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Side by Side Diff: src/gpu/GrDrawTarget.cpp

Issue 1386463004: Incrementally flush GrDrawTarget (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweaks Created 5 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrDrawTarget.h" 9 #include "GrDrawTarget.h"
10 10
(...skipping 17 matching lines...) Expand all
28 #include "batches/GrRectBatchFactory.h" 28 #include "batches/GrRectBatchFactory.h"
29 #include "batches/GrStencilPathBatch.h" 29 #include "batches/GrStencilPathBatch.h"
30 30
31 #include "SkStrokeRec.h" 31 #include "SkStrokeRec.h"
32 32
33 //////////////////////////////////////////////////////////////////////////////// 33 ////////////////////////////////////////////////////////////////////////////////
34 34
35 GrDrawTarget::GrDrawTarget(GrGpu* gpu, GrResourceProvider* resourceProvider) 35 GrDrawTarget::GrDrawTarget(GrGpu* gpu, GrResourceProvider* resourceProvider)
36 : fGpu(SkRef(gpu)) 36 : fGpu(SkRef(gpu))
37 , fResourceProvider(resourceProvider) 37 , fResourceProvider(resourceProvider)
38 , fFlushState(fGpu, fResourceProvider, 0)
38 , fFlushing(false) 39 , fFlushing(false)
39 , fLastFlushToken(0) { 40 , fLastPreparedBatch(0) {
40 // TODO: Stop extracting the context (currently needed by GrClipMaskManager) 41 // TODO: Stop extracting the context (currently needed by GrClipMaskManager)
41 fContext = fGpu->getContext(); 42 fContext = fGpu->getContext();
42 fClipMaskManager.reset(new GrClipMaskManager(this)); 43 fClipMaskManager.reset(new GrClipMaskManager(this));
43 } 44 }
44 45
45 GrDrawTarget::~GrDrawTarget() { 46 GrDrawTarget::~GrDrawTarget() {
46 fGpu->unref(); 47 fGpu->unref();
47 } 48 }
48 49
49 //////////////////////////////////////////////////////////////////////////////// 50 ////////////////////////////////////////////////////////////////////////////////
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104 SkDebugf("Failed to create temporary copy of destination texture.\n"); 105 SkDebugf("Failed to create temporary copy of destination texture.\n");
105 return false; 106 return false;
106 } 107 }
107 SkIPoint dstPoint = {0, 0}; 108 SkIPoint dstPoint = {0, 0};
108 this->copySurface(copy, rt, copyRect, dstPoint); 109 this->copySurface(copy, rt, copyRect, dstPoint);
109 dstTexture->setTexture(copy); 110 dstTexture->setTexture(copy);
110 dstTexture->setOffset(copyRect.fLeft, copyRect.fTop); 111 dstTexture->setOffset(copyRect.fLeft, copyRect.fTop);
111 return true; 112 return true;
112 } 113 }
113 114
115 void GrDrawTarget::prepareN(int N) {
bsalomon 2015/10/02 14:40:17 I'm wondering how helpful this helper function is,
116 SkASSERT(fLastPreparedBatch + N <= fBatches.count());
117
118 int flushTo = fLastPreparedBatch + N;
119
120 // Loop over all batches and generate geometry
121 for (int i = fLastPreparedBatch; i < flushTo; ++i) {
122 fBatches[i]->prepare(&fFlushState);
123 }
124 }
125
114 void GrDrawTarget::flush() { 126 void GrDrawTarget::flush() {
115 if (fFlushing) { 127 if (fFlushing) {
116 return; 128 return;
117 } 129 }
118 fFlushing = true; 130 fFlushing = true;
119 131
120 GrBatchFlushState flushState(fGpu, fResourceProvider, fLastFlushToken); 132 this->prepareN(fBatches.count() - fLastPreparedBatch);
121
122 // Loop over all batches and generate geometry
123 for (int i = 0; i < fBatches.count(); ++i) {
124 fBatches[i]->prepare(&flushState);
125 }
126 133
127 // Upload all data to the GPU 134 // Upload all data to the GPU
128 flushState.preIssueDraws(); 135 fFlushState.preIssueDraws();
129 136
130 // Draw all the generated geometry. 137 // Draw all the generated geometry.
131 for (int i = 0; i < fBatches.count(); ++i) { 138 for (int i = 0; i < fBatches.count(); ++i) {
132 fBatches[i]->draw(&flushState); 139 fBatches[i]->draw(&fFlushState);
133 } 140 }
134 141
135 fLastFlushToken = flushState.lastFlushedToken(); 142 this->reset();
136 143
137 fFlushing = false; 144 fFlushing = false;
138 this->reset();
139 } 145 }
140 146
141 void GrDrawTarget::reset() { 147 void GrDrawTarget::reset() {
148 fLastPreparedBatch = 0;
142 fBatches.reset(); 149 fBatches.reset();
143 } 150 }
144 151
145 void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawBat ch* batch) { 152 void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawBat ch* batch) {
146 // Setup clip 153 // Setup clip
147 GrScissorState scissorState; 154 GrScissorState scissorState;
148 GrPipelineBuilder::AutoRestoreFragmentProcessorState arfps; 155 GrPipelineBuilder::AutoRestoreFragmentProcessorState arfps;
149 GrPipelineBuilder::AutoRestoreStencil ars; 156 GrPipelineBuilder::AutoRestoreStencil ars;
150 if (!fClipMaskManager->setupClipping(pipelineBuilder, &arfps, &ars, &scissor State, 157 if (!fClipMaskManager->setupClipping(pipelineBuilder, &arfps, &ars, &scissor State,
151 &batch->bounds())) { 158 &batch->bounds())) {
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427 ++i; 434 ++i;
428 if (i == maxCandidates) { 435 if (i == maxCandidates) {
429 GrBATCH_INFO("\t\tReached max lookback or beginning of batch arr ay %d\n", i); 436 GrBATCH_INFO("\t\tReached max lookback or beginning of batch arr ay %d\n", i);
430 break; 437 break;
431 } 438 }
432 } 439 }
433 } else { 440 } else {
434 GrBATCH_INFO("\t\tFirstBatch\n"); 441 GrBATCH_INFO("\t\tFirstBatch\n");
435 } 442 }
436 fBatches.push_back().reset(SkRef(batch)); 443 fBatches.push_back().reset(SkRef(batch));
444 if (fBatches.count() > kMaxLookback) {
445 SkASSERT(fBatches.count() - kMaxLookback - fLastPreparedBatch == 1);
446 this->prepareN(1);
447 fLastPreparedBatch++;
448 }
437 } 449 }
438 450
439 /////////////////////////////////////////////////////////////////////////////// 451 ///////////////////////////////////////////////////////////////////////////////
440 452
441 bool GrDrawTarget::installPipelineInDrawBatch(const GrPipelineBuilder* pipelineB uilder, 453 bool GrDrawTarget::installPipelineInDrawBatch(const GrPipelineBuilder* pipelineB uilder,
442 const GrScissorState* scissor, 454 const GrScissorState* scissor,
443 GrDrawBatch* batch) { 455 GrDrawBatch* batch) {
444 GrPipeline::CreateArgs args; 456 GrPipeline::CreateArgs args;
445 args.fPipelineBuilder = pipelineBuilder; 457 args.fPipelineBuilder = pipelineBuilder;
446 args.fCaps = this->caps(); 458 args.fCaps = this->caps();
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458 } 470 }
459 471
460 return true; 472 return true;
461 } 473 }
462 474
463 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) { 475 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) {
464 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); 476 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt);
465 this->recordBatch(batch); 477 this->recordBatch(batch);
466 batch->unref(); 478 batch->unref();
467 } 479 }
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