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Side by Side Diff: src/effects/SkGpuBlurUtils.cpp

Issue 1388113002: Bye bye processor data manager (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: remove files Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuBlurUtils.h" 8 #include "SkGpuBlurUtils.h"
9 9
10 #include "SkRect.h" 10 #include "SkRect.h"
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
51 const SkRect& srcRect, 51 const SkRect& srcRect,
52 const SkRect& dstRect, 52 const SkRect& dstRect,
53 GrTexture* texture, 53 GrTexture* texture,
54 Gr1DKernelEffect::Direction direction, 54 Gr1DKernelEffect::Direction direction,
55 int radius, 55 int radius,
56 float sigma, 56 float sigma,
57 bool useBounds, 57 bool useBounds,
58 float bounds[2]) { 58 float bounds[2]) {
59 GrPaint paint; 59 GrPaint paint;
60 SkAutoTUnref<GrFragmentProcessor> conv(GrConvolutionEffect::CreateGaussian( 60 SkAutoTUnref<GrFragmentProcessor> conv(GrConvolutionEffect::CreateGaussian(
61 paint.getProcessorDataManager(), texture, direction, radius, sigma, useB ounds, bounds)); 61 texture, direction, radius, sigma, useBounds, bounds));
62 paint.addColorFragmentProcessor(conv); 62 paint.addColorFragmentProcessor(conv);
63 drawContext->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, sr cRect); 63 drawContext->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, sr cRect);
64 } 64 }
65 65
66 static void convolve_gaussian_2d(GrDrawContext* drawContext, 66 static void convolve_gaussian_2d(GrDrawContext* drawContext,
67 GrRenderTarget* rt, 67 GrRenderTarget* rt,
68 const GrClip& clip, 68 const GrClip& clip,
69 const SkRect& srcRect, 69 const SkRect& srcRect,
70 const SkRect& dstRect, 70 const SkRect& dstRect,
71 GrTexture* texture, 71 GrTexture* texture,
72 int radiusX, 72 int radiusX,
73 int radiusY, 73 int radiusY,
74 SkScalar sigmaX, 74 SkScalar sigmaX,
75 SkScalar sigmaY, 75 SkScalar sigmaY,
76 bool useBounds, 76 bool useBounds,
77 SkIRect bounds) { 77 SkIRect bounds) {
78 SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1); 78 SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1);
79 SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY); 79 SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY);
80 GrPaint paint; 80 GrPaint paint;
81 SkAutoTUnref<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::CreateGaus sian( 81 SkAutoTUnref<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::CreateGaus sian(
82 paint.getProcessorDataManager(),
83 texture, bounds, size, 1.0, 0.0, kernelOffset, 82 texture, bounds, size, 1.0, 0.0, kernelOffset,
84 useBounds ? GrTextureDomain::kClamp_Mode : GrTextureDomain::kIgnore_ Mode, 83 useBounds ? GrTextureDomain::kClamp_Mode : GrTextureDomain::kIgnore_ Mode,
85 true, sigmaX, sigmaY)); 84 true, sigmaX, sigmaY));
86 paint.addColorFragmentProcessor(conv); 85 paint.addColorFragmentProcessor(conv);
87 drawContext->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, sr cRect); 86 drawContext->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, sr cRect);
88 } 87 }
89 88
90 static void convolve_gaussian(GrDrawContext* drawContext, 89 static void convolve_gaussian(GrDrawContext* drawContext,
91 GrRenderTarget* rt, 90 GrRenderTarget* rt,
92 const GrClip& clip, 91 const GrClip& clip,
(...skipping 109 matching lines...) Expand 10 before | Expand all | Expand 10 after
202 GrPaint paint; 201 GrPaint paint;
203 SkMatrix matrix; 202 SkMatrix matrix;
204 matrix.setIDiv(srcTexture->width(), srcTexture->height()); 203 matrix.setIDiv(srcTexture->width(), srcTexture->height());
205 SkRect dstRect(srcRect); 204 SkRect dstRect(srcRect);
206 if (cropToRect && i == 1) { 205 if (cropToRect && i == 1) {
207 dstRect.offset(-dstRect.fLeft, -dstRect.fTop); 206 dstRect.offset(-dstRect.fLeft, -dstRect.fTop);
208 SkRect domain; 207 SkRect domain;
209 matrix.mapRect(&domain, rect); 208 matrix.mapRect(&domain, rect);
210 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width() : 0.0f, 209 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width() : 0.0f,
211 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height() : 0.0f); 210 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height() : 0.0f);
212 SkAutoTUnref<GrFragmentProcessor> fp( GrTextureDomainEffect::Creat e( 211 SkAutoTUnref<GrFragmentProcessor> fp(GrTextureDomainEffect::Create(
213 paint.getProcessorDataManager(),
214 srcTexture, 212 srcTexture,
215 matrix, 213 matrix,
216 domain, 214 domain,
217 GrTextureDomain::kDecal_Mode, 215 GrTextureDomain::kDecal_Mode,
218 GrTextureParams::kBilerp_FilterMode)); 216 GrTextureParams::kBilerp_FilterMode));
219 paint.addColorFragmentProcessor(fp); 217 paint.addColorFragmentProcessor(fp);
220 } else { 218 } else {
221 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k Bilerp_FilterMode); 219 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k Bilerp_FilterMode);
222 paint.addColorTextureProcessor(srcTexture, matrix, params); 220 paint.addColorTextureProcessor(srcTexture, matrix, params);
223 } 221 }
(...skipping 135 matching lines...) Expand 10 before | Expand all | Expand 10 after
359 srcRect = dstRect; 357 srcRect = dstRect;
360 srcTexture = dstTexture; 358 srcTexture = dstTexture;
361 SkTSwap(dstTexture, tempTexture); 359 SkTSwap(dstTexture, tempTexture);
362 } 360 }
363 361
364 return SkRef(srcTexture); 362 return SkRef(srcTexture);
365 } 363 }
366 #endif 364 #endif
367 365
368 } 366 }
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