Index: src/gpu/effects/GrYUVtoRGBEffect.cpp |
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
index ba975f7c02ec68ceb93301e9553079a9aa2ab4b9..a0ee114c3401d2c51afe27c0c40e25438c4d6df9 100644 |
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp |
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
@@ -17,9 +17,9 @@ namespace { |
class YUVtoRGBEffect : public GrFragmentProcessor { |
public: |
- static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager, GrTexture* yTexture, |
- GrTexture* uTexture, GrTexture* vTexture, |
- const SkISize sizes[3], SkYUVColorSpace colorSpace) { |
+ static GrFragmentProcessor* Create(GrTexture* yTexture, GrTexture* uTexture, |
+ GrTexture* vTexture, const SkISize sizes[3], |
+ SkYUVColorSpace colorSpace) { |
SkScalar w[3], h[3]; |
w[0] = SkIntToScalar(sizes[0].fWidth) / SkIntToScalar(yTexture->width()); |
h[0] = SkIntToScalar(sizes[0].fHeight) / SkIntToScalar(yTexture->height()); |
@@ -40,8 +40,8 @@ public: |
(sizes[2].fHeight != sizes[0].fHeight)) ? |
GrTextureParams::kBilerp_FilterMode : |
GrTextureParams::kNone_FilterMode; |
- return new YUVtoRGBEffect(procDataManager, yTexture, uTexture, vTexture, yuvMatrix, |
- uvFilterMode, colorSpace); |
+ return new YUVtoRGBEffect(yTexture, uTexture, vTexture, yuvMatrix, uvFilterMode, |
+ colorSpace); |
} |
const char* name() const override { return "YUV to RGB"; } |
@@ -104,9 +104,9 @@ public: |
}; |
private: |
- YUVtoRGBEffect(GrProcessorDataManager*, GrTexture* yTexture, GrTexture* uTexture, |
- GrTexture* vTexture, const SkMatrix yuvMatrix[3], |
- GrTextureParams::FilterMode uvFilterMode, SkYUVColorSpace colorSpace) |
+ YUVtoRGBEffect(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture, |
+ const SkMatrix yuvMatrix[3], GrTextureParams::FilterMode uvFilterMode, |
+ SkYUVColorSpace colorSpace) |
: fYTransform(kLocal_GrCoordSet, yuvMatrix[0], yTexture, GrTextureParams::kNone_FilterMode) |
, fYAccess(yTexture) |
, fUTransform(kLocal_GrCoordSet, yuvMatrix[1], uTexture, uvFilterMode) |
@@ -172,9 +172,8 @@ const GrGLfloat YUVtoRGBEffect::GLProcessor::kRec709ConversionMatrix[16] = { |
////////////////////////////////////////////////////////////////////////////// |
GrFragmentProcessor* |
-GrYUVtoRGBEffect::Create(GrProcessorDataManager* procDataManager, GrTexture* yTexture, |
- GrTexture* uTexture, GrTexture* vTexture, const SkISize sizes[3], |
- SkYUVColorSpace colorSpace) { |
- SkASSERT(procDataManager && yTexture && uTexture && vTexture && sizes); |
- return YUVtoRGBEffect::Create(procDataManager, yTexture, uTexture, vTexture, sizes, colorSpace); |
+GrYUVtoRGBEffect::Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture, |
+ const SkISize sizes[3], SkYUVColorSpace colorSpace) { |
+ SkASSERT(yTexture && uTexture && vTexture && sizes); |
+ return YUVtoRGBEffect::Create(yTexture, uTexture, vTexture, sizes, colorSpace); |
} |