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Side by Side Diff: third_party/WebKit/Source/core/layout/PaintInvalidationState.h

Issue 1387923002: LayoutObject::invalidatePaintIfNeededForSynchronizedPainting() and plumbing (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PaintInvalidationState_h 5 #ifndef PaintInvalidationState_h
6 #define PaintInvalidationState_h 6 #define PaintInvalidationState_h
7 7
8 #include "platform/geometry/LayoutRect.h" 8 #include "platform/geometry/LayoutRect.h"
9 #include "platform/transforms/AffineTransform.h" 9 #include "platform/transforms/AffineTransform.h"
10 #include "wtf/Allocator.h" 10 #include "wtf/Allocator.h"
11 #include "wtf/Noncopyable.h" 11 #include "wtf/Noncopyable.h"
12 12
13 namespace blink { 13 namespace blink {
14 14
15 class LayoutBoxModelObject; 15 class LayoutBoxModelObject;
16 class LayoutObject; 16 class LayoutObject;
17 class LayoutSVGModelObject; 17 class LayoutSVGModelObject;
18 class LayoutView; 18 class LayoutView;
19 19
20 class PaintInvalidationState { 20 class PaintInvalidationState {
21 STACK_ALLOCATED(); 21 ALLOW_ONLY_INLINE_ALLOCATION();
22 WTF_MAKE_NONCOPYABLE(PaintInvalidationState); 22 WTF_MAKE_NONCOPYABLE(PaintInvalidationState);
23 public: 23 public:
24 PaintInvalidationState(PaintInvalidationState& next, LayoutBoxModelObject& l ayoutObject, const LayoutBoxModelObject& paintInvalidationContainer); 24 PaintInvalidationState(PaintInvalidationState& next, LayoutBoxModelObject& l ayoutObject, const LayoutBoxModelObject& paintInvalidationContainer);
25 PaintInvalidationState(PaintInvalidationState& next, const LayoutSVGModelObj ect& layoutObject); 25 PaintInvalidationState(PaintInvalidationState& next, const LayoutSVGModelObj ect& layoutObject);
26 26
27 PaintInvalidationState(const LayoutView& layoutView, Vector<LayoutObject*>& pendingDelayedPaintInvalidations) 27 PaintInvalidationState(const LayoutView& layoutView, Vector<LayoutObject*>& pendingDelayedPaintInvalidations)
28 : PaintInvalidationState(layoutView, pendingDelayedPaintInvalidations, n ullptr) { } 28 : PaintInvalidationState(layoutView, pendingDelayedPaintInvalidations, n ullptr) { }
29 PaintInvalidationState(const LayoutView& layoutView, PaintInvalidationState& ownerPaintInvalidationState) 29 PaintInvalidationState(const LayoutView& layoutView, PaintInvalidationState& ownerPaintInvalidationState)
30 : PaintInvalidationState(layoutView, ownerPaintInvalidationState.m_pendi ngDelayedPaintInvalidations, &ownerPaintInvalidationState) { } 30 : PaintInvalidationState(layoutView, ownerPaintInvalidationState.m_pendi ngDelayedPaintInvalidations, &ownerPaintInvalidationState) { }
31 31
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77 // SVG root to the userspace _before_ the relevant element. Combining this 77 // SVG root to the userspace _before_ the relevant element. Combining this
78 // with |m_paintOffset| yields the "final" offset. 78 // with |m_paintOffset| yields the "final" offset.
79 OwnPtr<AffineTransform> m_svgTransform; 79 OwnPtr<AffineTransform> m_svgTransform;
80 80
81 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations; 81 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations;
82 }; 82 };
83 83
84 } // namespace blink 84 } // namespace blink
85 85
86 #endif // PaintInvalidationState_h 86 #endif // PaintInvalidationState_h
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