Index: mojo/edk/system/child_token_serializer_win.h |
diff --git a/mojo/edk/system/child_token_serializer_win.h b/mojo/edk/system/child_token_serializer_win.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..abc9c8c778672577b94d0a9fa15ad65b8571bc9b |
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+++ b/mojo/edk/system/child_token_serializer_win.h |
@@ -0,0 +1,60 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MOJO_EDK_SYSTEM_CHILD_TOKEN_SERIALIZER_WIN_H_ |
+#define MOJO_EDK_SYSTEM_CHILD_TOKEN_SERIALIZER_WIN_H_ |
+ |
+#include "base/memory/singleton.h" |
+#include "base/synchronization/lock_impl.h" |
+#include "mojo/edk/embedder/scoped_platform_handle.h" |
+#include "mojo/edk/system/system_impl_export.h" |
+#include "mojo/edk/system/token_serializer_win.h" |
+ |
+namespace mojo { |
+namespace edk { |
+struct TokenSerializerMessage; |
+ |
+// An implementation of TokenSerializer used in (sandboxed) child processes. It |
+// talks over sync IPCs to the (unsandboxed) parent process (specifically, |
+// ParentTokenSerializer) to convert handles to tokens and vice versa. |
+class MOJO_SYSTEM_IMPL_EXPORT ChildTokenSerializer : public TokenSerializer { |
+ public: |
+ static ChildTokenSerializer* GetInstance(); |
+ |
+ // Passes the platform handle that is used to talk to ParentTokenSerializer. |
+ void SetParentTokenSerializerHandle(ScopedPlatformHandle handle); |
+ |
+ // TokenSerializer implementation: |
+ void CreatePlatformChannelPair(ScopedPlatformHandle* server, |
+ ScopedPlatformHandle* client) override; |
+ void HandleToToken(const PlatformHandle* platform_handles, |
+ size_t count, |
+ uint64_t* tokens) override; |
+ void TokenToHandle(const uint64_t* tokens, |
+ size_t count, |
+ PlatformHandle* handles) override; |
+ |
+ private: |
+ friend struct base::DefaultSingletonTraits<ChildTokenSerializer>; |
+ |
+ ChildTokenSerializer(); |
+ ~ChildTokenSerializer() override; |
+ |
+ // Helper method to write the given message and read back the result. |
+ bool WriteAndReadResponse(TokenSerializerMessage* message, |
+ void* response, |
+ uint32_t response_size); |
+ |
+ // Guards access to below. |
+ // We use LockImpl instead of Lock because the latter adds thread checking |
+ // that we don't want (since we lock in the constructor and unlock on another |
+ // thread. |
+ base::internal::LockImpl lock_; |
+ ScopedPlatformHandle handle_; |
+}; |
+ |
+} // namespace edk |
+} // namespace mojo |
+ |
+#endif // MOJO_EDK_SYSTEM_CHILD_TOKEN_SERIALIZER_WIN_H_ |