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Side by Side Diff: src/gpu/effects/GrConvolutionEffect.cpp

Issue 1388113002: Bye bye processor data manager (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: remove files Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrConvolutionEffect.h" 8 #include "GrConvolutionEffect.h"
9 #include "gl/GrGLFragmentProcessor.h" 9 #include "gl/GrGLFragmentProcessor.h"
10 #include "gl/GrGLTexture.h" 10 #include "gl/GrGLTexture.h"
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138 key <<= 2; 138 key <<= 2;
139 if (conv.useBounds()) { 139 if (conv.useBounds()) {
140 key |= 0x2; 140 key |= 0x2;
141 key |= GrConvolutionEffect::kY_Direction == conv.direction() ? 0x1 : 0x0 ; 141 key |= GrConvolutionEffect::kY_Direction == conv.direction() ? 0x1 : 0x0 ;
142 } 142 }
143 b->add32(key); 143 b->add32(key);
144 } 144 }
145 145
146 /////////////////////////////////////////////////////////////////////////////// 146 ///////////////////////////////////////////////////////////////////////////////
147 147
148 GrConvolutionEffect::GrConvolutionEffect(GrProcessorDataManager* procDataManager , 148 GrConvolutionEffect::GrConvolutionEffect(GrTexture* texture,
149 GrTexture* texture,
150 Direction direction, 149 Direction direction,
151 int radius, 150 int radius,
152 const float* kernel, 151 const float* kernel,
153 bool useBounds, 152 bool useBounds,
154 float bounds[2]) 153 float bounds[2])
155 : INHERITED(procDataManager, texture, direction, radius), fUseBounds(useBoun ds) { 154 : INHERITED(texture, direction, radius), fUseBounds(useBounds) {
156 this->initClassID<GrConvolutionEffect>(); 155 this->initClassID<GrConvolutionEffect>();
157 SkASSERT(radius <= kMaxKernelRadius); 156 SkASSERT(radius <= kMaxKernelRadius);
158 SkASSERT(kernel); 157 SkASSERT(kernel);
159 int width = this->width(); 158 int width = this->width();
160 for (int i = 0; i < width; i++) { 159 for (int i = 0; i < width; i++) {
161 fKernel[i] = kernel[i]; 160 fKernel[i] = kernel[i];
162 } 161 }
163 memcpy(fBounds, bounds, sizeof(fBounds)); 162 memcpy(fBounds, bounds, sizeof(fBounds));
164 } 163 }
165 164
166 GrConvolutionEffect::GrConvolutionEffect(GrProcessorDataManager* procDataManager , 165 GrConvolutionEffect::GrConvolutionEffect(GrTexture* texture,
167 GrTexture* texture,
168 Direction direction, 166 Direction direction,
169 int radius, 167 int radius,
170 float gaussianSigma, 168 float gaussianSigma,
171 bool useBounds, 169 bool useBounds,
172 float bounds[2]) 170 float bounds[2])
173 : INHERITED(procDataManager, texture, direction, radius), fUseBounds(useBoun ds) { 171 : INHERITED(texture, direction, radius), fUseBounds(useBounds) {
174 this->initClassID<GrConvolutionEffect>(); 172 this->initClassID<GrConvolutionEffect>();
175 SkASSERT(radius <= kMaxKernelRadius); 173 SkASSERT(radius <= kMaxKernelRadius);
176 int width = this->width(); 174 int width = this->width();
177 175
178 float sum = 0.0f; 176 float sum = 0.0f;
179 float denom = 1.0f / (2.0f * gaussianSigma * gaussianSigma); 177 float denom = 1.0f / (2.0f * gaussianSigma * gaussianSigma);
180 for (int i = 0; i < width; ++i) { 178 for (int i = 0; i < width; ++i) {
181 float x = static_cast<float>(i - this->radius()); 179 float x = static_cast<float>(i - this->radius());
182 // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian 180 // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian
183 // is dropped here, since we renormalize the kernel below. 181 // is dropped here, since we renormalize the kernel below.
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
225 float kernel[kMaxKernelWidth]; 223 float kernel[kMaxKernelWidth];
226 for (size_t i = 0; i < SK_ARRAY_COUNT(kernel); ++i) { 224 for (size_t i = 0; i < SK_ARRAY_COUNT(kernel); ++i) {
227 kernel[i] = d->fRandom->nextSScalar1(); 225 kernel[i] = d->fRandom->nextSScalar1();
228 } 226 }
229 float bounds[2]; 227 float bounds[2];
230 for (size_t i = 0; i < SK_ARRAY_COUNT(bounds); ++i) { 228 for (size_t i = 0; i < SK_ARRAY_COUNT(bounds); ++i) {
231 bounds[i] = d->fRandom->nextF(); 229 bounds[i] = d->fRandom->nextF();
232 } 230 }
233 231
234 bool useBounds = d->fRandom->nextBool(); 232 bool useBounds = d->fRandom->nextBool();
235 return GrConvolutionEffect::Create(d->fProcDataManager, 233 return GrConvolutionEffect::Create(d->fTextures[texIdx],
236 d->fTextures[texIdx],
237 dir, 234 dir,
238 radius, 235 radius,
239 kernel, 236 kernel,
240 useBounds, 237 useBounds,
241 bounds); 238 bounds);
242 } 239 }
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