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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
| 6 | 6 |
| 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
| 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
| 9 | 9 |
| 10 #include <string> | 10 #include <string> |
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| 240 | 240 |
| 241 // Sets the callback for fence sync release and wait calls. The wait call | 241 // Sets the callback for fence sync release and wait calls. The wait call |
| 242 // returns true if the channel is still scheduled. | 242 // returns true if the channel is still scheduled. |
| 243 virtual void SetFenceSyncReleaseCallback( | 243 virtual void SetFenceSyncReleaseCallback( |
| 244 const FenceSyncReleaseCallback& callback) = 0; | 244 const FenceSyncReleaseCallback& callback) = 0; |
| 245 virtual void SetWaitFenceSyncCallback( | 245 virtual void SetWaitFenceSyncCallback( |
| 246 const WaitFenceSyncCallback& callback) = 0; | 246 const WaitFenceSyncCallback& callback) = 0; |
| 247 | 247 |
| 248 virtual void WaitForReadPixels(base::Closure callback) = 0; | 248 virtual void WaitForReadPixels(base::Closure callback) = 0; |
| 249 virtual uint32 GetTextureUploadCount() = 0; | 249 virtual uint32 GetTextureUploadCount() = 0; |
| 250 virtual uint32 GetBackbufferClearBits() { return 0; } | |
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Sami
2015/11/04 11:55:52
Please add the "ForTest" suffix for these to make
RaviKasibhatla
2015/11/04 14:59:40
Done.
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| 251 virtual void ClearBackbufferClearBits() {} | |
| 250 virtual base::TimeDelta GetTotalTextureUploadTime() = 0; | 252 virtual base::TimeDelta GetTotalTextureUploadTime() = 0; |
| 251 virtual base::TimeDelta GetTotalProcessingCommandsTime() = 0; | 253 virtual base::TimeDelta GetTotalProcessingCommandsTime() = 0; |
| 252 virtual void AddProcessingCommandsTime(base::TimeDelta) = 0; | 254 virtual void AddProcessingCommandsTime(base::TimeDelta) = 0; |
| 253 | 255 |
| 254 // Returns true if the context was lost either by GL_ARB_robustness, forced | 256 // Returns true if the context was lost either by GL_ARB_robustness, forced |
| 255 // context loss or command buffer parse error. | 257 // context loss or command buffer parse error. |
| 256 virtual bool WasContextLost() const = 0; | 258 virtual bool WasContextLost() const = 0; |
| 257 | 259 |
| 258 // Returns true if the context was lost specifically by GL_ARB_robustness. | 260 // Returns true if the context was lost specifically by GL_ARB_robustness. |
| 259 virtual bool WasContextLostByRobustnessExtension() const = 0; | 261 virtual bool WasContextLostByRobustnessExtension() const = 0; |
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| 277 bool log_commands_; | 279 bool log_commands_; |
| 278 bool unsafe_es3_apis_enabled_; | 280 bool unsafe_es3_apis_enabled_; |
| 279 | 281 |
| 280 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 282 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
| 281 }; | 283 }; |
| 282 | 284 |
| 283 } // namespace gles2 | 285 } // namespace gles2 |
| 284 } // namespace gpu | 286 } // namespace gpu |
| 285 | 287 |
| 286 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 288 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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