| Index: src/effects/SkLightingImageFilter.cpp
|
| diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
|
| index c46cc67e8c3c75287e74e927e6bb76075b0bec05..32589e1826c8aee778a0bb8cac730e6f38b17348 100644
|
| --- a/src/effects/SkLightingImageFilter.cpp
|
| +++ b/src/effects/SkLightingImageFilter.cpp
|
| @@ -321,8 +321,7 @@ protected:
|
| bool canFilterImageGPU() const override { return true; }
|
| bool filterImageGPU(Proxy*, const SkBitmap& src, const Context&,
|
| SkBitmap* result, SkIPoint* offset) const override;
|
| - virtual GrFragmentProcessor* getFragmentProcessor(GrProcessorDataManager*,
|
| - GrTexture*,
|
| + virtual GrFragmentProcessor* getFragmentProcessor(GrTexture*,
|
| const SkMatrix&,
|
| const SkIRect& bounds,
|
| BoundaryMode boundaryMode) const = 0;
|
| @@ -352,8 +351,7 @@ void SkLightingImageFilterInternal::drawRect(GrDrawContext* drawContext,
|
| const SkIRect& bounds) const {
|
| SkRect srcRect = dstRect.makeOffset(SkIntToScalar(bounds.x()), SkIntToScalar(bounds.y()));
|
| GrPaint paint;
|
| - GrFragmentProcessor* fp = this->getFragmentProcessor(paint.getProcessorDataManager(), src,
|
| - matrix, bounds, boundaryMode);
|
| + GrFragmentProcessor* fp = this->getFragmentProcessor(src, matrix, bounds, boundaryMode);
|
| paint.addColorFragmentProcessor(fp)->unref();
|
| drawContext->drawNonAARectToRect(dst->asRenderTarget(), clip, paint, SkMatrix::I(),
|
| dstRect, srcRect);
|
| @@ -449,8 +447,8 @@ protected:
|
| bool onFilterImage(Proxy*, const SkBitmap& src, const Context&,
|
| SkBitmap* result, SkIPoint* offset) const override;
|
| #if SK_SUPPORT_GPU
|
| - GrFragmentProcessor* getFragmentProcessor(GrProcessorDataManager*, GrTexture*, const SkMatrix&,
|
| - const SkIRect& bounds, BoundaryMode) const override;
|
| + GrFragmentProcessor* getFragmentProcessor(GrTexture*, const SkMatrix&, const SkIRect& bounds,
|
| + BoundaryMode) const override;
|
| #endif
|
|
|
| private:
|
| @@ -477,8 +475,8 @@ protected:
|
| bool onFilterImage(Proxy*, const SkBitmap& src, const Context&,
|
| SkBitmap* result, SkIPoint* offset) const override;
|
| #if SK_SUPPORT_GPU
|
| - GrFragmentProcessor* getFragmentProcessor(GrProcessorDataManager*, GrTexture*, const SkMatrix&,
|
| - const SkIRect& bounds, BoundaryMode) const override;
|
| + GrFragmentProcessor* getFragmentProcessor(GrTexture*, const SkMatrix&, const SkIRect& bounds,
|
| + BoundaryMode) const override;
|
| #endif
|
|
|
| private:
|
| @@ -492,8 +490,8 @@ private:
|
|
|
| class GrLightingEffect : public GrSingleTextureEffect {
|
| public:
|
| - GrLightingEffect(GrProcessorDataManager*, GrTexture* texture, const SkImageFilterLight* light,
|
| - SkScalar surfaceScale, const SkMatrix& matrix, BoundaryMode boundaryMode);
|
| + GrLightingEffect(GrTexture* texture, const SkImageFilterLight* light, SkScalar surfaceScale,
|
| + const SkMatrix& matrix, BoundaryMode boundaryMode);
|
| virtual ~GrLightingEffect();
|
|
|
| const SkImageFilterLight* light() const { return fLight; }
|
| @@ -520,15 +518,13 @@ private:
|
|
|
| class GrDiffuseLightingEffect : public GrLightingEffect {
|
| public:
|
| - static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager,
|
| - GrTexture* texture,
|
| + static GrFragmentProcessor* Create(GrTexture* texture,
|
| const SkImageFilterLight* light,
|
| SkScalar surfaceScale,
|
| const SkMatrix& matrix,
|
| SkScalar kd,
|
| BoundaryMode boundaryMode) {
|
| - return new GrDiffuseLightingEffect(procDataManager, texture, light, surfaceScale, matrix,
|
| - kd, boundaryMode);
|
| + return new GrDiffuseLightingEffect(texture, light, surfaceScale, matrix, kd, boundaryMode);
|
| }
|
|
|
| const char* name() const override { return "DiffuseLighting"; }
|
| @@ -542,8 +538,7 @@ private:
|
|
|
| bool onIsEqual(const GrFragmentProcessor&) const override;
|
|
|
| - GrDiffuseLightingEffect(GrProcessorDataManager*,
|
| - GrTexture* texture,
|
| + GrDiffuseLightingEffect(GrTexture* texture,
|
| const SkImageFilterLight* light,
|
| SkScalar surfaceScale,
|
| const SkMatrix& matrix,
|
| @@ -557,16 +552,15 @@ private:
|
|
|
| class GrSpecularLightingEffect : public GrLightingEffect {
|
| public:
|
| - static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager,
|
| - GrTexture* texture,
|
| + static GrFragmentProcessor* Create(GrTexture* texture,
|
| const SkImageFilterLight* light,
|
| SkScalar surfaceScale,
|
| const SkMatrix& matrix,
|
| SkScalar ks,
|
| SkScalar shininess,
|
| BoundaryMode boundaryMode) {
|
| - return new GrSpecularLightingEffect(procDataManager, texture, light, surfaceScale, matrix,
|
| - ks, shininess, boundaryMode);
|
| + return new GrSpecularLightingEffect(texture, light, surfaceScale, matrix, ks, shininess,
|
| + boundaryMode);
|
| }
|
|
|
| const char* name() const override { return "SpecularLighting"; }
|
| @@ -581,8 +575,7 @@ private:
|
|
|
| bool onIsEqual(const GrFragmentProcessor&) const override;
|
|
|
| - GrSpecularLightingEffect(GrProcessorDataManager*,
|
| - GrTexture* texture,
|
| + GrSpecularLightingEffect(GrTexture* texture,
|
| const SkImageFilterLight* light,
|
| SkScalar surfaceScale,
|
| const SkMatrix& matrix,
|
| @@ -1255,15 +1248,14 @@ void SkDiffuseLightingImageFilter::toString(SkString* str) const {
|
|
|
| #if SK_SUPPORT_GPU
|
| GrFragmentProcessor* SkDiffuseLightingImageFilter::getFragmentProcessor(
|
| - GrProcessorDataManager* procDataManager,
|
| GrTexture* texture,
|
| const SkMatrix& matrix,
|
| const SkIRect&,
|
| BoundaryMode boundaryMode
|
| ) const {
|
| SkScalar scale = SkScalarMul(this->surfaceScale(), SkIntToScalar(255));
|
| - return GrDiffuseLightingEffect::Create(procDataManager, texture, this->light(), scale, matrix,
|
| - this->kd(), boundaryMode);
|
| + return GrDiffuseLightingEffect::Create(texture, this->light(), scale, matrix, this->kd(),
|
| + boundaryMode);
|
| }
|
| #endif
|
|
|
| @@ -1396,14 +1388,13 @@ void SkSpecularLightingImageFilter::toString(SkString* str) const {
|
|
|
| #if SK_SUPPORT_GPU
|
| GrFragmentProcessor* SkSpecularLightingImageFilter::getFragmentProcessor(
|
| - GrProcessorDataManager* procDataManager,
|
| GrTexture* texture,
|
| const SkMatrix& matrix,
|
| const SkIRect&,
|
| BoundaryMode boundaryMode) const {
|
| SkScalar scale = SkScalarMul(this->surfaceScale(), SkIntToScalar(255));
|
| - return GrSpecularLightingEffect::Create(procDataManager, texture, this->light(), scale, matrix,
|
| - this->ks(), this->shininess(), boundaryMode);
|
| + return GrSpecularLightingEffect::Create(texture, this->light(), scale, matrix, this->ks(),
|
| + this->shininess(), boundaryMode);
|
| }
|
| #endif
|
|
|
| @@ -1575,13 +1566,12 @@ private:
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| -GrLightingEffect::GrLightingEffect(GrProcessorDataManager* procDataManager,
|
| - GrTexture* texture,
|
| +GrLightingEffect::GrLightingEffect(GrTexture* texture,
|
| const SkImageFilterLight* light,
|
| SkScalar surfaceScale,
|
| const SkMatrix& matrix,
|
| BoundaryMode boundaryMode)
|
| - : INHERITED(procDataManager, texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
|
| + : INHERITED(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
|
| , fLight(light)
|
| , fSurfaceScale(surfaceScale)
|
| , fFilterMatrix(matrix)
|
| @@ -1605,14 +1595,13 @@ bool GrLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| -GrDiffuseLightingEffect::GrDiffuseLightingEffect(GrProcessorDataManager* procDataManager,
|
| - GrTexture* texture,
|
| +GrDiffuseLightingEffect::GrDiffuseLightingEffect(GrTexture* texture,
|
| const SkImageFilterLight* light,
|
| SkScalar surfaceScale,
|
| const SkMatrix& matrix,
|
| SkScalar kd,
|
| BoundaryMode boundaryMode)
|
| - : INHERITED(procDataManager, texture, light, surfaceScale, matrix, boundaryMode), fKD(kd) {
|
| + : INHERITED(texture, light, surfaceScale, matrix, boundaryMode), fKD(kd) {
|
| this->initClassID<GrDiffuseLightingEffect>();
|
| }
|
|
|
| @@ -1642,8 +1631,7 @@ const GrFragmentProcessor* GrDiffuseLightingEffect::TestCreate(GrProcessorTestDa
|
| matrix[i] = d->fRandom->nextUScalar1();
|
| }
|
| BoundaryMode mode = static_cast<BoundaryMode>(d->fRandom->nextU() % kBoundaryModeCount);
|
| - return GrDiffuseLightingEffect::Create(d->fProcDataManager,
|
| - d->fTextures[GrProcessorUnitTest::kAlphaTextureIdx],
|
| + return GrDiffuseLightingEffect::Create(d->fTextures[GrProcessorUnitTest::kAlphaTextureIdx],
|
| light, surfaceScale, matrix, kd, mode);
|
| }
|
|
|
| @@ -1804,15 +1792,14 @@ void GrGLDiffuseLightingEffect::onSetData(const GrGLProgramDataManager& pdman,
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| -GrSpecularLightingEffect::GrSpecularLightingEffect(GrProcessorDataManager* procDataManager,
|
| - GrTexture* texture,
|
| +GrSpecularLightingEffect::GrSpecularLightingEffect(GrTexture* texture,
|
| const SkImageFilterLight* light,
|
| SkScalar surfaceScale,
|
| const SkMatrix& matrix,
|
| SkScalar ks,
|
| SkScalar shininess,
|
| BoundaryMode boundaryMode)
|
| - : INHERITED(procDataManager, texture, light, surfaceScale, matrix, boundaryMode)
|
| + : INHERITED(texture, light, surfaceScale, matrix, boundaryMode)
|
| , fKS(ks)
|
| , fShininess(shininess) {
|
| this->initClassID<GrSpecularLightingEffect>();
|
| @@ -1846,8 +1833,7 @@ const GrFragmentProcessor* GrSpecularLightingEffect::TestCreate(GrProcessorTestD
|
| matrix[i] = d->fRandom->nextUScalar1();
|
| }
|
| BoundaryMode mode = static_cast<BoundaryMode>(d->fRandom->nextU() % kBoundaryModeCount);
|
| - return GrSpecularLightingEffect::Create(d->fProcDataManager,
|
| - d->fTextures[GrProcessorUnitTest::kAlphaTextureIdx],
|
| + return GrSpecularLightingEffect::Create(d->fTextures[GrProcessorUnitTest::kAlphaTextureIdx],
|
| light, surfaceScale, matrix, ks, shininess, mode);
|
| }
|
|
|
|
|