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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkAtomics.h" | 8 #include "SkAtomics.h" |
| 9 #include "SkBitmapProcShader.h" | 9 #include "SkBitmapProcShader.h" |
| 10 #include "SkColorShader.h" | 10 #include "SkColorShader.h" |
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| 204 return mc; | 204 return mc; |
| 205 } | 205 } |
| 206 | 206 |
| 207 ////////////////////////////////////////////////////////////////////////////// | 207 ////////////////////////////////////////////////////////////////////////////// |
| 208 | 208 |
| 209 SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const { | 209 SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const { |
| 210 return kNone_GradientType; | 210 return kNone_GradientType; |
| 211 } | 211 } |
| 212 | 212 |
| 213 const GrFragmentProcessor* SkShader::asFragmentProcessor(GrContext*, const SkMat
rix&, | 213 const GrFragmentProcessor* SkShader::asFragmentProcessor(GrContext*, const SkMat
rix&, |
| 214 const SkMatrix*, SkFilt
erQuality, | 214 const SkMatrix*, SkFilt
erQuality) const { |
| 215 GrProcessorDataManager*
) const { | |
| 216 return nullptr; | 215 return nullptr; |
| 217 } | 216 } |
| 218 | 217 |
| 219 SkShader* SkShader::refAsALocalMatrixShader(SkMatrix*) const { | 218 SkShader* SkShader::refAsALocalMatrixShader(SkMatrix*) const { |
| 220 return nullptr; | 219 return nullptr; |
| 221 } | 220 } |
| 222 | 221 |
| 223 SkShader* SkShader::CreateEmptyShader() { return new SkEmptyShader; } | 222 SkShader* SkShader::CreateEmptyShader() { return new SkEmptyShader; } |
| 224 | 223 |
| 225 SkShader* SkShader::CreateColorShader(SkColor color) { return new SkColorShader(
color); } | 224 SkShader* SkShader::CreateColorShader(SkColor color) { return new SkColorShader(
color); } |
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| 326 info->fTileMode = SkShader::kRepeat_TileMode; | 325 info->fTileMode = SkShader::kRepeat_TileMode; |
| 327 } | 326 } |
| 328 return kColor_GradientType; | 327 return kColor_GradientType; |
| 329 } | 328 } |
| 330 | 329 |
| 331 #if SK_SUPPORT_GPU | 330 #if SK_SUPPORT_GPU |
| 332 | 331 |
| 333 #include "SkGr.h" | 332 #include "SkGr.h" |
| 334 #include "effects/GrConstColorProcessor.h" | 333 #include "effects/GrConstColorProcessor.h" |
| 335 const GrFragmentProcessor* SkColorShader::asFragmentProcessor(GrContext*, const
SkMatrix&, | 334 const GrFragmentProcessor* SkColorShader::asFragmentProcessor(GrContext*, const
SkMatrix&, |
| 336 const SkMatrix*, S
kFilterQuality, | 335 const SkMatrix*, |
| 337 GrProcessorDataMan
ager*) const { | 336 SkFilterQuality) c
onst { |
| 338 GrColor color = SkColorToPremulGrColor(fColor); | 337 GrColor color = SkColorToPremulGrColor(fColor); |
| 339 return GrConstColorProcessor::Create(color, GrConstColorProcessor::kModulate
A_InputMode); | 338 return GrConstColorProcessor::Create(color, GrConstColorProcessor::kModulate
A_InputMode); |
| 340 } | 339 } |
| 341 | 340 |
| 342 #endif | 341 #endif |
| 343 | 342 |
| 344 #ifndef SK_IGNORE_TO_STRING | 343 #ifndef SK_IGNORE_TO_STRING |
| 345 void SkColorShader::toString(SkString* str) const { | 344 void SkColorShader::toString(SkString* str) const { |
| 346 str->append("SkColorShader: ("); | 345 str->append("SkColorShader: ("); |
| 347 | 346 |
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| 364 #include "SkEmptyShader.h" | 363 #include "SkEmptyShader.h" |
| 365 | 364 |
| 366 void SkEmptyShader::toString(SkString* str) const { | 365 void SkEmptyShader::toString(SkString* str) const { |
| 367 str->append("SkEmptyShader: ("); | 366 str->append("SkEmptyShader: ("); |
| 368 | 367 |
| 369 this->INHERITED::toString(str); | 368 this->INHERITED::toString(str); |
| 370 | 369 |
| 371 str->append(")"); | 370 str->append(")"); |
| 372 } | 371 } |
| 373 #endif | 372 #endif |
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