| Index: Source/WebCore/page/FrameView.cpp
|
| diff --git a/Source/WebCore/page/FrameView.cpp b/Source/WebCore/page/FrameView.cpp
|
| index 8e1e42f5815505767189a0b642e716325dfd1fc4..e30c734194df10c7dbf552a970a29501c8c35f0d 100644
|
| --- a/Source/WebCore/page/FrameView.cpp
|
| +++ b/Source/WebCore/page/FrameView.cpp
|
| @@ -715,11 +715,12 @@ void FrameView::updateCompositingLayersAfterStyleChange()
|
| return;
|
|
|
| // This call will make sure the cached hasAcceleratedCompositing is updated from the pref
|
| + renderView->compositor()->updateLayoutDependentState();
|
| renderView->compositor()->cacheAcceleratedCompositingFlags();
|
| renderView->compositor()->updateCompositingLayers(CompositingUpdateAfterStyleChange);
|
| }
|
|
|
| -void FrameView::updateCompositingLayersAfterLayout()
|
| +void FrameView::updateCompositingLayersAfterLayoutAndPositioning()
|
| {
|
| RenderView* renderView = this->renderView();
|
| if (!renderView)
|
| @@ -730,6 +731,15 @@ void FrameView::updateCompositingLayersAfterLayout()
|
| renderView->compositor()->updateCompositingLayers(CompositingUpdateAfterLayout);
|
| }
|
|
|
| +void FrameView::updateCompositingLayersAfterLayout()
|
| +{
|
| + RenderView* renderView = this->renderView();
|
| + if (!renderView)
|
| + return;
|
| +
|
| + renderView->compositor()->updateLayoutDependentState();
|
| +}
|
| +
|
| bool FrameView::usesCompositedScrolling() const
|
| {
|
| RenderView* renderView = this->renderView();
|
| @@ -1144,11 +1154,13 @@ void FrameView::layout(bool allowSubtree)
|
| root->view()->repaint(); // FIXME: This isn't really right, since the RenderView doesn't fully encompass the visibleContentRect(). It just happens
|
| // to work out most of the time, since first layouts and printing don't have you scrolled anywhere.
|
|
|
| + updateCompositingLayersAfterLayout();
|
| +
|
| layer->updateLayerPositionsAfterLayout(renderView()->layer(), updateLayerPositionFlags(layer, subtree, m_doFullRepaint));
|
|
|
| endDeferredRepaints();
|
|
|
| - updateCompositingLayersAfterLayout();
|
| + updateCompositingLayersAfterLayoutAndPositioning();
|
|
|
| m_layoutCount++;
|
|
|
|
|