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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 5 #ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ |
6 #define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 6 #define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ |
7 | 7 |
8 #include "chrome/browser/ui/views/frame/immersive_mode_controller.h" | 8 #include "chrome/browser/ui/views/frame/immersive_mode_controller.h" |
9 | 9 |
10 #include "base/timer.h" | 10 #include "base/timer.h" |
11 #include "ui/base/events/event_handler.h" | 11 #include "ui/base/events/event_handler.h" |
12 #include "ui/gfx/native_widget_types.h" | 12 #include "ui/compositor/layer_animation_observer.h" |
13 #include "ui/views/focus/focus_manager.h" | 13 #include "ui/views/focus/focus_manager.h" |
14 #include "ui/views/widget/widget_observer.h" | 14 #include "ui/views/widget/widget_observer.h" |
15 | 15 |
16 class BrowserView; | 16 class BrowserView; |
17 | 17 |
18 namespace { | |
19 class AnchoredWidgetManager; | |
20 } | |
21 | |
22 namespace aura { | |
23 class Window; | |
24 } | |
25 | |
26 namespace gfx { | |
27 class Transform; | |
28 } | |
29 | |
30 namespace ui { | |
31 class Layer; | |
32 } | |
33 | |
18 namespace views { | 34 namespace views { |
19 class View; | 35 class View; |
20 } | 36 } |
21 | 37 |
22 class ImmersiveModeControllerAsh : public ImmersiveModeController, | 38 class ImmersiveModeControllerAsh : public ImmersiveModeController, |
23 public ui::EventHandler, | 39 public ui::EventHandler, |
40 public ui::ImplicitAnimationObserver, | |
24 public views::FocusChangeListener, | 41 public views::FocusChangeListener, |
25 public views::WidgetObserver { | 42 public views::WidgetObserver { |
26 public: | 43 public: |
27 ImmersiveModeControllerAsh(); | 44 ImmersiveModeControllerAsh(); |
28 virtual ~ImmersiveModeControllerAsh(); | 45 virtual ~ImmersiveModeControllerAsh(); |
29 | 46 |
30 // These methods are used to increment and decrement |revealed_lock_count_|. | 47 // These methods are used to increment and decrement |revealed_lock_count_|. |
31 // If immersive mode is enabled, a transition from 1 to 0 in | 48 // If immersive mode is enabled, a transition from 1 to 0 in |
32 // |revealed_lock_count_| closes the top-of-window views and a transition | 49 // |revealed_lock_count_| closes the top-of-window views and a transition |
33 // from 0 to 1 in |revealed_lock_count_| reveals the top-of-window views. | 50 // from 0 to 1 in |revealed_lock_count_| reveals the top-of-window views. |
34 void LockRevealedState(); | 51 void LockRevealedState(); |
35 void UnlockRevealedState(); | 52 void UnlockRevealedState(); |
36 | 53 |
54 // Shows the reveal view without any animations if immersive mode is enabled. | |
55 void MaybeRevealWithoutAnimation(); | |
56 | |
57 // Returns true if the top-of-window views are animating. This differs from | |
58 // when |reveal_state_| is SLIDING_OPEN / SLIDING_CLOSED when the controller | |
59 // is in the process of starting an animation via MaybeStartReveal() / | |
60 // MaybeEndReveal(). is_animating() starts returning true when the animation | |
61 // actually starts instead of at the start of the call to MaybeStartReveal() | |
62 // / MaybeEndReveal(). | |
James Cook
2013/04/09 22:22:03
nit: "// /" looks weird, maybe just say "or"
| |
63 bool is_animating() const { | |
64 return is_animating_; | |
65 } | |
66 | |
37 // ImmersiveModeController overrides: | 67 // ImmersiveModeController overrides: |
38 virtual void Init(BrowserView* browser_view) OVERRIDE; | 68 virtual void Init(BrowserView* browser_view) OVERRIDE; |
39 virtual void SetEnabled(bool enabled) OVERRIDE; | 69 virtual void SetEnabled(bool enabled) OVERRIDE; |
40 virtual bool IsEnabled() const OVERRIDE; | 70 virtual bool IsEnabled() const OVERRIDE; |
41 virtual bool ShouldHideTabIndicators() const OVERRIDE; | 71 virtual bool ShouldHideTabIndicators() const OVERRIDE; |
42 virtual bool ShouldHideTopViews() const OVERRIDE; | 72 virtual bool ShouldHideTopViews() const OVERRIDE; |
43 virtual bool IsRevealed() const OVERRIDE; | 73 virtual bool IsRevealed() const OVERRIDE; |
44 virtual void MaybeStackViewAtTop() OVERRIDE; | 74 virtual void MaybeStackViewAtTop() OVERRIDE; |
45 virtual void MaybeStartReveal() OVERRIDE; | 75 virtual void MaybeStartReveal() OVERRIDE; |
46 virtual void CancelReveal() OVERRIDE; | 76 virtual void CancelReveal() OVERRIDE; |
47 virtual ImmersiveModeController::RevealedLock* | 77 virtual ImmersiveModeController::RevealedLock* |
48 GetRevealedLock() OVERRIDE WARN_UNUSED_RESULT; | 78 GetRevealedLock() OVERRIDE WARN_UNUSED_RESULT; |
79 virtual void AnchorWidgetToTopContainer(views::Widget* widget, | |
80 int y_offset) OVERRIDE; | |
81 virtual void UnanchorWidgetFromTopContainer(views::Widget* widget) OVERRIDE; | |
82 virtual void OnTopContainerBoundsChanged() OVERRIDE; | |
49 | 83 |
50 // ui::EventHandler overrides: | 84 // ui::EventHandler overrides: |
51 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; | 85 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; |
52 | 86 |
53 // views::FocusChangeObserver overrides: | 87 // views::FocusChangeObserver overrides: |
54 virtual void OnWillChangeFocus(views::View* focused_before, | 88 virtual void OnWillChangeFocus(views::View* focused_before, |
55 views::View* focused_now) OVERRIDE; | 89 views::View* focused_now) OVERRIDE; |
56 virtual void OnDidChangeFocus(views::View* focused_before, | 90 virtual void OnDidChangeFocus(views::View* focused_before, |
57 views::View* focused_now) OVERRIDE; | 91 views::View* focused_now) OVERRIDE; |
58 | 92 |
59 // views::WidgetObserver overrides: | 93 // views::WidgetObserver overrides: |
60 virtual void OnWidgetDestroying(views::Widget* widget) OVERRIDE; | 94 virtual void OnWidgetDestroying(views::Widget* widget) OVERRIDE; |
61 virtual void OnWidgetActivationChanged(views::Widget* widget, | 95 virtual void OnWidgetActivationChanged(views::Widget* widget, |
62 bool active) OVERRIDE; | 96 bool active) OVERRIDE; |
63 | 97 |
98 // ui::ImplicitAnimationObserver override: | |
99 virtual void OnImplicitAnimationsCompleted() OVERRIDE; | |
100 | |
64 // Testing interface. | 101 // Testing interface. |
65 void SetHideTabIndicatorsForTest(bool hide); | 102 void SetHideTabIndicatorsForTest(bool hide); |
66 void StartRevealForTest(bool hovered); | 103 void StartRevealForTest(bool hovered); |
67 void SetMouseHoveredForTest(bool hovered); | 104 void SetMouseHoveredForTest(bool hovered); |
68 | 105 |
69 private: | 106 private: |
70 enum Animate { | 107 enum Animate { |
71 ANIMATE_NO, | 108 ANIMATE_NO, |
72 ANIMATE_SLOW, | 109 ANIMATE_SLOW, |
73 ANIMATE_FAST, | 110 ANIMATE_FAST, |
(...skipping 19 matching lines...) Expand all Loading... | |
93 // Update |focus_revealed_lock_| based on the currently active view and the | 130 // Update |focus_revealed_lock_| based on the currently active view and the |
94 // currently active widget. | 131 // currently active widget. |
95 void UpdateFocusRevealedLock(); | 132 void UpdateFocusRevealedLock(); |
96 | 133 |
97 // Returns the animation duration given |animate|. | 134 // Returns the animation duration given |animate|. |
98 int GetAnimationDuration(Animate animate) const; | 135 int GetAnimationDuration(Animate animate) const; |
99 | 136 |
100 // Temporarily reveals the top-of-window views while in immersive mode, | 137 // Temporarily reveals the top-of-window views while in immersive mode, |
101 // hiding them when the cursor exits the area of the top views. If |animate| | 138 // hiding them when the cursor exits the area of the top views. If |animate| |
102 // is not ANIMATE_NO, slides in the view, otherwise shows it immediately. | 139 // is not ANIMATE_NO, slides in the view, otherwise shows it immediately. |
103 void StartReveal(Animate animate); | 140 void MaybeStartReveal(Animate animate); |
104 | 141 |
105 // Enables or disables layer-based painting to allow smooth animations. | 142 // Enables or disables layer-based painting to allow smooth animations. |
106 void EnablePaintToLayer(bool enable); | 143 void EnablePaintToLayer(bool enable); |
107 | 144 |
108 // Updates layout for |browser_view_| including window caption controls and | 145 // Updates layout for |browser_view_| including window caption controls and |
109 // tab strip style |immersive_style|. | 146 // tab strip style |immersive_style|. |
110 void LayoutBrowserView(bool immersive_style); | 147 void LayoutBrowserView(bool immersive_style); |
111 | 148 |
112 // Slides open the reveal view at the top of the screen. | 149 // Called when the animation to slide open the top-of-window views has |
113 void AnimateSlideOpen(int duration_ms); | 150 // completed. |
114 void OnSlideOpenAnimationCompleted(); | 151 void OnSlideOpenAnimationCompleted(); |
115 | 152 |
116 // Hides the top-of-window views if immersive mode is enabled and nothing is | 153 // Hides the top-of-window views if immersive mode is enabled and nothing is |
117 // keeping them revealed. Optionally animates. | 154 // keeping them revealed. Optionally animates. |
118 void MaybeEndReveal(Animate animate); | 155 void MaybeEndReveal(Animate animate); |
119 | 156 |
120 // Hides the top-of-window views. Optionally animates. | 157 // Called when the animation to slide out the top-of-window views has |
121 void EndReveal(Animate animate); | 158 // completed. |
159 void OnSlideClosedAnimationCompleted(); | |
122 | 160 |
123 // Slide out the reveal view. | 161 // Starts an animation for the top-of-window views and any anchored widgets |
124 void AnimateSlideClosed(int duration_ms); | 162 // of |duration_ms| to |target_transform|. |
125 void OnSlideClosedAnimationCompleted(); | 163 void DoAnimation(const gfx::Transform& target_transform, int duration_ms); |
164 | |
165 // Starts an animation for |layer| of |duration_ms| to |target_transform|. | |
166 // If non-NULL, sets |observer| to be notified when the animation completes. | |
167 void DoAnimation(ui::Layer* layer, | |
James Cook
2013/04/09 22:22:03
Consider calling this DoLayerAnimation or some oth
| |
168 const gfx::Transform& target_transform, | |
169 int duration_ms, | |
170 ui::ImplicitAnimationObserver* observer); | |
126 | 171 |
127 // Browser view holding the views to be shown and hidden. Not owned. | 172 // Browser view holding the views to be shown and hidden. Not owned. |
128 BrowserView* browser_view_; | 173 BrowserView* browser_view_; |
129 | 174 |
130 // True when in immersive mode. | 175 // True when in immersive mode. |
131 bool enabled_; | 176 bool enabled_; |
132 | 177 |
133 // State machine for the revealed/closed animations. | 178 // State machine for the revealed/closed animations. |
134 RevealState reveal_state_; | 179 RevealState reveal_state_; |
135 | 180 |
181 bool is_animating_; | |
182 | |
136 int revealed_lock_count_; | 183 int revealed_lock_count_; |
137 | 184 |
138 // True if the miniature "tab indicators" should be hidden in the main browser | 185 // True if the miniature "tab indicators" should be hidden in the main browser |
139 // view when immersive mode is enabled. | 186 // view when immersive mode is enabled. |
140 bool hide_tab_indicators_; | 187 bool hide_tab_indicators_; |
141 | 188 |
142 // Timer to track cursor being held at the top. | 189 // Timer to track cursor being held at the top. |
143 base::OneShotTimer<ImmersiveModeController> top_timer_; | 190 base::OneShotTimer<ImmersiveModeController> top_timer_; |
144 | 191 |
145 // Lock which keeps the top-of-window views revealed based on the current | 192 // Lock which keeps the top-of-window views revealed based on the current |
146 // mouse state. | 193 // mouse state. |
147 scoped_ptr<RevealedLock> mouse_revealed_lock_; | 194 scoped_ptr<RevealedLock> mouse_revealed_lock_; |
148 | 195 |
149 // Lock which keeps the top-of-window views revealed based on the focused view | 196 // Lock which keeps the top-of-window views revealed based on the focused view |
150 // and the active widget. | 197 // and the active widget. |
151 scoped_ptr<RevealedLock> focus_revealed_lock_; | 198 scoped_ptr<RevealedLock> focus_revealed_lock_; |
152 | 199 |
153 // Native window for the browser, needed to clean up observers. | 200 // Native window for the browser, needed to clean up observers. |
154 gfx::NativeWindow native_window_; | 201 aura::Window* native_window_; |
James Cook
2013/04/09 22:22:03
Thanks for cleaning these up.
| |
155 | 202 |
156 #if defined(USE_AURA) | |
157 // Observer to disable immersive mode when window leaves the maximized state. | 203 // Observer to disable immersive mode when window leaves the maximized state. |
158 class WindowObserver; | 204 class WindowObserver; |
159 scoped_ptr<WindowObserver> window_observer_; | 205 scoped_ptr<WindowObserver> window_observer_; |
160 #endif | |
161 | 206 |
162 // Animation observers. They must be separate because animations can be | 207 // Manages widgets which are anchored to the top-of-window views. |
163 // aborted and have their observers triggered at any time and the state | 208 scoped_ptr<AnchoredWidgetManager> anchored_widget_manager_; |
164 // machine needs to know which animation completed. | |
165 class AnimationObserver; | |
166 scoped_ptr<AnimationObserver> slide_open_observer_; | |
167 scoped_ptr<AnimationObserver> slide_closed_observer_; | |
168 | 209 |
169 base::WeakPtrFactory<ImmersiveModeControllerAsh> weak_ptr_factory_; | 210 base::WeakPtrFactory<ImmersiveModeControllerAsh> weak_ptr_factory_; |
170 | 211 |
171 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAsh); | 212 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAsh); |
172 }; | 213 }; |
173 | 214 |
174 #endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 215 #endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ |
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