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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkAtomics.h" | 8 #include "SkAtomics.h" |
9 #include "SkBitmapProcShader.h" | 9 #include "SkBitmapProcShader.h" |
10 #include "SkColorShader.h" | 10 #include "SkColorShader.h" |
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204 return mc; | 204 return mc; |
205 } | 205 } |
206 | 206 |
207 ////////////////////////////////////////////////////////////////////////////// | 207 ////////////////////////////////////////////////////////////////////////////// |
208 | 208 |
209 SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const { | 209 SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const { |
210 return kNone_GradientType; | 210 return kNone_GradientType; |
211 } | 211 } |
212 | 212 |
213 const GrFragmentProcessor* SkShader::asFragmentProcessor(GrContext*, const SkMat
rix&, | 213 const GrFragmentProcessor* SkShader::asFragmentProcessor(GrContext*, const SkMat
rix&, |
214 const SkMatrix*, SkFilt
erQuality, | 214 const SkMatrix*, SkFilt
erQuality) const { |
215 GrProcessorDataManager*
) const { | |
216 return nullptr; | 215 return nullptr; |
217 } | 216 } |
218 | 217 |
219 SkShader* SkShader::refAsALocalMatrixShader(SkMatrix*) const { | 218 SkShader* SkShader::refAsALocalMatrixShader(SkMatrix*) const { |
220 return nullptr; | 219 return nullptr; |
221 } | 220 } |
222 | 221 |
223 SkShader* SkShader::CreateEmptyShader() { return new SkEmptyShader; } | 222 SkShader* SkShader::CreateEmptyShader() { return new SkEmptyShader; } |
224 | 223 |
225 SkShader* SkShader::CreateColorShader(SkColor color) { return new SkColorShader(
color); } | 224 SkShader* SkShader::CreateColorShader(SkColor color) { return new SkColorShader(
color); } |
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326 info->fTileMode = SkShader::kRepeat_TileMode; | 325 info->fTileMode = SkShader::kRepeat_TileMode; |
327 } | 326 } |
328 return kColor_GradientType; | 327 return kColor_GradientType; |
329 } | 328 } |
330 | 329 |
331 #if SK_SUPPORT_GPU | 330 #if SK_SUPPORT_GPU |
332 | 331 |
333 #include "SkGr.h" | 332 #include "SkGr.h" |
334 #include "effects/GrConstColorProcessor.h" | 333 #include "effects/GrConstColorProcessor.h" |
335 const GrFragmentProcessor* SkColorShader::asFragmentProcessor(GrContext*, const
SkMatrix&, | 334 const GrFragmentProcessor* SkColorShader::asFragmentProcessor(GrContext*, const
SkMatrix&, |
336 const SkMatrix*, S
kFilterQuality, | 335 const SkMatrix*, |
337 GrProcessorDataMan
ager*) const { | 336 SkFilterQuality) c
onst { |
338 GrColor color = SkColorToPremulGrColor(fColor); | 337 GrColor color = SkColorToPremulGrColor(fColor); |
339 return GrConstColorProcessor::Create(color, GrConstColorProcessor::kModulate
A_InputMode); | 338 return GrConstColorProcessor::Create(color, GrConstColorProcessor::kModulate
A_InputMode); |
340 } | 339 } |
341 | 340 |
342 #endif | 341 #endif |
343 | 342 |
344 #ifndef SK_IGNORE_TO_STRING | 343 #ifndef SK_IGNORE_TO_STRING |
345 void SkColorShader::toString(SkString* str) const { | 344 void SkColorShader::toString(SkString* str) const { |
346 str->append("SkColorShader: ("); | 345 str->append("SkColorShader: ("); |
347 | 346 |
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364 #include "SkEmptyShader.h" | 363 #include "SkEmptyShader.h" |
365 | 364 |
366 void SkEmptyShader::toString(SkString* str) const { | 365 void SkEmptyShader::toString(SkString* str) const { |
367 str->append("SkEmptyShader: ("); | 366 str->append("SkEmptyShader: ("); |
368 | 367 |
369 this->INHERITED::toString(str); | 368 this->INHERITED::toString(str); |
370 | 369 |
371 str->append(")"); | 370 str->append(")"); |
372 } | 371 } |
373 #endif | 372 #endif |
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