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Unified Diff: chrome/browser/ui/views/frame/immersive_mode_controller_ash_browsertest.cc

Issue 13866026: Adds functionality to anchor widgets to the top-of-window views in immersive mode (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 7 years, 8 months ago
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Index: chrome/browser/ui/views/frame/immersive_mode_controller_ash_browsertest.cc
diff --git a/chrome/browser/ui/views/frame/immersive_mode_controller_ash_browsertest.cc b/chrome/browser/ui/views/frame/immersive_mode_controller_ash_browsertest.cc
index 78b610041cb0fd0ed39acd8fc5e0b6d710f74456..8e48518aa23c0848a36ed63b53e68ea22f673c52 100644
--- a/chrome/browser/ui/views/frame/immersive_mode_controller_ash_browsertest.cc
+++ b/chrome/browser/ui/views/frame/immersive_mode_controller_ash_browsertest.cc
@@ -17,8 +17,10 @@
#include "chrome/browser/ui/app_modal_dialogs/app_modal_dialog_queue.h"
#include "chrome/browser/ui/app_modal_dialogs/javascript_dialog_manager.h"
#include "chrome/browser/ui/browser_commands.h"
+#include "chrome/browser/ui/views/bookmarks/bookmark_bar_view.h"
#include "chrome/browser/ui/views/browser_dialogs.h"
#include "chrome/browser/ui/views/frame/browser_view.h"
+#include "chrome/browser/ui/views/frame/top_container_view.h"
#include "chrome/browser/ui/views/tabs/tab.h"
#include "chrome/browser/ui/views/tabs/tab_strip.h"
#include "chrome/test/base/in_process_browser_test.h"
@@ -404,6 +406,106 @@ IN_PROC_BROWSER_TEST_F(ImmersiveModeControllerAshTest, RevealedLock) {
EXPECT_FALSE(controller->IsRevealed());
}
+// Test how changing the bounds of the top container repositions anchored
+// widgets and how the visibility of anchored widgets affects whether the
+// top-of-window views stay revealed.
+IN_PROC_BROWSER_TEST_F(ImmersiveModeControllerAshTest, AnchoredWidgets) {
+ gfx::Rect kInitialBounds(100, 100, 100, 100);
+
+ ui::ScopedAnimationDurationScaleMode zero_duration_mode(
+ ui::ScopedAnimationDurationScaleMode::ZERO_DURATION);
+ BookmarkBarView::DisableAnimationsForTesting(true);
+ ASSERT_TRUE(chrome::UseImmersiveFullscreen());
+ chrome::ToggleFullscreenMode(browser());
+
+ BrowserView* browser_view = static_cast<BrowserView*>(browser()->window());
+ ImmersiveModeControllerAsh* controller =
+ static_cast<ImmersiveModeControllerAsh*>(
+ browser_view->immersive_mode_controller());
James Cook 2013/04/09 22:22:03 Consider asserting that immersive mode is enabled,
+
+ views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
+ params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
+ params.bounds = kInitialBounds;
+ views::Widget anchored_widget;
+ anchored_widget.Init(params);
+
+ // 1) Test that an anchored widget does not cause the top-of-window views to
+ // reveal but instead prolongs the duration of the reveal till either the
+ // widget is unanchored or is hidden.
+ EXPECT_FALSE(controller->IsRevealed());
+
+ anchored_widget.Show();
+ controller->AnchorWidgetToTopContainer(&anchored_widget, 10);
+
+ // Anchoring a widget should not cause the top-of-window views to reveal.
+ EXPECT_FALSE(controller->IsRevealed());
+
+ controller->StartRevealForTest(true);
+ EXPECT_TRUE(controller->IsRevealed());
+
+ // Once the top-of-window views are revealed, the top-of-window views should
+ // stay revealed as long as there is a visible anchored widget (or something
+ // else like the mouse hover is keeping the top-of-window views revealed).
+ controller->SetMouseHoveredForTest(false);
+ EXPECT_TRUE(controller->IsRevealed());
+ anchored_widget.Hide();
+ EXPECT_FALSE(controller->IsRevealed());
+
+ anchored_widget.Show();
+ EXPECT_FALSE(controller->IsRevealed());
+ controller->StartRevealForTest(true);
+ EXPECT_TRUE(controller->IsRevealed());
+
+ controller->UnanchorWidgetFromTopContainer(&anchored_widget);
+ EXPECT_TRUE(controller->IsRevealed());
+ controller->SetMouseHoveredForTest(false);
+ EXPECT_FALSE(controller->IsRevealed());
+
+ // 2) Test that the anchored widget is repositioned to |y_offset| below
+ // the bottom of the top container when the top container bounds are changed.
+ //
+ // Make sure that the bookmark bar is hidden.
+ ui_test_utils::WaitForBookmarkModelToLoad(
+ BookmarkModelFactory::GetForProfile(browser()->profile()));
+ if (browser_view->IsBookmarkBarVisible())
+ chrome::ExecuteCommand(browser(), IDC_SHOW_BOOKMARK_BAR);
+ EXPECT_FALSE(browser_view->IsBookmarkBarVisible());
+
+ anchored_widget.SetBounds(kInitialBounds);
+
+ // Anchoring the widget should adjust the top-of-window bounds.
+ controller->AnchorWidgetToTopContainer(&anchored_widget, 10);
+ gfx::Rect bounds1 = anchored_widget.GetWindowBoundsInScreen();
+ EXPECT_EQ(bounds1.y(),
+ browser_view->top_container()->GetBoundsInScreen().bottom() + 10);
+ EXPECT_EQ(kInitialBounds.x(), bounds1.x());
+ EXPECT_EQ(kInitialBounds.size(), bounds1.size());
+
+
James Cook 2013/04/09 22:22:03 nit: one blank line
+ controller->StartRevealForTest(true);
+ gfx::Rect bounds2 = anchored_widget.GetWindowBoundsInScreen();
+
+ // The top-of-window bounds changed in the immersive reveal. |anchored_widget|
+ // should have been repositioned.
+ EXPECT_EQ(bounds2.y(),
+ browser_view->top_container()->GetBoundsInScreen().bottom() + 10);
+ EXPECT_EQ(kInitialBounds.x(), bounds2.x());
+ EXPECT_EQ(kInitialBounds.size(), bounds2.size());
+
+ // Showing the bookmark bar changes the top container bounds and should
+ // reposition the anchored widget.
+ chrome::ExecuteCommand(browser(), IDC_SHOW_BOOKMARK_BAR);
+ EXPECT_TRUE(browser_view->IsBookmarkBarVisible());
+ gfx::Rect bounds3 = anchored_widget.GetWindowBoundsInScreen();
+ EXPECT_EQ(bounds3.y(),
+ browser_view->top_container()->GetBoundsInScreen().bottom() + 10);
+ EXPECT_GT(bounds3.y(), bounds2.y());
+ EXPECT_EQ(kInitialBounds.x(), bounds3.x());
+ EXPECT_EQ(kInitialBounds.size(), bounds3.size());
+
+ BookmarkBarView::DisableAnimationsForTesting(false);
+}
James Cook 2013/04/09 22:22:03 Nice test!
+
// Shelf-specific immersive mode tests.
IN_PROC_BROWSER_TEST_F(ImmersiveModeControllerAshTest, ImmersiveShelf) {
ui::ScopedAnimationDurationScaleMode zero_duration_mode(

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