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Side by Side Diff: cc/output/gl_renderer.h

Issue 13863015: Add flag for drawing layers to screen with Ganesh (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Use kTopLeft Created 7 years, 7 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_vector.h" 10 #include "cc/base/scoped_ptr_vector.h"
(...skipping 27 matching lines...) Expand all
38 // Class that handles drawing of composited render layers using GL. 38 // Class that handles drawing of composited render layers using GL.
39 class CC_EXPORT GLRenderer 39 class CC_EXPORT GLRenderer
40 : public DirectRenderer, 40 : public DirectRenderer,
41 public NON_EXPORTED_BASE( 41 public NON_EXPORTED_BASE(
42 WebKit::WebGraphicsContext3D:: 42 WebKit::WebGraphicsContext3D::
43 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM) { 43 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM) {
44 public: 44 public:
45 static scoped_ptr<GLRenderer> Create(RendererClient* client, 45 static scoped_ptr<GLRenderer> Create(RendererClient* client,
46 OutputSurface* output_surface, 46 OutputSurface* output_surface,
47 ResourceProvider* resource_provider, 47 ResourceProvider* resource_provider,
48 int highp_threshold_min); 48 int highp_threshold_min,
49 bool use_ganesh);
49 50
50 virtual ~GLRenderer(); 51 virtual ~GLRenderer();
51 52
52 virtual const RendererCapabilities& Capabilities() const OVERRIDE; 53 virtual const RendererCapabilities& Capabilities() const OVERRIDE;
53 54
54 WebKit::WebGraphicsContext3D* Context(); 55 WebKit::WebGraphicsContext3D* Context();
55 56
56 virtual void ViewportChanged() OVERRIDE; 57 virtual void ViewportChanged() OVERRIDE;
57 58
58 // Waits for rendering to finish. 59 // Waits for rendering to finish.
(...skipping 19 matching lines...) Expand all
78 int line); 79 int line);
79 80
80 protected: 81 protected:
81 GLRenderer(RendererClient* client, 82 GLRenderer(RendererClient* client,
82 OutputSurface* output_surface, 83 OutputSurface* output_surface,
83 ResourceProvider* resource_provider, 84 ResourceProvider* resource_provider,
84 int highp_threshold_min); 85 int highp_threshold_min);
85 86
86 bool IsBackbufferDiscarded() const { return is_backbuffer_discarded_; } 87 bool IsBackbufferDiscarded() const { return is_backbuffer_discarded_; }
87 bool Initialize(); 88 bool Initialize();
89 void InitializeGrContext();
88 90
89 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; } 91 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; }
90 const GeometryBinding* SharedGeometry() const { 92 const GeometryBinding* SharedGeometry() const {
91 return shared_geometry_.get(); 93 return shared_geometry_.get();
92 } 94 }
93 95
94 void GetFramebufferPixelsAsync(gfx::Rect rect, 96 void GetFramebufferPixelsAsync(gfx::Rect rect,
95 bool flipped_y, 97 bool flipped_y,
96 CopyRenderPassCallback callback); 98 CopyRenderPassCallback callback);
97 bool GetFramebufferTexture(ScopedResource* resource, gfx::Rect device_rect); 99 bool GetFramebufferTexture(ScopedResource* resource, gfx::Rect device_rect);
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
144 void DrawIOSurfaceQuad(const DrawingFrame* frame, 146 void DrawIOSurfaceQuad(const DrawingFrame* frame,
145 const IOSurfaceDrawQuad* quad); 147 const IOSurfaceDrawQuad* quad);
146 void DrawTileQuad(const DrawingFrame* frame, const TileDrawQuad* quad); 148 void DrawTileQuad(const DrawingFrame* frame, const TileDrawQuad* quad);
147 void DrawContentQuad(const DrawingFrame* frame, 149 void DrawContentQuad(const DrawingFrame* frame,
148 const ContentDrawQuadBase* quad, 150 const ContentDrawQuadBase* quad,
149 ResourceProvider::ResourceId resource_id); 151 ResourceProvider::ResourceId resource_id);
150 void DrawYUVVideoQuad(const DrawingFrame* frame, 152 void DrawYUVVideoQuad(const DrawingFrame* frame,
151 const YUVVideoDrawQuad* quad); 153 const YUVVideoDrawQuad* quad);
152 void DrawPictureQuad(const DrawingFrame* frame, 154 void DrawPictureQuad(const DrawingFrame* frame,
153 const PictureDrawQuad* quad); 155 const PictureDrawQuad* quad);
156 void DrawPictureQuadDirectToBackbuffer(const DrawingFrame* frame,
157 const PictureDrawQuad* quad);
154 158
155 void SetShaderOpacity(float opacity, int alpha_location); 159 void SetShaderOpacity(float opacity, int alpha_location);
156 void SetShaderQuadF(const gfx::QuadF& quad, int quad_location); 160 void SetShaderQuadF(const gfx::QuadF& quad, int quad_location);
157 void DrawQuadGeometry(const DrawingFrame* frame, 161 void DrawQuadGeometry(const DrawingFrame* frame,
158 const gfx::Transform& draw_transform, 162 const gfx::Transform& draw_transform,
159 const gfx::RectF& quad_rect, 163 const gfx::RectF& quad_rect,
160 int matrix_location); 164 int matrix_location);
161 void SetBlendEnabled(bool enabled); 165 void SetBlendEnabled(bool enabled);
162 bool blend_enabled() const { return blend_shadow_; } 166 bool blend_enabled() const { return blend_shadow_; }
163 void SetUseProgram(unsigned program); 167 void SetUseProgram(unsigned program);
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
199 unsigned source_buffer, 203 unsigned source_buffer,
200 uint8_t* dest_pixels, 204 uint8_t* dest_pixels,
201 gfx::Size size, 205 gfx::Size size,
202 bool flipped_y); 206 bool flipped_y);
203 void PassOnSkBitmap( 207 void PassOnSkBitmap(
204 scoped_ptr<SkBitmap> bitmap, 208 scoped_ptr<SkBitmap> bitmap,
205 scoped_ptr<SkAutoLockPixels> lock, 209 scoped_ptr<SkAutoLockPixels> lock,
206 const CopyRenderPassCallback& callback, 210 const CopyRenderPassCallback& callback,
207 bool success); 211 bool success);
208 212
213 void ReinitializeGrCanvas();
214 void ReinitializeGLState();
215
216 bool CanUseGanesh() const;
217
209 // WebKit:: 218 // WebKit::
210 // WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM 219 // WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM
211 // implementation. 220 // implementation.
212 virtual void onMemoryAllocationChanged( 221 virtual void onMemoryAllocationChanged(
213 WebKit::WebGraphicsMemoryAllocation allocation) OVERRIDE; 222 WebKit::WebGraphicsMemoryAllocation allocation) OVERRIDE;
214 void DiscardBackbuffer(); 223 void DiscardBackbuffer();
215 void EnsureBackbuffer(); 224 void EnsureBackbuffer();
216 void EnforceMemoryPolicy(); 225 void EnforceMemoryPolicy();
217 226
218 RendererCapabilities capabilities_; 227 RendererCapabilities capabilities_;
(...skipping 166 matching lines...) Expand 10 before | Expand all | Expand 10 after
385 scoped_ptr<VideoYUVProgram> video_yuv_program_highp_; 394 scoped_ptr<VideoYUVProgram> video_yuv_program_highp_;
386 scoped_ptr<VideoStreamTextureProgram> video_stream_texture_program_highp_; 395 scoped_ptr<VideoStreamTextureProgram> video_stream_texture_program_highp_;
387 396
388 scoped_ptr<DebugBorderProgram> debug_border_program_; 397 scoped_ptr<DebugBorderProgram> debug_border_program_;
389 scoped_ptr<SolidColorProgram> solid_color_program_; 398 scoped_ptr<SolidColorProgram> solid_color_program_;
390 scoped_ptr<SolidColorProgramAA> solid_color_program_aa_; 399 scoped_ptr<SolidColorProgramAA> solid_color_program_aa_;
391 400
392 OutputSurface* output_surface_; 401 OutputSurface* output_surface_;
393 WebKit::WebGraphicsContext3D* context_; 402 WebKit::WebGraphicsContext3D* context_;
394 403
404 skia::RefPtr<class GrContext> gr_context_;
danakj 2013/05/15 20:33:16 need the "class"? I don't see a method with the na
enne (OOO) 2013/05/15 22:34:38 Done.
405 SkAutoTUnref<SkCanvas> sk_canvas_;
danakj 2013/05/15 20:33:16 skia::RefPtr > SkAutoTUnref
enne (OOO) 2013/05/15 22:34:38 Done.
406
395 gfx::Rect swap_buffer_rect_; 407 gfx::Rect swap_buffer_rect_;
396 gfx::Rect scissor_rect_; 408 gfx::Rect scissor_rect_;
397 bool is_viewport_changed_; 409 bool is_viewport_changed_;
398 bool is_backbuffer_discarded_; 410 bool is_backbuffer_discarded_;
399 bool discard_backbuffer_when_not_visible_; 411 bool discard_backbuffer_when_not_visible_;
400 bool is_using_bind_uniform_; 412 bool is_using_bind_uniform_;
401 bool visible_; 413 bool visible_;
402 bool is_scissor_enabled_; 414 bool is_scissor_enabled_;
403 bool blend_shadow_; 415 bool blend_shadow_;
404 unsigned program_shadow_; 416 unsigned program_shadow_;
(...skipping 23 matching lines...) Expand all
428 #if DEBUG_GL_CALLS && !defined(NDEBUG) 440 #if DEBUG_GL_CALLS && !defined(NDEBUG)
429 #define GLC(context, x) \ 441 #define GLC(context, x) \
430 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 442 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
431 #else 443 #else
432 #define GLC(context, x) (x) 444 #define GLC(context, x) (x)
433 #endif 445 #endif
434 446
435 } // namespace cc 447 } // namespace cc
436 448
437 #endif // CC_OUTPUT_GL_RENDERER_H_ 449 #endif // CC_OUTPUT_GL_RENDERER_H_
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