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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SERVICES_ASSET_BUNDLE_ASSET_UNPACKER_JOB_H_ | 5 #ifndef SERVICES_ASSET_BUNDLE_ASSET_UNPACKER_JOB_H_ |
| 6 #define SERVICES_ASSET_BUNDLE_ASSET_UNPACKER_JOB_H_ | 6 #define SERVICES_ASSET_BUNDLE_ASSET_UNPACKER_JOB_H_ |
| 7 | 7 |
| 8 #include "base/files/scoped_temp_dir.h" | 8 #include "base/files/scoped_temp_dir.h" |
| 9 #include "base/macros.h" | 9 #include "base/macros.h" |
| 10 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
| 11 #include "base/task_runner.h" | 11 #include "base/task_runner.h" |
| 12 #include "mojo/data_pipe_utils/data_pipe_utils.h" | 12 #include "mojo/data_pipe_utils/data_pipe_utils.h" |
| 13 #include "mojo/public/cpp/bindings/interface_request.h" | 13 #include "mojo/public/cpp/bindings/interface_request.h" |
| 14 #include "mojo/services/asset_bundle/public/interfaces/asset_bundle.mojom.h" | 14 #include "mojo/services/asset_bundle/interfaces/asset_bundle.mojom.h" |
| 15 | 15 |
| 16 namespace mojo { | 16 namespace mojo { |
| 17 namespace asset_bundle { | 17 namespace asset_bundle { |
| 18 | 18 |
| 19 class AssetUnpackerJob { | 19 class AssetUnpackerJob { |
| 20 public: | 20 public: |
| 21 AssetUnpackerJob(InterfaceRequest<AssetBundle> asset_bundle, | 21 AssetUnpackerJob(InterfaceRequest<AssetBundle> asset_bundle, |
| 22 scoped_refptr<base::TaskRunner> worker_runner); | 22 scoped_refptr<base::TaskRunner> worker_runner); |
| 23 ~AssetUnpackerJob(); | 23 ~AssetUnpackerJob(); |
| 24 | 24 |
| 25 void Unpack(ScopedDataPipeConsumerHandle zipped_assets); | 25 void Unpack(ScopedDataPipeConsumerHandle zipped_assets); |
| 26 | 26 |
| 27 private: | 27 private: |
| 28 void OnZippedAssetsAvailable(const base::FilePath& zip_path, bool success); | 28 void OnZippedAssetsAvailable(const base::FilePath& zip_path, bool success); |
| 29 void OnUnzippedAssetsAvailable(scoped_ptr<base::ScopedTempDir> temp_dir); | 29 void OnUnzippedAssetsAvailable(scoped_ptr<base::ScopedTempDir> temp_dir); |
| 30 | 30 |
| 31 InterfaceRequest<AssetBundle> asset_bundle_; | 31 InterfaceRequest<AssetBundle> asset_bundle_; |
| 32 scoped_refptr<base::TaskRunner> worker_runner_; | 32 scoped_refptr<base::TaskRunner> worker_runner_; |
| 33 base::WeakPtrFactory<AssetUnpackerJob> weak_factory_; | 33 base::WeakPtrFactory<AssetUnpackerJob> weak_factory_; |
| 34 | 34 |
| 35 DISALLOW_COPY_AND_ASSIGN(AssetUnpackerJob); | 35 DISALLOW_COPY_AND_ASSIGN(AssetUnpackerJob); |
| 36 }; | 36 }; |
| 37 | 37 |
| 38 } // namespace asset_bundle | 38 } // namespace asset_bundle |
| 39 } // namespace mojo | 39 } // namespace mojo |
| 40 | 40 |
| 41 #endif // SERVICES_ASSET_BUNDLE_ASSET_UNPACKER_JOB_H_ | 41 #endif // SERVICES_ASSET_BUNDLE_ASSET_UNPACKER_JOB_H_ |
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