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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/memory/memory_pressure_listener.h" | 12 #include "base/memory/memory_pressure_listener.h" |
13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
14 #include "base/strings/string16.h" | 14 #include "base/strings/string16.h" |
15 #include "base/timer/timer.h" | 15 #include "base/timer/timer.h" |
16 #include "build/build_config.h" | 16 #include "build/build_config.h" |
17 #include "content/child/child_thread.h" | 17 #include "content/child/child_thread.h" |
18 #include "content/common/content_export.h" | 18 #include "content/common/content_export.h" |
19 #include "content/common/gpu/client/gpu_channel_host.h" | 19 #include "content/common/gpu/client/gpu_channel_host.h" |
20 #include "content/common/gpu/gpu_process_launch_causes.h" | 20 #include "content/common/gpu/gpu_process_launch_causes.h" |
21 #include "content/public/renderer/render_thread.h" | 21 #include "content/public/renderer/render_thread.h" |
22 #include "ipc/ipc_channel_proxy.h" | 22 #include "ipc/ipc_channel_proxy.h" |
| 23 #include "media/filters/gpu_video_decoder.h" |
23 #include "ui/gfx/native_widget_types.h" | 24 #include "ui/gfx/native_widget_types.h" |
24 | 25 |
25 class GrContext; | 26 class GrContext; |
26 class SkBitmap; | 27 class SkBitmap; |
27 struct ViewMsg_New_Params; | 28 struct ViewMsg_New_Params; |
28 | 29 |
29 namespace WebKit { | 30 namespace WebKit { |
30 class WebGraphicsContext3D; | 31 class WebGraphicsContext3D; |
31 class WebMediaStreamCenter; | 32 class WebMediaStreamCenter; |
32 class WebMediaStreamCenterClient; | 33 class WebMediaStreamCenterClient; |
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246 // Returns a MessageLoopProxy instance corresponding to the message loop | 247 // Returns a MessageLoopProxy instance corresponding to the message loop |
247 // of the thread on which media operations should be run. Must be called | 248 // of the thread on which media operations should be run. Must be called |
248 // on the renderer's main thread. | 249 // on the renderer's main thread. |
249 scoped_refptr<base::MessageLoopProxy> GetMediaThreadMessageLoopProxy(); | 250 scoped_refptr<base::MessageLoopProxy> GetMediaThreadMessageLoopProxy(); |
250 | 251 |
251 // Causes the idle handler to skip sending idle notifications | 252 // Causes the idle handler to skip sending idle notifications |
252 // on the two next scheduled calls, so idle notifications are | 253 // on the two next scheduled calls, so idle notifications are |
253 // not sent for at least one notification delay. | 254 // not sent for at least one notification delay. |
254 void PostponeIdleNotification(); | 255 void PostponeIdleNotification(); |
255 | 256 |
| 257 // Gets gpu factories. Returns NULL if VDA is disabled or a graphics context |
| 258 // cannot be obtained. |
| 259 scoped_refptr<media::GpuVideoDecoder::Factories> GetGpuFactories(); |
| 260 |
256 // Returns a graphics context shared among all | 261 // Returns a graphics context shared among all |
257 // RendererGpuVideoDecoderFactories, or NULL on error. Context remains owned | 262 // RendererGpuVideoDecoderFactories, or NULL on error. Context remains owned |
258 // by this class and must be null-tested before each use to detect context | 263 // by this class and must be null-tested before each use to detect context |
259 // loss. The returned context is only valid on the compositor thread when | 264 // loss. The returned context is only valid on the compositor thread when |
260 // threaded compositing is enabled. | 265 // threaded compositing is enabled. |
261 WebGraphicsContext3DCommandBufferImpl* GetGpuVDAContext3D(); | 266 WebGraphicsContext3DCommandBufferImpl* GetGpuVDAContext3D(); |
262 | 267 |
263 // Handle loss of the shared GpuVDAContext3D context above. | 268 // Handle loss of the shared GpuVDAContext3D context above. |
264 static void OnGpuVDAContextLoss(); | 269 static void OnGpuVDAContextLoss(); |
265 | 270 |
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471 HistogramCustomizer histogram_customizer_; | 476 HistogramCustomizer histogram_customizer_; |
472 | 477 |
473 scoped_ptr<base::MemoryPressureListener> memory_pressure_listener_; | 478 scoped_ptr<base::MemoryPressureListener> memory_pressure_listener_; |
474 | 479 |
475 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); | 480 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); |
476 }; | 481 }; |
477 | 482 |
478 } // namespace content | 483 } // namespace content |
479 | 484 |
480 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 485 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
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