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Side by Side Diff: tests/standalone/io/echo_server_stream_test.dart

Issue 13863012: Refactor List.setRange function. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Addressed comments. Created 7 years, 8 months ago
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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 // 4 //
5 // Echo server test program to test socket streams. 5 // Echo server test program to test socket streams.
6 // 6 //
7 // VMOptions= 7 // VMOptions=
8 // VMOptions=--short_socket_read 8 // VMOptions=--short_socket_read
9 // VMOptions=--short_socket_write 9 // VMOptions=--short_socket_write
10 // VMOptions=--short_socket_read --short_socket_write 10 // VMOptions=--short_socket_read --short_socket_write
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108 static const int MSGSIZE = EchoServerGame.MSGSIZE; 108 static const int MSGSIZE = EchoServerGame.MSGSIZE;
109 109
110 void onConnection(Socket connection) { 110 void onConnection(Socket connection) {
111 List<int> buffer = new List<int>(MSGSIZE); 111 List<int> buffer = new List<int>(MSGSIZE);
112 int offset = 0; 112 int offset = 0;
113 113
114 void dataReceived(List<int> data) { 114 void dataReceived(List<int> data) {
115 int bytesRead; 115 int bytesRead;
116 bytesRead = data.length; 116 bytesRead = data.length;
117 if (bytesRead > 0) { 117 if (bytesRead > 0) {
118 buffer.setRange(offset, data.length, data); 118 buffer.setRange(offset, offset + data.length, data);
119 offset += bytesRead; 119 offset += bytesRead;
120 for (int i = 0; i < offset; i++) { 120 for (int i = 0; i < offset; i++) {
121 Expect.equals(EchoServerGame.FIRSTCHAR + i, buffer[i]); 121 Expect.equals(EchoServerGame.FIRSTCHAR + i, buffer[i]);
122 } 122 }
123 if (offset == MSGSIZE) { 123 if (offset == MSGSIZE) {
124 connection.add(buffer); 124 connection.add(buffer);
125 connection.close(); 125 connection.close();
126 } 126 }
127 } 127 }
128 } 128 }
129 129
130 void errorHandler(e) { 130 void errorHandler(e) {
131 Expect.fail("Socket error $e"); 131 Expect.fail("Socket error $e");
132 } 132 }
133 133
134 connection.listen(dataReceived, onError: errorHandler); 134 connection.listen(dataReceived, onError: errorHandler);
135 } 135 }
136 } 136 }
137 137
138 main() { 138 main() {
139 EchoServerGame echoServerGame = new EchoServerGame.start(); 139 EchoServerGame echoServerGame = new EchoServerGame.start();
140 } 140 }
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