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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 5 #ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ |
6 #define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 6 #define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ |
7 | 7 |
8 #include "chrome/browser/ui/views/frame/immersive_mode_controller.h" | 8 #include "chrome/browser/ui/views/frame/immersive_mode_controller.h" |
9 | 9 |
10 #include "base/timer.h" | 10 #include "base/timer.h" |
11 #include "ui/base/events/event_handler.h" | 11 #include "ui/base/events/event_handler.h" |
12 #include "ui/gfx/native_widget_types.h" | 12 #include "ui/compositor/layer_animation_observer.h" |
13 #include "ui/views/focus/focus_manager.h" | 13 #include "ui/views/focus/focus_manager.h" |
14 #include "ui/views/widget/widget_observer.h" | 14 #include "ui/views/widget/widget_observer.h" |
15 | 15 |
16 class BrowserView; | 16 class BrowserView; |
17 | 17 |
| 18 namespace { |
| 19 class AnchoredWidgetManager; |
| 20 } |
| 21 |
| 22 namespace aura { |
| 23 class Window; |
| 24 } |
| 25 |
| 26 namespace gfx { |
| 27 class Transform; |
| 28 } |
| 29 |
| 30 namespace ui { |
| 31 class Layer; |
| 32 } |
| 33 |
18 namespace views { | 34 namespace views { |
19 class View; | 35 class View; |
20 } | 36 } |
21 | 37 |
22 class ImmersiveModeControllerAsh : public ImmersiveModeController, | 38 class ImmersiveModeControllerAsh : public ImmersiveModeController, |
23 public ui::EventHandler, | 39 public ui::EventHandler, |
| 40 public ui::ImplicitAnimationObserver, |
24 public views::FocusChangeListener, | 41 public views::FocusChangeListener, |
25 public views::WidgetObserver { | 42 public views::WidgetObserver { |
26 public: | 43 public: |
27 ImmersiveModeControllerAsh(); | 44 ImmersiveModeControllerAsh(); |
28 virtual ~ImmersiveModeControllerAsh(); | 45 virtual ~ImmersiveModeControllerAsh(); |
29 | 46 |
30 // These methods are used to increment and decrement |revealed_lock_count_|. | 47 // These methods are used to increment and decrement |revealed_lock_count_|. |
31 // If immersive mode is enabled, a transition from 1 to 0 in | 48 // If immersive mode is enabled, a transition from 1 to 0 in |
32 // |revealed_lock_count_| closes the top-of-window views and a transition | 49 // |revealed_lock_count_| closes the top-of-window views and a transition |
33 // from 0 to 1 in |revealed_lock_count_| reveals the top-of-window views. | 50 // from 0 to 1 in |revealed_lock_count_| reveals the top-of-window views. |
34 void LockRevealedState(); | 51 void LockRevealedState(); |
35 void UnlockRevealedState(); | 52 void UnlockRevealedState(); |
36 | 53 |
| 54 // Shows the reveal view without any animations if immersive mode is enabled. |
| 55 void MaybeRevealWithoutAnimation(); |
| 56 |
37 // ImmersiveModeController overrides: | 57 // ImmersiveModeController overrides: |
38 virtual void Init(BrowserView* browser_view) OVERRIDE; | 58 virtual void Init(BrowserView* browser_view) OVERRIDE; |
39 virtual void SetEnabled(bool enabled) OVERRIDE; | 59 virtual void SetEnabled(bool enabled) OVERRIDE; |
40 virtual bool IsEnabled() const OVERRIDE; | 60 virtual bool IsEnabled() const OVERRIDE; |
41 virtual bool ShouldHideTabIndicators() const OVERRIDE; | 61 virtual bool ShouldHideTabIndicators() const OVERRIDE; |
42 virtual bool ShouldHideTopViews() const OVERRIDE; | 62 virtual bool ShouldHideTopViews() const OVERRIDE; |
43 virtual bool IsRevealed() const OVERRIDE; | 63 virtual bool IsRevealed() const OVERRIDE; |
44 virtual void MaybeStackViewAtTop() OVERRIDE; | 64 virtual void MaybeStackViewAtTop() OVERRIDE; |
45 virtual ImmersiveModeController::RevealedLock* | 65 virtual ImmersiveModeController::RevealedLock* |
46 GetRevealedLock() OVERRIDE WARN_UNUSED_RESULT; | 66 GetRevealedLock() OVERRIDE WARN_UNUSED_RESULT; |
| 67 virtual void AnchorWidgetToTopContainer(views::Widget* widget, |
| 68 int y_offset) OVERRIDE; |
| 69 virtual void UnanchorWidgetFromTopContainer(views::Widget* widget) OVERRIDE; |
| 70 virtual void OnTopContainerBoundsChanged() OVERRIDE; |
47 | 71 |
48 // ui::EventHandler overrides: | 72 // ui::EventHandler overrides: |
49 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; | 73 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; |
50 | 74 |
51 // views::FocusChangeObserver overrides: | 75 // views::FocusChangeObserver overrides: |
52 virtual void OnWillChangeFocus(views::View* focused_before, | 76 virtual void OnWillChangeFocus(views::View* focused_before, |
53 views::View* focused_now) OVERRIDE; | 77 views::View* focused_now) OVERRIDE; |
54 virtual void OnDidChangeFocus(views::View* focused_before, | 78 virtual void OnDidChangeFocus(views::View* focused_before, |
55 views::View* focused_now) OVERRIDE; | 79 views::View* focused_now) OVERRIDE; |
56 | 80 |
57 // views::WidgetObserver overrides: | 81 // views::WidgetObserver overrides: |
58 virtual void OnWidgetDestroying(views::Widget* widget) OVERRIDE; | 82 virtual void OnWidgetDestroying(views::Widget* widget) OVERRIDE; |
59 virtual void OnWidgetActivationChanged(views::Widget* widget, | 83 virtual void OnWidgetActivationChanged(views::Widget* widget, |
60 bool active) OVERRIDE; | 84 bool active) OVERRIDE; |
61 | 85 |
| 86 // ui::ImplicitAnimationObserver override: |
| 87 virtual void OnImplicitAnimationsCompleted() OVERRIDE; |
| 88 |
62 // Testing interface. | 89 // Testing interface. |
63 void SetHideTabIndicatorsForTest(bool hide); | 90 void SetHideTabIndicatorsForTest(bool hide); |
64 void StartRevealForTest(bool hovered); | 91 void StartRevealForTest(bool hovered); |
65 void SetMouseHoveredForTest(bool hovered); | 92 void SetMouseHoveredForTest(bool hovered); |
66 | 93 |
67 private: | 94 private: |
68 enum Animate { | 95 enum Animate { |
69 ANIMATE_NO, | 96 ANIMATE_NO, |
70 ANIMATE_SLOW, | 97 ANIMATE_SLOW, |
71 ANIMATE_FAST, | 98 ANIMATE_FAST, |
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88 // Acquire the mouse revealed lock if it is not already held. | 115 // Acquire the mouse revealed lock if it is not already held. |
89 void AcquireMouseRevealedLock(); | 116 void AcquireMouseRevealedLock(); |
90 | 117 |
91 // Update |focus_revealed_lock_| based on the currently active view and the | 118 // Update |focus_revealed_lock_| based on the currently active view and the |
92 // currently active widget. | 119 // currently active widget. |
93 void UpdateFocusRevealedLock(); | 120 void UpdateFocusRevealedLock(); |
94 | 121 |
95 // Returns the animation duration given |animate|. | 122 // Returns the animation duration given |animate|. |
96 int GetAnimationDuration(Animate animate) const; | 123 int GetAnimationDuration(Animate animate) const; |
97 | 124 |
98 // Reveals the top-of-window views if immersive mode is enabled. | |
99 void MaybeStartReveal(); | |
100 | |
101 // Temporarily reveals the top-of-window views while in immersive mode, | 125 // Temporarily reveals the top-of-window views while in immersive mode, |
102 // hiding them when the cursor exits the area of the top views. If |animate| | 126 // hiding them when the cursor exits the area of the top views. If |animate| |
103 // is not ANIMATE_NO, slides in the view, otherwise shows it immediately. | 127 // is not ANIMATE_NO, slides in the view, otherwise shows it immediately. |
104 void StartReveal(Animate animate); | 128 void MaybeStartReveal(Animate animate); |
105 | 129 |
106 // Enables or disables layer-based painting to allow smooth animations. | 130 // Enables or disables layer-based painting to allow smooth animations. |
107 void EnablePaintToLayer(bool enable); | 131 void EnablePaintToLayer(bool enable); |
108 | 132 |
109 // Updates layout for |browser_view_| including window caption controls and | 133 // Updates layout for |browser_view_| including window caption controls and |
110 // tab strip style |immersive_style|. | 134 // tab strip style |immersive_style|. |
111 void LayoutBrowserView(bool immersive_style); | 135 void LayoutBrowserView(bool immersive_style); |
112 | 136 |
113 // Slides open the reveal view at the top of the screen. | 137 // Called when the animation to slide open the top-of-window views has |
114 void AnimateSlideOpen(int duration_ms); | 138 // completed. |
115 void OnSlideOpenAnimationCompleted(); | 139 void OnSlideOpenAnimationCompleted(); |
116 | 140 |
117 // Hides the top-of-window views if immersive mode is enabled and nothing is | 141 // Hides the top-of-window views if immersive mode is enabled and nothing is |
118 // keeping them revealed. Optionally animates. | 142 // keeping them revealed. Optionally animates. |
119 void MaybeEndReveal(Animate animate); | 143 void MaybeEndReveal(Animate animate); |
120 | 144 |
121 // Hides the top-of-window views. Optionally animates. | 145 // Called when the animation to slide out the top-of-window views has |
122 void EndReveal(Animate animate); | 146 // completed. |
| 147 void OnSlideClosedAnimationCompleted(); |
123 | 148 |
124 // Slide out the reveal view. | 149 // Starts an animation for the top-of-window views and any anchored widgets |
125 void AnimateSlideClosed(int duration_ms); | 150 // of |duration_ms| to |target_transform|. |
126 void OnSlideClosedAnimationCompleted(); | 151 void DoAnimation(const gfx::Transform& target_transform, int duration_ms); |
| 152 |
| 153 // Starts an animation for |layer| of |duration_ms| to |target_transform|. |
| 154 // If non-NULL, sets |observer| to be notified when the animation completes. |
| 155 void DoLayerAnimation(ui::Layer* layer, |
| 156 const gfx::Transform& target_transform, |
| 157 int duration_ms, |
| 158 ui::ImplicitAnimationObserver* observer); |
127 | 159 |
128 // Browser view holding the views to be shown and hidden. Not owned. | 160 // Browser view holding the views to be shown and hidden. Not owned. |
129 BrowserView* browser_view_; | 161 BrowserView* browser_view_; |
130 | 162 |
131 // True when in immersive mode. | 163 // True when in immersive mode. |
132 bool enabled_; | 164 bool enabled_; |
133 | 165 |
134 // State machine for the revealed/closed animations. | 166 // State machine for the revealed/closed animations. |
135 RevealState reveal_state_; | 167 RevealState reveal_state_; |
136 | 168 |
137 int revealed_lock_count_; | 169 int revealed_lock_count_; |
138 | 170 |
139 // True if the miniature "tab indicators" should be hidden in the main browser | 171 // True if the miniature "tab indicators" should be hidden in the main browser |
140 // view when immersive mode is enabled. | 172 // view when immersive mode is enabled. |
141 bool hide_tab_indicators_; | 173 bool hide_tab_indicators_; |
142 | 174 |
143 // Timer to track cursor being held at the top. | 175 // Timer to track cursor being held at the top. |
144 base::OneShotTimer<ImmersiveModeController> top_timer_; | 176 base::OneShotTimer<ImmersiveModeController> top_timer_; |
145 | 177 |
146 // Lock which keeps the top-of-window views revealed based on the current | 178 // Lock which keeps the top-of-window views revealed based on the current |
147 // mouse state. | 179 // mouse state. |
148 scoped_ptr<RevealedLock> mouse_revealed_lock_; | 180 scoped_ptr<RevealedLock> mouse_revealed_lock_; |
149 | 181 |
150 // Lock which keeps the top-of-window views revealed based on the focused view | 182 // Lock which keeps the top-of-window views revealed based on the focused view |
151 // and the active widget. | 183 // and the active widget. |
152 scoped_ptr<RevealedLock> focus_revealed_lock_; | 184 scoped_ptr<RevealedLock> focus_revealed_lock_; |
153 | 185 |
154 // Native window for the browser, needed to clean up observers. | 186 // Native window for the browser, needed to clean up observers. |
155 gfx::NativeWindow native_window_; | 187 aura::Window* native_window_; |
156 | 188 |
157 #if defined(USE_AURA) | |
158 // Observer to disable immersive mode when window leaves the maximized state. | 189 // Observer to disable immersive mode when window leaves the maximized state. |
159 class WindowObserver; | 190 class WindowObserver; |
160 scoped_ptr<WindowObserver> window_observer_; | 191 scoped_ptr<WindowObserver> window_observer_; |
161 #endif | |
162 | 192 |
163 // Animation observers. They must be separate because animations can be | 193 // Manages widgets which are anchored to the top-of-window views. |
164 // aborted and have their observers triggered at any time and the state | 194 scoped_ptr<AnchoredWidgetManager> anchored_widget_manager_; |
165 // machine needs to know which animation completed. | |
166 class AnimationObserver; | |
167 scoped_ptr<AnimationObserver> slide_open_observer_; | |
168 scoped_ptr<AnimationObserver> slide_closed_observer_; | |
169 | 195 |
170 base::WeakPtrFactory<ImmersiveModeControllerAsh> weak_ptr_factory_; | 196 base::WeakPtrFactory<ImmersiveModeControllerAsh> weak_ptr_factory_; |
171 | 197 |
172 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAsh); | 198 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAsh); |
173 }; | 199 }; |
174 | 200 |
175 #endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 201 #endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ |
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