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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/base_paths.h" | 5 #include "base/base_paths.h" |
| 6 #include "base/command_line.h" | 6 #include "base/command_line.h" |
| 7 #include "base/files/file_path.h" | 7 #include "base/files/file_path.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/native_library.h" | 9 #include "base/native_library.h" |
| 10 #include "base/path_service.h" | 10 #include "base/path_service.h" |
| 11 #include "ui/base/linux/native_surface_linux_factory.h" |
| 11 #include "ui/gl/gl_bindings.h" | 12 #include "ui/gl/gl_bindings.h" |
| 12 #include "ui/gl/gl_egl_api_implementation.h" | 13 #include "ui/gl/gl_egl_api_implementation.h" |
| 13 #include "ui/gl/gl_gl_api_implementation.h" | 14 #include "ui/gl/gl_gl_api_implementation.h" |
| 14 #include "ui/gl/gl_implementation.h" | 15 #include "ui/gl/gl_implementation.h" |
| 15 #include "ui/gl/gl_osmesa_api_implementation.h" | 16 #include "ui/gl/gl_osmesa_api_implementation.h" |
| 16 | 17 |
| 17 namespace gfx { | 18 namespace gfx { |
| 18 | 19 |
| 19 namespace { | 20 namespace { |
| 20 | 21 |
| 21 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | 22 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
| 22 glClearDepthf(static_cast<GLclampf>(depth)); | 23 glClearDepthf(static_cast<GLclampf>(depth)); |
| 23 } | 24 } |
| 24 | 25 |
| 25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | 26 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
| 26 GLclampd z_far) { | 27 GLclampd z_far) { |
| 27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); | 28 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
| 28 } | 29 } |
| 29 | 30 |
| 30 base::NativeLibrary LoadLibrary(const base::FilePath& filename) { | |
| 31 std::string error; | |
| 32 base::NativeLibrary library = base::LoadNativeLibrary(filename, &error); | |
| 33 if (!library) { | |
| 34 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; | |
| 35 return NULL; | |
| 36 } | |
| 37 return library; | |
| 38 } | |
| 39 | |
| 40 base::NativeLibrary LoadLibrary(const char* filename) { | |
| 41 return LoadLibrary(base::FilePath(filename)); | |
| 42 } | |
| 43 | |
| 44 } // namespace | 31 } // namespace |
| 45 | 32 |
| 46 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { | 33 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
| 47 impls->push_back(kGLImplementationEGLGLES2); | 34 impls->push_back(kGLImplementationEGLGLES2); |
| 48 } | 35 } |
| 49 | 36 |
| 50 bool InitializeGLBindings(GLImplementation implementation) { | 37 bool InitializeGLBindings(GLImplementation implementation) { |
| 51 // Prevent reinitialization with a different implementation. Once the gpu | 38 // Prevent reinitialization with a different implementation. Once the gpu |
| 52 // unit tests have initialized with kGLImplementationMock, we don't want to | 39 // unit tests have initialized with kGLImplementationMock, we don't want to |
| 53 // later switch to another GL implementation. | 40 // later switch to another GL implementation. |
| 54 if (GetGLImplementation() != kGLImplementationNone) | 41 if (GetGLImplementation() != kGLImplementationNone) |
| 55 return true; | 42 return true; |
| 56 | 43 |
| 57 switch (implementation) { | 44 switch (implementation) { |
| 58 case kGLImplementationEGLGLES2: { | 45 case kGLImplementationEGLGLES2: |
| 59 base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so"); | 46 if (!ui::NativeSurfaceLinuxFactory::GetInstance()->LoadEGLGLES2Bindings()) |
| 60 if (!gles_library) | |
| 61 return false; | 47 return false; |
| 62 base::NativeLibrary egl_library = LoadLibrary("libEGL.so"); | |
| 63 if (!egl_library) { | |
| 64 base::UnloadNativeLibrary(gles_library); | |
| 65 return false; | |
| 66 } | |
| 67 | |
| 68 GLGetProcAddressProc get_proc_address = | |
| 69 reinterpret_cast<GLGetProcAddressProc>( | |
| 70 base::GetFunctionPointerFromNativeLibrary( | |
| 71 egl_library, "eglGetProcAddress")); | |
| 72 if (!get_proc_address) { | |
| 73 LOG(ERROR) << "eglGetProcAddress not found."; | |
| 74 base::UnloadNativeLibrary(egl_library); | |
| 75 base::UnloadNativeLibrary(gles_library); | |
| 76 return false; | |
| 77 } | |
| 78 | |
| 79 SetGLGetProcAddressProc(get_proc_address); | |
| 80 AddGLNativeLibrary(egl_library); | |
| 81 AddGLNativeLibrary(gles_library); | |
| 82 SetGLImplementation(kGLImplementationEGLGLES2); | 48 SetGLImplementation(kGLImplementationEGLGLES2); |
| 83 | |
| 84 InitializeGLBindingsGL(); | 49 InitializeGLBindingsGL(); |
| 85 InitializeGLBindingsEGL(); | 50 InitializeGLBindingsEGL(); |
| 86 | 51 |
| 87 // These two functions take single precision float rather than double | 52 // These two functions take single precision float rather than double |
| 88 // precision float parameters in GLES. | 53 // precision float parameters in GLES. |
| 89 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; | 54 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; |
| 90 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; | 55 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; |
| 91 break; | 56 break; |
| 92 } | |
| 93 case kGLImplementationMockGL: { | 57 case kGLImplementationMockGL: { |
| 94 SetGLGetProcAddressProc(GetMockGLProcAddress); | 58 SetGLGetProcAddressProc(GetMockGLProcAddress); |
| 95 SetGLImplementation(kGLImplementationMockGL); | 59 SetGLImplementation(kGLImplementationMockGL); |
| 96 InitializeGLBindingsGL(); | 60 InitializeGLBindingsGL(); |
| 97 break; | 61 break; |
| 98 } | 62 } |
| 99 default: | 63 default: |
| 100 NOTIMPLEMENTED() << "InitializeGLBindings on Android"; | 64 NOTIMPLEMENTED() |
| 65 << "Unsupported GL type for NativeSurfaceLinux GL implementation"; |
| 101 return false; | 66 return false; |
| 102 } | 67 } |
| 103 | 68 |
| 104 return true; | 69 return true; |
| 105 } | 70 } |
| 106 | 71 |
| 107 bool InitializeGLExtensionBindings(GLImplementation implementation, | 72 bool InitializeGLExtensionBindings(GLImplementation implementation, |
| 108 GLContext* context) { | 73 GLContext* context) { |
| 109 switch (implementation) { | 74 switch (implementation) { |
| 110 case kGLImplementationEGLGLES2: | 75 case kGLImplementationEGLGLES2: |
| (...skipping 10 matching lines...) Expand all Loading... |
| 121 return true; | 86 return true; |
| 122 } | 87 } |
| 123 | 88 |
| 124 void InitializeDebugGLBindings() { | 89 void InitializeDebugGLBindings() { |
| 125 } | 90 } |
| 126 | 91 |
| 127 void ClearGLBindings() { | 92 void ClearGLBindings() { |
| 128 ClearGLBindingsEGL(); | 93 ClearGLBindingsEGL(); |
| 129 ClearGLBindingsGL(); | 94 ClearGLBindingsGL(); |
| 130 SetGLImplementation(kGLImplementationNone); | 95 SetGLImplementation(kGLImplementationNone); |
| 131 | |
| 132 UnloadGLNativeLibraries(); | 96 UnloadGLNativeLibraries(); |
| 133 } | 97 } |
| 134 | 98 |
| 135 } // namespace gfx | 99 } // namespace gfx |
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