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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_RENDERER_MEDIA_CAST_SESSION_H_ | 5 #ifndef CHROME_RENDERER_MEDIA_CAST_SESSION_H_ |
6 #define CHROME_RENDERER_MEDIA_CAST_SESSION_H_ | 6 #define CHROME_RENDERER_MEDIA_CAST_SESSION_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "base/callback.h" | 11 #include "base/callback.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "net/base/ip_endpoint.h" | 14 #include "net/base/ip_endpoint.h" |
15 | 15 |
16 namespace base { | 16 namespace base { |
17 class MessageLoopProxy; | 17 class MessageLoopProxy; |
18 } // namespace base | 18 } // namespace base |
19 | 19 |
20 namespace media { | 20 namespace media { |
21 class VideoFrame; | 21 class VideoFrame; |
22 namespace cast { | 22 namespace cast { |
23 class FrameInput; | 23 class FrameInput; |
24 struct AudioSenderConfig; | 24 struct AudioSenderConfig; |
25 struct VideoSenderConfig; | 25 struct VideoSenderConfig; |
26 } // namespace cast | 26 } // namespace cast |
27 } // namespace media | 27 } // namespace media |
28 | 28 |
29 namespace content{ | 29 namespace content { |
30 class P2PSocketClient; | 30 class P2PSocketClient; |
31 } // namespace content | 31 } // namespace content |
32 | 32 |
33 class CastSessionDelegate; | 33 class CastSessionDelegate; |
34 | 34 |
35 // This class represents a Cast session and allows the session to be | 35 // This class represents a Cast session and allows the session to be |
36 // configured on the main thread. Actual work is forwarded to | 36 // configured on the main thread. Actual work is forwarded to |
37 // CastSessionDelegate on the IO thread. | 37 // CastSessionDelegate on the IO thread. |
38 class CastSession : public base::RefCounted<CastSession> { | 38 class CastSession : public base::RefCounted<CastSession> { |
39 public: | 39 public: |
40 typedef | 40 typedef |
41 base::Callback<void(const scoped_refptr<media::cast::FrameInput>&)> | 41 base::Callback<void(const scoped_refptr<media::cast::FrameInput>&)> |
42 FrameInputAvailableCallback; | 42 FrameInputAvailableCallback; |
43 typedef base::Callback<void(const std::vector<char>&)> SendPacketCallback; | 43 typedef base::Callback<void(const std::vector<char>&)> SendPacketCallback; |
44 | 44 |
45 CastSession(); | 45 CastSession(); |
46 | 46 |
47 // Start encoding of audio and video using the provided configuration. | 47 // Start encoding of audio and video using the provided configuration. |
48 // | 48 // |
49 // When Cast sender is started and ready to be used | 49 // When Cast sender is started and ready to be used |
50 // media::cast::FrameInput will be given through the callback. The | 50 // media::cast::FrameInput will be given through the callback. The |
51 // callback will be made on the main thread. | 51 // callback will be made on the main thread. |
52 void StartAudio(const media::cast::AudioSenderConfig& config, | 52 void StartAudio(const media::cast::AudioSenderConfig& config, |
53 const FrameInputAvailableCallback& callback); | 53 const FrameInputAvailableCallback& callback); |
54 void StartVideo(const media::cast::VideoSenderConfig& config, | 54 void StartVideo(const media::cast::VideoSenderConfig& config, |
55 const FrameInputAvailableCallback& callback); | 55 const FrameInputAvailableCallback& callback); |
| 56 void StartUDP(const net::IPEndPoint& local_endpoint, |
| 57 const net::IPEndPoint& remote_endpoint); |
56 | 58 |
57 private: | 59 private: |
58 friend class base::RefCounted<CastSession>; | 60 friend class base::RefCounted<CastSession>; |
59 virtual ~CastSession(); | 61 virtual ~CastSession(); |
60 | 62 |
61 // This member should never be dereferenced on the main thread. | 63 // This member should never be dereferenced on the main thread. |
62 // CastSessionDelegate lives only on the IO thread. It is always | 64 // CastSessionDelegate lives only on the IO thread. It is always |
63 // safe to post task on the IO thread to access CastSessionDelegate | 65 // safe to post task on the IO thread to access CastSessionDelegate |
64 // because it is owned by this object. | 66 // because it is owned by this object. |
65 scoped_ptr<CastSessionDelegate> delegate_; | 67 scoped_ptr<CastSessionDelegate> delegate_; |
66 | 68 |
67 // Proxy to the IO message loop. | 69 // Proxy to the IO message loop. |
68 const scoped_refptr<base::MessageLoopProxy> io_message_loop_proxy_; | 70 const scoped_refptr<base::MessageLoopProxy> io_message_loop_proxy_; |
69 | 71 |
70 DISALLOW_COPY_AND_ASSIGN(CastSession); | 72 DISALLOW_COPY_AND_ASSIGN(CastSession); |
71 }; | 73 }; |
72 | 74 |
73 #endif // CHROME_RENDERER_MEDIA_CAST_SESSION_H_ | 75 #endif // CHROME_RENDERER_MEDIA_CAST_SESSION_H_ |
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