| Index: ui/gfx/skia_util.cc
|
| diff --git a/ui/gfx/skia_util.cc b/ui/gfx/skia_util.cc
|
| index 162a5ba6bf25f35af7ae53da4c83b92f8e22efc0..50092ab13b6d1cace96df9e0af6eff2379d27bf0 100644
|
| --- a/ui/gfx/skia_util.cc
|
| +++ b/ui/gfx/skia_util.cc
|
| @@ -15,6 +15,7 @@
|
| #include "ui/gfx/rect.h"
|
| #include "ui/gfx/rect_f.h"
|
| #include "ui/gfx/shadow_value.h"
|
| +#include "ui/gfx/transform.h"
|
|
|
| namespace gfx {
|
|
|
| @@ -46,6 +47,19 @@ RectF SkRectToRectF(const SkRect& rect) {
|
| SkScalarToFloat(rect.height()));
|
| }
|
|
|
| +void TransformToFlattenedSkMatrix(const gfx::Transform& transform,
|
| + SkMatrix* flattened) {
|
| + // Convert from 4x4 to 3x3 by dropping the third row and column.
|
| + flattened->set(0, SkDoubleToScalar(transform.matrix().getDouble(0, 0)));
|
| + flattened->set(1, SkDoubleToScalar(transform.matrix().getDouble(0, 1)));
|
| + flattened->set(2, SkDoubleToScalar(transform.matrix().getDouble(0, 3)));
|
| + flattened->set(3, SkDoubleToScalar(transform.matrix().getDouble(1, 0)));
|
| + flattened->set(4, SkDoubleToScalar(transform.matrix().getDouble(1, 1)));
|
| + flattened->set(5, SkDoubleToScalar(transform.matrix().getDouble(1, 3)));
|
| + flattened->set(6, SkDoubleToScalar(transform.matrix().getDouble(3, 0)));
|
| + flattened->set(7, SkDoubleToScalar(transform.matrix().getDouble(3, 1)));
|
| + flattened->set(8, SkDoubleToScalar(transform.matrix().getDouble(3, 3)));
|
| +}
|
|
|
| skia::RefPtr<SkShader> CreateImageRepShader(const gfx::ImageSkiaRep& image_rep,
|
| SkShader::TileMode tile_mode,
|
|
|