Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index 58242b701715eb472b74cac641eb120e83abd818..0a9520657dc066cca9cfbb3d7717f3808e6cfc05 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -1208,8 +1208,7 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src, |
SkMatrix matrix; |
matrix.setIDiv(src->width(), src->height()); |
// Blend pathTexture over blurTexture. |
- paint.addCoverageFragmentProcessor( |
- GrSimpleTextureEffect::Create(paint.getProcessorDataManager(), src, matrix))->unref(); |
+ paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(src, matrix))->unref(); |
if (kInner_SkBlurStyle == fBlurStyle) { |
// inner: dst = dst * src |
paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op); |