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Side by Side Diff: third_party/WebKit/Source/modules/webgl/OESVertexArrayObject.idl

Issue 1387743002: Fixed expando-loss.html test. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Addressed review feedback from haraken. Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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26 [ 26 [
27 DoNotCheckConstants, 27 DoNotCheckConstants,
28 NoInterfaceObject, 28 NoInterfaceObject,
29 TypeChecking=Interface, 29 TypeChecking=Interface,
30 GarbageCollected, 30 GarbageCollected,
31 SetWrapperReferenceFrom=canvas, 31 SetWrapperReferenceFrom=canvas,
32 ] interface OESVertexArrayObject { 32 ] interface OESVertexArrayObject {
33 const unsigned long VERTEX_ARRAY_BINDING_OES = 0x85B5; 33 const unsigned long VERTEX_ARRAY_BINDING_OES = 0x85B5;
34 34
35 WebGLVertexArrayObjectOES createVertexArrayOES(); 35 WebGLVertexArrayObjectOES createVertexArrayOES();
36 void deleteVertexArrayOES([Default=Undefined] optional WebGLVertexArrayObjec tOES? arrayObject); 36 [CallWith=ScriptState] void deleteVertexArrayOES([Default=Undefined] optiona l WebGLVertexArrayObjectOES? arrayObject);
37 boolean isVertexArrayOES([Default=Undefined] optional WebGLVertexArrayObject OES? arrayObject); 37 boolean isVertexArrayOES([Default=Undefined] optional WebGLVertexArrayObject OES? arrayObject);
38 void bindVertexArrayOES([Default=Undefined] optional WebGLVertexArrayObjectO ES? arrayObject); 38 [CallWith=ScriptState] void bindVertexArrayOES([Default=Undefined] optional WebGLVertexArrayObjectOES? arrayObject);
39 }; 39 };
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