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Issue 1387283002: cc: Remove redundant is_overlay arguments (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Undo changes on overlay_strategy_single_on_top.cc Created 5 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/quads/texture_draw_quad.h" 5 #include "cc/quads/texture_draw_quad.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "base/trace_event/trace_event_argument.h" 8 #include "base/trace_event/trace_event_argument.h"
9 #include "base/values.h" 9 #include "base/values.h"
10 #include "cc/base/math_util.h" 10 #include "cc/base/math_util.h"
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
53 this->nearest_neighbor = nearest_neighbor; 53 this->nearest_neighbor = nearest_neighbor;
54 } 54 }
55 55
56 void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state, 56 void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
57 const gfx::Rect& rect, 57 const gfx::Rect& rect,
58 const gfx::Rect& opaque_rect, 58 const gfx::Rect& opaque_rect,
59 const gfx::Rect& visible_rect, 59 const gfx::Rect& visible_rect,
60 bool needs_blending, 60 bool needs_blending,
61 unsigned resource_id, 61 unsigned resource_id,
62 gfx::Size resource_size_in_pixels, 62 gfx::Size resource_size_in_pixels,
63 bool allow_overlay,
64 bool premultiplied_alpha, 63 bool premultiplied_alpha,
65 const gfx::PointF& uv_top_left, 64 const gfx::PointF& uv_top_left,
66 const gfx::PointF& uv_bottom_right, 65 const gfx::PointF& uv_bottom_right,
67 SkColor background_color, 66 SkColor background_color,
68 const float vertex_opacity[4], 67 const float vertex_opacity[4],
69 bool y_flipped, 68 bool y_flipped,
70 bool nearest_neighbor) { 69 bool nearest_neighbor) {
71 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, 70 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect,
72 opaque_rect, visible_rect, needs_blending); 71 opaque_rect, visible_rect, needs_blending);
73 resources.ids[kResourceIdIndex] = resource_id; 72 resources.ids[kResourceIdIndex] = resource_id;
74 overlay_resources.size_in_pixels[kResourceIdIndex] = resource_size_in_pixels; 73 overlay_resources.size_in_pixels[kResourceIdIndex] = resource_size_in_pixels;
75 overlay_resources.allow_overlay[kResourceIdIndex] = allow_overlay;
76 resources.count = 1; 74 resources.count = 1;
77 this->premultiplied_alpha = premultiplied_alpha; 75 this->premultiplied_alpha = premultiplied_alpha;
78 this->uv_top_left = uv_top_left; 76 this->uv_top_left = uv_top_left;
79 this->uv_bottom_right = uv_bottom_right; 77 this->uv_bottom_right = uv_bottom_right;
80 this->background_color = background_color; 78 this->background_color = background_color;
81 this->vertex_opacity[0] = vertex_opacity[0]; 79 this->vertex_opacity[0] = vertex_opacity[0];
82 this->vertex_opacity[1] = vertex_opacity[1]; 80 this->vertex_opacity[1] = vertex_opacity[1];
83 this->vertex_opacity[2] = vertex_opacity[2]; 81 this->vertex_opacity[2] = vertex_opacity[2];
84 this->vertex_opacity[3] = vertex_opacity[3]; 82 this->vertex_opacity[3] = vertex_opacity[3];
85 this->y_flipped = y_flipped; 83 this->y_flipped = y_flipped;
(...skipping 17 matching lines...) Expand all
103 value->BeginArray("vertex_opacity"); 101 value->BeginArray("vertex_opacity");
104 for (size_t i = 0; i < 4; ++i) 102 for (size_t i = 0; i < 4; ++i)
105 value->AppendDouble(vertex_opacity[i]); 103 value->AppendDouble(vertex_opacity[i]);
106 value->EndArray(); 104 value->EndArray();
107 105
108 value->SetBoolean("y_flipped", y_flipped); 106 value->SetBoolean("y_flipped", y_flipped);
109 value->SetBoolean("nearest_neighbor", nearest_neighbor); 107 value->SetBoolean("nearest_neighbor", nearest_neighbor);
110 } 108 }
111 109
112 TextureDrawQuad::OverlayResources::OverlayResources() { 110 TextureDrawQuad::OverlayResources::OverlayResources() {
113 for (size_t i = 0; i < Resources::kMaxResourceIdCount; ++i)
114 allow_overlay[i] = false;
115 } 111 }
116 112
117 } // namespace cc 113 } // namespace cc
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