); |
+ } |
ChildThread::current()->message_loop()->PostTask(FROM_HERE, base::Bind( |
&RendererGpuVideoDecoderFactories::AsyncCreateSharedMemory, this, |
size)); |