| Index: include/core/SkShader.h
|
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h
|
| index 1b33ccf95164d7434ec81a042f3ed5f2e68b1214..34cb648022ca25593943ba054f7d196ad2c26bc2 100644
|
| --- a/include/core/SkShader.h
|
| +++ b/include/core/SkShader.h
|
| @@ -20,7 +20,6 @@ class SkPicture;
|
| class SkXfermode;
|
| class GrContext;
|
| class GrFragmentProcessor;
|
| -class GrProcessorDataManager;
|
|
|
| /** \class SkShader
|
| *
|
| @@ -322,8 +321,7 @@ public:
|
| virtual const GrFragmentProcessor* asFragmentProcessor(GrContext*,
|
| const SkMatrix& viewMatrix,
|
| const SkMatrix* localMatrix,
|
| - SkFilterQuality,
|
| - GrProcessorDataManager*) const;
|
| + SkFilterQuality) const;
|
|
|
| /**
|
| * If the shader can represent its "average" luminance in a single color, return true and
|
|
|