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Side by Side Diff: src/core/SkImageFilter.cpp

Issue 1388113002: Bye bye processor data manager (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: remove files Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkImageFilter.h" 8 #include "SkImageFilter.h"
9 9
10 #include "SkBitmap.h" 10 #include "SkBitmap.h"
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300 bool SkImageFilter::affectsTransparentBlack() const { 300 bool SkImageFilter::affectsTransparentBlack() const {
301 return false; 301 return false;
302 } 302 }
303 303
304 bool SkImageFilter::onFilterImage(Proxy*, const SkBitmap&, const Context&, 304 bool SkImageFilter::onFilterImage(Proxy*, const SkBitmap&, const Context&,
305 SkBitmap*, SkIPoint*) const { 305 SkBitmap*, SkIPoint*) const {
306 return false; 306 return false;
307 } 307 }
308 308
309 bool SkImageFilter::canFilterImageGPU() const { 309 bool SkImageFilter::canFilterImageGPU() const {
310 return this->asFragmentProcessor(nullptr, nullptr, nullptr, SkMatrix::I(), S kIRect()); 310 return this->asFragmentProcessor(nullptr, nullptr, SkMatrix::I(), SkIRect()) ;
311 } 311 }
312 312
313 bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Cont ext& ctx, 313 bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Cont ext& ctx,
314 SkBitmap* result, SkIPoint* offset) const { 314 SkBitmap* result, SkIPoint* offset) const {
315 #if SK_SUPPORT_GPU 315 #if SK_SUPPORT_GPU
316 SkBitmap input = src; 316 SkBitmap input = src;
317 SkASSERT(fInputCount == 1); 317 SkASSERT(fInputCount == 1);
318 SkIPoint srcOffset = SkIPoint::Make(0, 0); 318 SkIPoint srcOffset = SkIPoint::Make(0, 0);
319 if (this->getInput(0) && 319 if (this->getInput(0) &&
320 !this->getInput(0)->getInputResultGPU(proxy, src, ctx, &input, &srcOffse t)) { 320 !this->getInput(0)->getInputResultGPU(proxy, src, ctx, &input, &srcOffse t)) {
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343 // setup new clip 343 // setup new clip
344 GrClip clip(dstRect); 344 GrClip clip(dstRect);
345 345
346 GrFragmentProcessor* fp; 346 GrFragmentProcessor* fp;
347 offset->fX = bounds.left(); 347 offset->fX = bounds.left();
348 offset->fY = bounds.top(); 348 offset->fY = bounds.top();
349 bounds.offset(-srcOffset); 349 bounds.offset(-srcOffset);
350 SkMatrix matrix(ctx.ctm()); 350 SkMatrix matrix(ctx.ctm());
351 matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.to p())); 351 matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.to p()));
352 GrPaint paint; 352 GrPaint paint;
353 if (this->asFragmentProcessor(&fp, paint.getProcessorDataManager(), srcTextu re, matrix, bounds)) { 353 if (this->asFragmentProcessor(&fp, srcTexture, matrix, bounds)) {
354 SkASSERT(fp); 354 SkASSERT(fp);
355 paint.addColorFragmentProcessor(fp)->unref(); 355 paint.addColorFragmentProcessor(fp)->unref();
356 356
357 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext()); 357 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext());
358 if (drawContext) { 358 if (drawContext) {
359 drawContext->drawNonAARectToRect(dst->asRenderTarget(), clip, paint, SkMatrix::I(), 359 drawContext->drawNonAARectToRect(dst->asRenderTarget(), clip, paint, SkMatrix::I(),
360 dstRect, srcRect); 360 dstRect, srcRect);
361 361
362 WrapTexture(dst, bounds.width(), bounds.height(), result); 362 WrapTexture(dst, bounds.width(), bounds.height(), result);
363 return true; 363 return true;
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421 bounds.join(rect); 421 bounds.join(rect);
422 } 422 }
423 } 423 }
424 424
425 // don't modify dst until now, so we don't accidentally change it in the 425 // don't modify dst until now, so we don't accidentally change it in the
426 // loop, but then return false on the next filter. 426 // loop, but then return false on the next filter.
427 *dst = bounds; 427 *dst = bounds;
428 return true; 428 return true;
429 } 429 }
430 430
431 bool SkImageFilter::asFragmentProcessor(GrFragmentProcessor**, GrProcessorDataMa nager*, GrTexture*, 431 bool SkImageFilter::asFragmentProcessor(GrFragmentProcessor**, GrTexture*,
432 const SkMatrix&, const SkIRect&) const { 432 const SkMatrix&, const SkIRect&) const {
433 return false; 433 return false;
434 } 434 }
435 435
436 SkImageFilter* SkImageFilter::CreateMatrixFilter(const SkMatrix& matrix, 436 SkImageFilter* SkImageFilter::CreateMatrixFilter(const SkMatrix& matrix,
437 SkFilterQuality filterQuality, 437 SkFilterQuality filterQuality,
438 SkImageFilter* input) { 438 SkImageFilter* input) {
439 return SkMatrixImageFilter::Create(matrix, filterQuality, input); 439 return SkMatrixImageFilter::Create(matrix, filterQuality, input);
440 } 440 }
441 441
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590 } 590 }
591 return dev; 591 return dev;
592 } 592 }
593 593
594 bool SkImageFilter::Proxy::filterImage(const SkImageFilter* filter, const SkBitm ap& src, 594 bool SkImageFilter::Proxy::filterImage(const SkImageFilter* filter, const SkBitm ap& src,
595 const SkImageFilter::Context& ctx, 595 const SkImageFilter::Context& ctx,
596 SkBitmap* result, SkIPoint* offset) { 596 SkBitmap* result, SkIPoint* offset) {
597 return fDevice->filterImage(filter, src, ctx, result, offset); 597 return fDevice->filterImage(filter, src, ctx, result, offset);
598 } 598 }
599 599
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