Index: content/renderer/media/media_stream_dependency_factory.cc |
diff --git a/content/renderer/media/media_stream_dependency_factory.cc b/content/renderer/media/media_stream_dependency_factory.cc |
index 421bfacfb8e34bdc5c8a0827b5a886f712e0a01a..c11e85370565764180964c7685863886f3b7f122 100644 |
--- a/content/renderer/media/media_stream_dependency_factory.cc |
+++ b/content/renderer/media/media_stream_dependency_factory.cc |
@@ -12,6 +12,7 @@ |
#include "content/renderer/media/rtc_media_constraints.h" |
#include "content/renderer/media/rtc_peer_connection_handler.h" |
#include "content/renderer/media/rtc_video_capturer.h" |
+#include "content/renderer/media/rtc_video_decoder_factory.h" |
#include "content/renderer/media/video_capture_impl_manager.h" |
#include "content/renderer/media/webaudio_capturer_source.h" |
#include "content/renderer/media/webrtc_audio_device_impl.h" |
@@ -200,9 +201,11 @@ class SourceStateObserver : public webrtc::ObserverInterface, |
MediaStreamDependencyFactory::MediaStreamDependencyFactory( |
VideoCaptureImplManager* vc_manager, |
+ const scoped_refptr<media::GpuVideoDecoder::Factories>& gpu_factories, |
P2PSocketDispatcher* p2p_socket_dispatcher) |
: network_manager_(NULL), |
vc_manager_(vc_manager), |
+ gpu_factories_(gpu_factories), |
p2p_socket_dispatcher_(p2p_socket_dispatcher), |
signaling_thread_(NULL), |
worker_thread_(NULL), |
@@ -459,10 +462,17 @@ bool MediaStreamDependencyFactory::CreatePeerConnectionFactory() { |
if (!pc_factory_) { |
DCHECK(!audio_device_); |
audio_device_ = new WebRtcAudioDeviceImpl(); |
+ |
+ scoped_ptr<RTCVideoDecoderFactory> decoder_factory; |
+ if (gpu_factories_ != NULL) { |
+ decoder_factory.reset(new RTCVideoDecoderFactory(gpu_factories_)); |
Ami GONE FROM CHROMIUM
2013/05/29 21:11:46
There's an off-reviewlog thread about this, so I'm
wuchengli
2013/06/10 12:33:42
Now gpu_factories_ is copied for every video decod
|
+ } |
+ |
scoped_refptr<webrtc::PeerConnectionFactoryInterface> factory( |
webrtc::CreatePeerConnectionFactory(worker_thread_, |
signaling_thread_, |
- audio_device_)); |
+ audio_device_, |
+ decoder_factory.release())); |
if (factory) |
pc_factory_ = factory; |
else |